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Putting the Virtual back into Reality
Imagine you have to take a Virtual Reality experience out of its virtuality and put it back in the real world, but still keeping all elements of the virtual world you’ve built. Sort of a mixed reality room where interactions should happen as in a regular VR experience, but people should get into it without any help from goggles or headphones.
That was the challenge faced by Riverside Studios/Lucha Libre Audio team in Berlin for the XR Room experience developed by NEEEU, one of the most renowned design studios in town, for Factory Berlin.
Factory Berlin, Europe’s largest international innovation community, is a co-working space that relies on the same ideas of Andy Warhol’s NY Silver Factory — To gather creative people and help them thrive with their ideas and concepts.
Based on that, NEEEU developed a 3D experience telling about Factory’s ideas, concepts and creativity. But, instead of delivering this on a regular VR goggle, NEEEU implemented eight projectors in a big room, so that people can get inside it and interact with the experience as in real life.
The challenge started right away. How can we correctly add sound and music for…








