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        <title><![CDATA[Stories by Tony Hancock on Medium]]></title>
        <description><![CDATA[Stories by Tony Hancock on Medium]]></description>
        <link>https://medium.com/@ashancock?source=rss-a9d0af2e1443------2</link>
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            <title>Stories by Tony Hancock on Medium</title>
            <link>https://medium.com/@ashancock?source=rss-a9d0af2e1443------2</link>
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            <title><![CDATA[Borrowing Cooper’s Brand Experience Workshop to Supercharge Stakeholder Alignment]]></title>
            <link>https://medium.com/@ashancock/borrowing-coopers-brand-experience-workshop-to-supercharge-stakeholder-alignment-431da682c35b?source=rss-a9d0af2e1443------2</link>
            <guid isPermaLink="false">https://medium.com/p/431da682c35b</guid>
            <category><![CDATA[design-process]]></category>
            <category><![CDATA[user-experience]]></category>
            <category><![CDATA[ux]]></category>
            <category><![CDATA[workshop]]></category>
            <category><![CDATA[ui]]></category>
            <dc:creator><![CDATA[Tony Hancock]]></dc:creator>
            <pubDate>Thu, 30 May 2019 21:48:08 GMT</pubDate>
            <atom:updated>2019-05-30T21:48:08.683Z</atom:updated>
            <content:encoded><![CDATA[<p>As a UI designer, how often have you met with a stakeholder and been told, “I don’t know how to describe exactly what I want, but I’ll know it when I see it?” Of course, we design experiences that meet user needs, but there are often real business constraints that will shape what is ultimately created and iterated on: be it sellability, technical constraints, competitive considerations, etc. For that reason, having stakeholder buy-in is a big part of the process. Getting guidance on what will win that coveted approval, however, can sometimes be like herding cats.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/500/1*NZAdBJR58yH0Q6IMWam2qQ.gif" /><figcaption>Source: Giphy</figcaption></figure><p>I came across the excellent <a href="https://www.cooper.com/journal/2017/6/the-experience-workshop-a-cooper-primer">Brand Experience Workshop</a> when taking professional training from Cooper last year. The workshop was only mentioned in passing, but I was immediately struck by the power of the methodology: to summarize extensively, you line walls with images of different products, services or experiences and have stakeholders place green stickers for things that <em>feel</em> like what your brand <em>should be</em>, and place red stickers for those that <em>feel</em> like what your brand <em>shouldn’t be</em>. By exposing stakeholders to a variety of tangible ideas, they are better able to navigate what will work, and what won’t.</p><p>The workshop was designed to help establish the right ideas to go into a brand, something I don’t really work on in my current role — I am much more focused on building digital products. So I got to thinking, could this be adapted to help guide UI design and visual language development for digital products?</p><p>We were creating a tool that helped users compare travel prices across additional sites to the one they were currently visiting, and because we were designing something that would live on someone else’s site, there were a ton of constraints. I decided to slot the workshop early in the design process, and use it to kick off ideation once we had all our initial research lined up.</p><p><strong>Step 1</strong> was to spend a day scouring the internet for all sorts of other on-page experiences. I pulled widgets, modals, chat windows, notifications, ads, just about every interface element you could imagine from all types of sites and services, from the New York Times to Bumble. Once I had a good 100+ images, I burned through 3 cartridges of toner printing them all out, one per page.</p><p><strong>Step 2 </strong>was inviting the stakeholders I knew would need to bless any designs in the future to the workshop. We blocked off half a day, which ended up being the right amount of time to get through everything. You could probably complete the exercise in 2 hours if you don’t plan to ideate afterward as a group, more on that later. I tried to include people from various parts of the company: business development, design, product, and leadership.</p><p><strong>Step 3 </strong>was taping up all the pictures, which took longer than I would have imagined. Get a colleague to help you do this! I decided to tape them to the back of several whiteboards that we would be using at the beginning of the workshop.</p><p><strong>Step 4</strong> was to kick off the workshop with the overall goal and desired outcome: to leave with rough sketches of ideas that would solve the user’s needs and that we thought we could sell. We reviewed relevant research, gathered some burning questions and concerns to keep in mind throughout the workshop, and established a parking lot to revisit at the end.