HOW TO BUILD A SPACESHIP 13
MEET ROOM
LEARN WHY THIS PLACE IS IMPORTANT
IN MOVIES, WE always have the once friend who becomes the intruder. They eventually overpower the crew and take over the ship. They had way too much free standing access.
THE MEET ROOM prevents all of that. Without clearance, you are not getting passed this room. If by some miracle you manage to do so, guns on level one will come out of the walls ceiling and floor to zap your intruding ass into submission.
- It is with most dire importance that I convey how important it is to control the flow of people on your ship.
- The engine is protected by a force-field shield and a puzzle lock to open the door.
- The ship is protected by a speed-force shield.
- You are protected by a personal shield that also generates your own biome of what you breathe.
People will push the enemy button and try to hurt you in some way. We will try to prevent all that by protecting the crew and ship in every way we can.
If your harmonic (The vibration your body makes) isn’t registered, you are not getting passed this room.
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Everything in existence is vibrating, even you. Everything and everyone has their own unique vibration; the perfect lock and key mechanism.
In this room, you will find the following:
The kitchen wall:
- With coffee and tea, hot todies, and hot chocolate
- Micro-gardens, growing herbs, spices and medicinal plants for medicine
- Cooking appliances and wares
- 3d printing machines that print new dishes in seconds
- Two doorways that lead to the meat supply fridge and the garden room where we grow fruit, vegetables and coffee
- The table is also a touchscreen computer
- There are chairs to sit
- The chair behind the desk is bigger for psychological reasons, proving you’re the authority of the room
There is a conference room on this ship but that is for crew use. This room is where business is done.








