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How I Made Something Feel Enormous With AI
Two experiments with a colossal stone guardian revealed how perspective, familiar objects, and physical presence affect our perception of monumental scale.
There is a difference between creating an image of something enormous and making someone feel how enormous it is.
I can ask an AI image generator to create a giant, an immense statue, or a creature towering above the mountains. The result might be visually impressive, but that doesn’t necessarily mean it communicates its size convincingly. Sometimes a giant looks like an ordinary statue that has simply been enlarged.
I wanted to approach the problem differently. Instead of concentrating entirely on the giant, I wanted to build a world that would make its enormous size believable.
For this third experiment in my exploration of three-dimensional AI art, I chose a colossal stone guardian standing within an ancient mountain civilization. My objective was to make the viewer feel small.
Exploring a Different Kind of Three-Dimensional Illusion
My previous two experiments explored different ways of manipulating perceived space.
In the first, I created an ancient obsidian dragon breaking through a marble temple floor. The challenge was to make the creature appear to cross a physical boundary and project…