</p><p><strong>Step 5</strong> was the grand reveal. We turned around the whiteboards to show everyone all the images taped up, as someone handed out red and green dots to each person (we settled on 10 of each, within the recommended range of 5–10 Cooper recommends). No one at this point had been told about this part of the workshop, and the reaction was amazing! An audible “oOooOoo!” rippled through the room, and people’s energy level ratcheted up a notch. People love working with tangible artifacts.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*UEFhSacYw2ygCt5cfQLJvQ.jpeg" /><figcaption>Try wearing obnoxiously loud clothing to keep the room’s attention and energy levels high!</figcaption></figure><p><strong>Step 6</strong> involved everyone placing red and green dots for 10–15 minutes. Again, green dots were placed on images that represented the right feel for our new product, and red dots represented the wrong feel. We put on some upbeat background music to keep energy high.</p><p><strong>Step 7</strong> was to collect all the papers with multiple red, green, or both color dots on them. We followed Cooper’s advice and reviewed the concepts with many red dots first to get the discussion flowing. People generally find it easier to pinpoint what they don’t like about something. We then moved on to the green dots to discuss what people thought felt right, and why they thought these concepts worked. Finally, we reviewed the contentious concepts, those with both red and green dots. This whole section is absolute gold as a designer — stakeholders are freely discussing directions that will be problematic for your designs, and directions that will work well for your team, and will have a better chance of being adopted. Since they’re discussing <em>other companies’</em> solutions, the feedback is much less guarded, and there is little fear that they will be responsible for suggesting a solution that won’t work. Since the discussion is pinned to tangible artifacts, there is no pressure to create a solution in the moment, they can advocate without having to come up with suggestions.</p><p><strong>Step 8</strong> happens in parallel to step 7, and you’ll need a helper to write on the whiteboard while you facilitate the discussion. You draw a spectrum from green to red, and you stick the pages on the spectrum based on how many green dots and red dots they have. Contentious pages go in the middle. As the team discusses each page, the person manning the whiteboard writes down adjectives they hear for the corresponding part of the spectrum. This will serve as a tool for designers to refer back to after the workshop is over, and doubles as a source of alignment amongst stakeholders.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*B3UDPeREn27kFaalfNHpeg.jpeg" /><figcaption>It’s all about the adjectives!</figcaption></figure><p>At this point, you could end the workshop, and use the outputs of step 8 to start your ideation process and eventually get into sketches and wireframes. The energy in the room was still high, and because we had just very plainly laid out what the team felt to be the right direction, we decided to break into groups and sketch ideas. Strike while the iron’s hot, right? In the end, this created even more buy-in from stakeholders since they were part of the initial ideation process as well as the evaluation of the ideas generated. When we did get to higher fidelity concepts, there were few surprises from the people in the room, in fact, they delighted in seeing come of their ideas brought to life!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*_axlfFTAsyiJmElXylJV7Q.jpeg" /><figcaption>Cross-Company Collaboration at its Finest!</figcaption></figure><p>Overall, translating the Experience Workshop to something other than branding was a great success. I’d recommend considering it as a tool the next time you are approaching a design problem where you anticipate strong opinions from stakeholders. Getting everyone to explore the solution space together, in a tangible and visual way might just be the thing you need to make your design process a little smoother.</p><p><strong>Bonus Tip:</strong> If you have collaborators joining remotely, make sure to organize the screenshots or image files you collect in step 1, giving everything relevant names. We were able to have remote stakeholders flip through all the files on their computer and Slack the facilitator with their choices for red and green dots, which were applied in real time. As we reviewed each artifact that had collected dots, we’d be sure to reference the file name so the remote folks could pull it up on their screens and give feedback as well.</p><p><strong>If you found this content helpful please hit the clap button (more than once if you really liked it!)</strong></p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=431da682c35b" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[The Art of the A/B Test: Statistics 101 for UX Designers & UX Researchers]]></title>
            <link>https://medium.com/@ashancock/the-art-of-the-a-b-test-statistics-101-for-ux-designers-ux-researchers-780229e1e378?source=rss-a9d0af2e1443------2</link>
            <guid isPermaLink="false">https://medium.com/p/780229e1e378</guid>
            <category><![CDATA[ux-research]]></category>
            <category><![CDATA[startup]]></category>
            <category><![CDATA[ab-testing]]></category>
            <category><![CDATA[ux-design]]></category>
            <category><![CDATA[ux]]></category>
            <dc:creator><![CDATA[Tony Hancock]]></dc:creator>
            <pubDate>Tue, 20 Nov 2018 14:57:27 GMT</pubDate>
            <atom:updated>2018-11-20T14:57:27.445Z</atom:updated>
            <content:encoded><![CDATA[<p>It seems like there is an increased desire for “<a href="https://chiefexecutive.net/ideo-ceo-tim-brown-t-shaped-stars-the-backbone-of-ideoaes-collaborative-culture__trashed/">T-shaped</a>” people when hiring for designer roles. Companies are increasingly looking for candidates who have a strong expertise in at least part of the design process, and a broad understanding of everything.</p><p>So you’ve honed your craft, you’ve tried out a couple of new frameworks, played with the latest prototyping software, and doubled-down on your double diamond process. Then you get to an interview and you get a question that stumps you: “How do you know when to call an A/B test?”</p><p>Forgive me, dear reader, if you are in fact a split-testing prodigy. In that case, this post is likely not for you. However, I bring up this scenario because I have been on the other side of the hiring table when a candidate becomes flustered trying to answer this exact question. My company deeply believes in balancing qualitative research with quantitative research, and we want designers and researchers who are able to work in both areas. From my own experience hiring, we see a lot of people who know their stuff on the qualitative side: they know how to run a non-leading and empathetic user interview or conduct a lean and effective guerrilla usability testing session; but when it comes to the quantitative side, their knowledge can be a little thin. To any of you who haven’t had sufficient experience with A/B testing before, and the statistical methods used to evaluate split tests, this post is for you! Ready? Let’s dive in.</p><p><em>Note: Analysis of an A/B test is only one of many quantitative analysis tools available to researchers and designers, but it is the only one this article will discuss.</em></p><h3><strong>What is an A/B test?</strong></h3><p>Let’s start simply and define what an A/B test is and why we might want to use one. An A/B test (or split test) is a test in which we show users two or more variations of a design and measure some metric to test a hypothesis. It is called an A/B test because the most simple version involves two variants: <em>Variant A</em>, and <em>Variant B.</em></p><blockquote>An A/B test (or split test) is a test in which we show users two or more variations of a design and measure some metric to test a hypothesis.</blockquote><p>Let’s pretend you are a UX designer hired by Ollivander’s Wands for Witches and Wizards. They have hired you to optimize their new mobile e-commerce site, and want you to start by trying to get more customers adding things to their cart. You create a user journey map and identify the product page as a great place to start. After several interviews with users who match the <a href="https://medium.com/intent-media-design/how-to-do-persona-mapping-with-50-users-b77f8bf8a062">persona</a> you are designing for, you create the hypothesis that adding testimonials to the product page will help shoppers alleviate their concerns about whether a particular wand will work for them. Here are two designs you would like to test against each other:</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/670/1*mhW96L1eQAsXc8T6H3N3Ow.png" /><figcaption>Product page with and without testimonial</figcaption></figure><p>Let’s establish some basic nomenclature we’ll use from here on out. The design on the left is our <strong>control variant</strong> (or just <strong>control</strong>), the design on the right is our <strong>test variant</strong> (or just <strong>test</strong>).</p><h3>Setting up your first test</h3><p>Great! Now it is time to set up the test. Usually, the tool used to manage A/B tests will already be established in your organization, but if you’re pushing split testing as a new pursuit within your company (you brave designer, you), then some common options are <a href="https://www.optimizely.com/">Optimizely</a> and <a href="https://analytics.google.com/">Google Analytics</a>.</p><p>Ok, so what are we trying to learn? Determining the right metrics to monitor in advance is key, otherwise, we will find ourselves swayed by potentially irrelevant data when we try to call the test later on. For this test, we want to measure the number of people who click the “Buy Now” button, since that is the user action that we believe can be influenced by showing a testimonial. We could also choose the number of people who make a purchase as the metric we measure, but that will make us have to run the test longer (more on that later). This is where I’m going to introduce my first ugly statistics term, which will likely give you painful flashbacks to tenth-grade math class: in statistics when running an A/B test, we are aiming to disprove our <strong>null hypothesis</strong>. What the heck is that!? It sounds like a cheesy 80’s sci-fi flick. A null hypothesis is simply a hypothesis that our test variant is no better than our control variant. With the split test we are setting up, we aim to <em>disprove the null hypothesis</em>, by showing that the test variant is a statistically significant improvement over the control. In fact, your real-world hypothesis is always the opposite of the null hypothesis, so it is sometimes called the <strong>alternative hypothesis</strong>. So in this example, our <em>null hypothesis</em> is no more people will click on the call to action in the test than in the control, and our <em>alternative hypothesis</em> is that more people will click on the variant with the testimonial than without. Do we need to formally state our null and alternative hypotheses like this every time we set up a test? Not really. But if you’re ever speaking to an optimization manager or a data scientist, they may throw this term into the conversation, so it is worth knowing (plus you’ll get bonus marks in your next interview if you use them correctly in a sentence).</p><blockquote>A null hypothesis is simply a hypothesis that our test variant is no better than our control variant. With the split test we are setting up, we aim to <em>disprove the null hypothesis</em>, by showing that the test variant is a statistically significant improvement over the control.</blockquote><p>So how should we split up the traffic? 50/50? 80/20? 99/1? Well, it depends. There are two competing priorities here: <em>time to completion of the test</em> and <em>impact to your business while the test is running</em>. If you give each variant 50% of traffic, you are going to minimize the amount of time it takes to find out whether your test is a winner or not, but you’re also exposing your business to the maximum amount of risk — if the new variant performs worse (<a href="https://conversionxl.com/blog/three-hard-truths-about-ab-testing/">and most of them will</a>), you’re going to average down your site’s performance during the duration of the test¹. Let’s be really conservative then! Show the variant to 10% or 1% of traffic and we’ll minimize the impact, right? Sure, but it could take you years to prove or disprove your hypothesis. There’s no hard and fast rule for this one, you have to weigh your testing priorities with business priorities and find out what works for you. That said, most designers will find they need to run tests on at least 25% of traffic to have a test complete in any appreciable amount of time unless you’re working on site with a ton of traffic. <em>Note: there are testing strategies like the </em><a href="https://www.optimizely.com/optimization-glossary/multi-armed-bandit/"><em>multi-armed bandit</em></a><em> which try to minimize the negative impact and testing time at once, but they are beyond the scope of this article.</em></p><p>Two more thoughts on splitting your traffic: you need to make sure the split is <strong>random, </strong>and you need to make sure the variant shown to any given user is<strong> consistent</strong>. Showing one treatment to users on Chrome, and the other treatment to users on Safari won’t tell you anything useful, the two groups you are comparing have to be randomly selected, otherwise, biases in their behavior can skew your results. And if the user visits Ollivander’s Wands website from work, sees the version with the testimonial, then waits until they are home to actually complete the order and sees the version without the testimonial, it will confuse the user and muddle your data. Commercial tools like Optimizely and Google Analytics will handle both of these considerations for you, so you only need to worry about it if you’re building your own split testing system.</p><h3>Reading the Results</h3><p>Let’s say you’ve set up your test to be split 50/50 between your test and control variants. You’ve tested both variants to make sure everything works properly (you wouldn’t believe how many tests have to be restarted because the test variant is broken in some way and gives you unusable data), and you set the test live. Congrats! This is now the fun part. Every day you get to come in and check the progress of your test while sipping on a delicious cappuccino. If you’re using a tool like Optimizely or Google Analytics to run your test, they will usually tell you when your test has reached <strong>significance</strong>: when your data has proven statistically that your null hypothesis is false, that your test variant is better or worse than the control. We’re going to discuss what is going on under the hood of the popular split testing tools, so you will:</p><ul><li>Better know how to watch out for issues;</li><li>Better able to explain the results to stakeholders or teammates;</li><li>And be able to call a test if your company is using an internal tool that doesn’t automatically calculate if a test is significant.</li></ul><figure><img alt="" src="https://cdn-images-1.medium.com/max/740/1*2G3LIdgTKvqS5fT9O3KJ9g.png" /><figcaption>Behold! The mighty Bell curve!</figcaption></figure><p>Time for a quick stroll down memory lane. Remember this funny looking graph? The one that your math teacher Mrs. Harris insisted you would be extremely important when you graduated, but you couldn’t quite bring yourself to believe her? Well, if you’ve read this far, I guess she’s had the last laugh because she was right. This is called a <strong>Bell curve</strong>, and it represents something called the <strong>normal distribution</strong>, or <strong>Gaussian distribution</strong>. They mean essentially the same thing: let’s say you’re measuring the height of everyone in a city (we’re really tickling something deep in your memory now, aren’t we?), the average, or <strong>mean,</strong> height is represented by the vertical line that splits the bell curve in half, and the distribution of every other height measured falls under the curve. What does the shape of the curve tell you? It means that as you get farther from the mean height, the fewer individuals there are with that height. This makes intuitive sense: you see lots of men on your daily commute in the range of 5&#39; 7&quot; to 6&#39; 1&quot;, but not that many who are under 5&#39; or over 7&#39; (the average height of American males is about 5&#39; 9&quot;). It turns out many different measurements of the natural world follow a distribution curve like this one, including visitors to your site completing a particular action! When we highlight a particular area under the curve, like the darker region in the figure above, we are calling out a particular percentage of the population, in this case, 95%. The remaining 5% is split evenly between the lighter blue areas in the left and right arms of the curve.</p><p>I know what you’re thinking: you’re starting to sound like Mrs. Harris, what does this have to do with anything and why is it useful?</p><p>Let’s jump back to the Ollivander’s Wands example. You’ve checked your data after two days of testing and see the following results:</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/721/1*QFZsfRdGh7cYku3arEO6zQ.png" /><figcaption>Day 2 results of your split test</figcaption></figure><p>Sweet! You’re done! You’ve managed to roll out a design change that results in an absolute 0.86% boost! Great success!</p><p>Hold on there amigo, not so fast. How do we know the effect we’re seeing is representative of the whole population — i.e. all of your traffic? How do we know that the results you’re seeing today aren’t just a random lucky streak for the test variant? Let’s jump back to bell curves.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/740/1*GXlPQOJ-rIeVwDhmpQBhrA.png" /><figcaption>What are the chances the effect you’re seeing is real?</figcaption></figure><p>Let’s say the results from the control variant are represented in the graphic above by the blue Bell curve, and the test variant is represented by the red Bell curve. The lines down the middle represent our mean click rates for each group, 10.79%, and 11.65%, respectively. See the area where the two Bell curves overlap? This represents the probability that the improvement we are seeing is just chance, and that the test is not an improvement over the control. We want to minimize this area so that we can be sure that the effect we’re seeing is real, and not just due to chance.</p><blockquote>The area of uncertainty will never equal 0% unless we run the test <em>forever</em>, and who has time for that?</blockquote><p>So how small should that area of overlap be? It turns out there is no single right answer. The area of uncertainty will never equal 0% unless we run the test <em>forever</em>, and who has time for that? So we have to pick a percentage we are comfortable with. I most often shoot for 5% or less, but I’ve seen others use 10%, or even 1% if the risk of being wrong is very costly (think of industries where the cost of being wrong is very high, like healthcare). Ok, so if we choose a 5% or less chance that we are wrong, that means we are 95% sure the test is better than the control.² This is called your <strong>confidence interval.</strong> It is much more common to talk about your confidence interval than to talk about the chance you are wrong, so we’ll use that number from here on out. So what is our confidence interval for the numbers in the table above after two days of testing? I use my favorite <a href="https://abtestguide.com/calc/">A/B testing calculator</a> to find out.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*xM_xHz5MP-heLEdyXd_NMA.png" /><figcaption>AB Testguide is your best friend.</figcaption></figure><p>Plugging in the numbers from the table (<em>protip: your control numbers go in the Visitors A and Conversions A inputs</em>), and choosing a confidence interval of 95%, the calculator shows me right away that the test is not significant. But how close am I to 95% confidence? The answer to this is hidden under a new term: <strong>p-value</strong>. For this test, it is showing a value of .1462, or 14.62%. This number corresponds to the area of overlap of the two Bell curves we talked about above, or the chance that the effect you’re seeing is from pure chance. So our confidence interval at the moment is 100%-14.62% = 85.38%. Not bad, but I’d prefer more confidence before rolling this change out to all my traffic.</p><p>Notice how we left the hypothesis type in the calculator settings as <strong>one-sided</strong>? What is that all about? Well in most split tests we do for the web, we generally are interested to see if our test is better than the control, and if it isn’t we don’t really care if it is worse or just the same — we know the direction we’re interested in proving, and we will probably discard the test variant unless it is significantly better. In some situations, you might be interested to see whether a test is better <em>or</em> worse, and you don’t know which direction it will go. Let’s say as an example we are swapping all our PNG icons for vectors, and we want to make sure that there is no effect on our conversion rates, we might prefer to run a <strong>two-sided</strong> test to detect a change in either direction. The drawback is that we have to split our uncertainty (overlapping areas of the curve) in two directions, so we will have to run a test longer than if we only care about one direction. Most of the time, you can just stick with a one-sided test, as long as you’re just trying to show that the test variant is better.</p><h3>A note about Sample Size</h3><p>Two days later, we have updated results, shown in the table below:</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/721/1*WPx2HVXm7Rl_c0_zBqjgeQ.png" /><figcaption>More data!</figcaption></figure><p>The test click rate has improved a bit more relative to the control click rate, but have we hit 95% significance?</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*CDa50gI74fy1Zd_P4NmBdg.png" /><figcaption>Looks like we are significant!</figcaption></figure><p>BOOM! The calculator shows that the test is significant, and we see a p-value of &lt; 0.05, so we now have 95% confidence that our test is better than the control, right? Time to party? Well, almost. Turns out there is one more thing to check. Try the following exercise yourself using the A/B test calculator: what does it tell you if you put in 10 visitors for variants A and B, and 1 conversion for test A, and 5 for test B? <em>Go do it right now, I’ll wait…</em></p><p>It shows it as significant with a p-value of less than 2%, right? Does that make intuitive sense to you? If Ollivander’s Wand website is receiving thousands of witchy and wizardly visitors a day, and the test is showing significance after the first 20 visitors, would you feel confident moving 100% of the traffic to the winner? Hopefully not, we haven’t shown the test to enough people yet.</p><blockquote>In statistics there is a minimum population size we need to expose our test to in order to be sure that the control group and test group are both distributed normally.</blockquote><p>There’s one more piece you need to check for in order to be sure a test is significant, and that is your <strong>minimum sample size</strong>. Remember how we talked about those Bell curves being <em>normally distributed</em>? Well in statistics there is a minimum population size we need to expose our test to in order to be sure that the control group and test group are both distributed normally, and that our whole methodology is even valid. It makes intuitive sense in the contrived example above with only 20 visitors but is easy to forget when you are talking about thousands of visitors… How many is enough? Luckily, there is a handy tool for this as well, <a href="https://www.optimizely.com/sample-size-calculator/?conversion=10.75&amp;effect=9.21&amp;significance=95">I like the one offered by Optimizely</a>.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*uxMZfc61IGQKFnRJ0Sgafg.png" /><figcaption>Turns out we have a little more testing to do.</figcaption></figure><p>Plugging our results into this calculator, we have a control variant conversion rate of 10.75%, and we are trying to measure a relative impact of 9.21%, which is the difference between our test variant click rate and the control click rate. Note that we want relative impact, which can be found as an output on the A/B test calculator, or calculated by using the following equation:</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/581/1*wji89hVoE7gPtjnDTwIf8Q.png" /><figcaption>Formula for relative difference between control and test</figcaption></figure><p>And finally we are looking for 95% confidence. The calculator tells us we need 15,000 visitors per variation to truly be 95% confident that the results we are seeing are not just chance, so we would need to run this test another 5 or 6 days. Try playing with the relative difference between conversion rates (labeled minimum detectable effect), if we had a difference of 15% between control and test click rates, we’d only need 5,000 visitors per variant and the test would already be done! This means that the bigger the effect you see between your test and control, the fewer users you need to be sure the effect is real, which makes sense. Also, remember when we chose to make our tracked metric the number of clicks on the “Buy Now” button, and not the total number of purchases? The minimum sample size is the reason why. Imagine our site-wide conversion rate is 2%. If we put that in the sample size calculator instead of 10.75%, we would need a whopping 110,000 visitors per variant to detect a 9.21% boost! The reason is because so many fewer people actually complete a purchase compared to the number of people who click the “Buy Now” button, so it is harder to detect a real signal in the data. As a final note, it is worth considering whether the sample size you have exposed your test to is representative of your entire population. If only 5% of your visitors are goblins, but they represent your most lucrative customers, you should check to make sure that around 5% of your test population are goblins.</p><p>That’s it! That is the whole process you go through when doing a split test. We covered the happy path, which is when our test wins, but what about if the test isn’t looking good? How do we know when to call it? You could calculate the numbers as a two-sided test and see if you have significance in the losing direction. But usually, if you have a losing variant, you don’t want to leave it running for too long, since it’s hurting your overall conversion rate. In this case, I tend to kill tests early. If I have a couple thousand visitors in each variant, and my test conversion rate is lower than my control, it is unlikely the test will come back to be a significant winner. Statistically, there is a chance that you are throwing away a test that might eventually win, but I’m ok with that small risk to mitigate a negative effect on my site’s conversion rate and to get a new test out the door. And what if there is no appreciable difference between the test and control? It is a good idea to pick a minimum effect before starting the test that you would consider a success. For example, if Ollivander only wants to implement changes that yield at least a 5% or greater improvement, and our test is showing that the improvement is likely only to be ~2% after reaching significance, we can kill the test, and keep the control.</p><p>Thanks for sticking with me, it is a long subject to explain in detail, but one that will be invaluable to you as a designer. If you appreciated the article, please give me some applause by clicking on the clapping hands!</p><p><strong>Footnotes</strong></p><p>¹ Some savvy readers will note that the risk to your business will likely be the same whether you run a losing variant on 50% of traffic for 1 day, or 10% of traffic for 5 days. However, this ignores the real business implications of cash flow and the human limitation on how often you will realistically check on a test. If the test variant performs 50% worse than the control, it is likely you will cut the test the next day when you check in on your data. At 50% of traffic, this could have a big impact for the day (a 25% reduction in sales), whereas at 10% it would have had a reduced impact on sales (5% of sales), and you would have learned just as quickly it was a losing variant. There is also the chance that the losing variant is so horrible that is has long term impacts that will affect the repeat business of your customers.<br>² An apology to any statisticians or data scientists reading this and groaning. I realize that this is not technically accurate, but for the audience addressed in this article, I believe this is a useful way to envision confidence intervals, and is practically correct.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=780229e1e378" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Hacking together eye tracking for your usability lab for less than $150]]></title>
            <link>https://medium.com/@ashancock/hacking-together-eye-tracking-for-your-usability-lab-for-less-than-150-88764b9785c1?source=rss-a9d0af2e1443------2</link>
            <guid isPermaLink="false">https://medium.com/p/88764b9785c1</guid>
            <category><![CDATA[usability-testing]]></category>
            <category><![CDATA[user-experience]]></category>
            <category><![CDATA[user-testing]]></category>
            <category><![CDATA[eye-tracking]]></category>
            <category><![CDATA[ux]]></category>
            <dc:creator><![CDATA[Tony Hancock]]></dc:creator>
            <pubDate>Fri, 22 Jun 2018 20:44:21 GMT</pubDate>
            <atom:updated>2018-07-23T22:02:10.308Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*onXFbIu5Mt1Dea7uAdqqVQ.png" /><figcaption>Testing out an eye-tracking bar on airbnb.com</figcaption></figure><p>I was lucky enough to catch a talk by Ben Babcock of jet.com last year where he walked us through his lab setup for interviewing users and usability testing. Their inspiring and cozy space, made to look like an apartment and not a lab, also featured something I had never worked with before: an eye tracking setup for their test computer.</p><p>Since we were going through the process of moving the space for usability testing at my own office, I thought this would be the perfect addition! Imagine being able to track where the user’s eyes land on the page; being able to tell what catches their attention, and what gets missed as they move through your prototype experiences. Obviously, this wouldn’t be that insightful as a standalone data-gathering method, but combined with a well designed test, it could definitely enhance understanding.</p><p>Great! I was convinced. Time to browse for a device, and get it sent to the office. I quickly found Tobii, which seems to be one of the main companies in the space, and tried to find pricing on their website. I couldn’t, other than a form to contact their sales team. Hm. Usually that is not a good sign. After looking at a few different review sites, I didn’t manage to track down the exact price of the <a href="https://www.tobiipro.com/product-listing/tobii-pro-x2-30/">Tobii X2–30</a>, the suggested model for usability labs, but I got the picture that it is likely priced in the $5,000 to $10,000 range… much more than I would be able to get approval for.</p><p>It was at this point, dejected and nearly defeated, that I happened to stumble across Tobii’s gaming sister-site. Not being a gamer myself, from what I gather it seems like people record or stream themselves playing video games, and include an overlay of their gaze over the gameplay… and somehow I doubted they are dropping $5k+ to be able to record themselves playing Fortnite. I guess I was right, because sure enough, I came across this little gem: the <a href="https://tobiigaming.com/eye-tracker-4c/">Tobii Eye Tracker 4C</a>, available for the shockingly low price of $149. I decided to give it a shot, how bad could it be?</p><p>While I waited for it to arrive, I did some digging into what it could do and what it couldn’t. Seems like it doesn’t have the precision of some of the professional models — not a big deal for our efforts, we’re not tracking down to the pixel on most of the prototypes we build. It also doesn’t build heatmaps of gaze data for you, for that you’ll need one of the pro devices and different software — but again, since a lot of our testing involves multi screen flows, and not just testing a single landing page, this was not a showstopper for us.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*KOmS4pnllcloKUrE73g9Zg.jpeg" /><figcaption>Our testing lab</figcaption></figure><p>As for software, you can download “<a href="https://help.tobii.com/hc/en-us/articles/210245345-Getting-started-with-Streaming-Gaze-Overlay">Streaming Gaze Overlay</a>”, a tool built for gamers to customize how their gaze information displays on the screen while playing video games. Thankfully, one of the features is to make the gaze data available to video recording software, but to hide the tracker ball from the monitor display — essential when you are conducting usability testing and don’t want to distract the user with a blue glowing orb that follows their eyeballs. By following the steps on the download page for the Streaming Gaze Overlay Software, and also installing a really great (and free!) video recording software called <a href="https://obsproject.com/">OBS Studio</a>, I was able to get my first recording, complete with eye tracking data, up and running in less than half an hour. One small catch for setting this up is that the eye-tracking software only runs on a PC, so as a Mac only office, we had to do some digging in the IT area to find a computer compatible with the tracker.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*wDaiZimskmdeUxi-s9TYxQ.jpeg" /><figcaption>You can see the tracker here below the monitor</figcaption></figure><p>Now, on the other side of a couple dozen usability tests using the tracker, we’ve developed a process that works well. When the user first arrives, as we explain the session and how we’ll be testing, we mention that alongside recording the screen and a webcam stream of the user’s face, we also capture eye tracking data to see what types of things catch their eye. So far we haven’t had a single user decline, but if we did we would just leave the tracker off for that session. While we set up the recording and introduce them to the desktop we use for usability testing, we run a quick calibration session using a guest profile in the Tobii software. It takes less than 30 seconds to calibrate, and is always a small bright spot for the user, as it is pretty fun making balls explode with your eyes (you’ll see what I mean if you set one up in your lab!) It’s rare that the eye tracking reveals a game changing insight, but it almost always adds depth and richness to the story as a user works with your prototype. Revealing areas a user might expect for a button or filter to be, showing whether a user even registers a notification, or highlighting an element that proves to be distracting are examples of the types of insights you might regularly uncover. To protect the privacy of the users we worked with, I won’t be sharing any of those sessions here, but I have included a sample video I took while testing out the tracker — it was amazing to see what my eyes were doing without my knowledge, even though I knew I was recording! At one point you can see me look for an ‘X’ out of the lightbox on the wrong side, and on one listing you will notice that I am apparently quite taken with a lamp…</p><iframe src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FJ0pK5oKiB5g%3Ffeature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DJ0pK5oKiB5g&amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FJ0pK5oKiB5g%2Fhqdefault.jpg&amp;key=a19fcc184b9711e1b4764040d3dc5c07&amp;type=text%2Fhtml&amp;schema=youtube" width="854" height="480" frameborder="0" scrolling="no"><a href="https://medium.com/media/0d7e31970d00fb10da2c0cca876f616d/href">https://medium.com/media/0d7e31970d00fb10da2c0cca876f616d/href</a></iframe><p>I hope this will help you in setting up a new tool in your usability lab, and please click on the clapping hands if you have found this useful!</p><p><em>Note: These days it can be hard to take reviews of specific products seriously thanks to affiliate incentives. I have linked to two Tobii products in this story to help readers find the exact product I am talking about, but have no affiliate relationship with them whatsoever.</em></p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=88764b9785c1" width="1" height="1" alt="">]]></content:encoded>
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