<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:cc="http://cyber.law.harvard.edu/rss/creativeCommonsRssModule.html">
    <channel>
        <title><![CDATA[Stories by Community BUFF on Medium]]></title>
        <description><![CDATA[Stories by Community BUFF on Medium]]></description>
        <link>https://medium.com/@community_40479?source=rss-1316adca468c------2</link>
        <image>
            <url>https://cdn-images-1.medium.com/fit/c/150/150/1*27gOUtMFWQlGeGD9eTgMFg.png</url>
            <title>Stories by Community BUFF on Medium</title>
            <link>https://medium.com/@community_40479?source=rss-1316adca468c------2</link>
        </image>
        <generator>Medium</generator>
        <lastBuildDate>Sun, 15 Nov 2026 07:35:35 GMT</lastBuildDate>
        <atom:link href="https://medium.com/@community_40479/feed" rel="self" type="application/rss+xml"/>
        <webMaster><![CDATA[yourfriends@medium.com]]></webMaster>
        <atom:link href="http://medium.superfeedr.com/" rel="hub"/>
        <item>
            <title><![CDATA[Product Update 11.03]]></title>
            <link>https://medium.com/buff-game/product-update-11-03-ecef3753edcc?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/ecef3753edcc</guid>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[games]]></category>
            <category><![CDATA[gaming]]></category>
            <category><![CDATA[technology]]></category>
            <category><![CDATA[product-design]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Wed, 11 Mar 2020 14:13:56 GMT</pubDate>
            <atom:updated>2020-03-11T14:13:56.766Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*M0bl8jQ3APwtCp8QAJZS8Q.jpeg" /></figure><p>Hi BUFFers,</p><p>With Coronavirus going around, this is the time to stay home, relax and play games! We haven’t forgotten about all you stay-at-home gamers and you can now earn extra BUFF coins on this weekend’s promotion, all from the safety of your own room. Play and earn 15% extra coins on all of our supported games from Friday, March 13th, 12:00 CET (Noon), and until Sunday, March 15th, 23:59 CET (Midnight).</p><p>What an upgrade! The biggest BUFF version has been released, with a completely fresh look and feel. We love the new direction and hope you do too :) We have been getting some very good input and feedback from all of you, which has been helping us fix some things and upgrade what’s needed. But all in all, you won’t even recognize the app now!</p><p>From here on out, it will only improve and get better, with more features and a better experience for everyone, so keep on playing and earning — you won’t regret it.</p><p>We do still have some small bugs to work on, and we are doing our best to fix them all and improve your overall experience. Let’s be honest, the app has become a code monster, always growing and growing and growing some more. With all that change, it’s inevitable that bugs will pop up. While this is a challenge sometimes, we are doing our best to make your experience as smooth as possible.</p><p>Next, we are planning some cool new features that will enhance your gaming experience and allow you to earn more coins. We are also running a survey on the next batch of games that we will add to BUFF, so join our discord and make sure that your voice is heard.</p><p>Keep on playing, keep earning and stay safe!</p><p>BUFF team.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=ecef3753edcc" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/product-update-11-03-ecef3753edcc">Product Update 11.03</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[Product Update 23.02.2020]]></title>
            <link>https://medium.com/buff-game/product-update-23-02-2020-e348eb44abec?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/e348eb44abec</guid>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[technology]]></category>
            <category><![CDATA[games]]></category>
            <category><![CDATA[gaming]]></category>
            <category><![CDATA[product]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Sun, 23 Feb 2020 14:19:39 GMT</pubDate>
            <atom:updated>2020-02-23T14:19:39.612Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*DrVO9bruaoyq_PtvStNB4g.jpeg" /></figure><p>Hi BUFF’ers,</p><p>So much has been happening over here and we’re excited to share all the details. In a couple of weeks, when you will log into the BUFF app, you probably won’t recognize it at all!</p><p>We’ve given everything a completely new look and feel. It’s been a long process, but this is a huge upgrade and we are almost there.Now we can only hope that the final result will be a smoother and cooler experience for all our users and hard core Buffers.</p><p>Make sure to check it out and please feel free to give us your feedback once it’s live! Besides this big change, there are a couple of other points we want to touch on here:</p><ul><li>Marketplace purchases for users haven’t been as easy as we want them to be; there aren’t enough LoL RPs on the store; Steam credit takes too much time to redeem and there are a few other issues of this kind. We wanted to let you know that we are on top of it and are working to improve the entire experience. So, even if you get a little frustrated sometimes, just hang in there — we hope to resolve these issues very soon.</li><li>We are starting to run some cool promotions, which will add a little extra spice to your games, allowing you to earn more BUFF much faster. So stay tuned, we will notify you all via the app and in special emails.</li></ul><p>Don’t forget to invite your friends and above all, keep playing and keep earning</p><p>The BUFFers.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=e348eb44abec" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/product-update-23-02-2020-e348eb44abec">Product Update 23.02.2020</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[Product Updates]]></title>
            <link>https://medium.com/buff-game/product-updates-675715df0a0d?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/675715df0a0d</guid>
            <category><![CDATA[games]]></category>
            <category><![CDATA[gaming]]></category>
            <category><![CDATA[product]]></category>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[technology]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Wed, 29 Jan 2020 14:01:28 GMT</pubDate>
            <atom:updated>2020-01-29T14:01:28.400Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*ji_PDZ-TNGWw17EN2NAtVg.jpeg" /></figure><p>Hi BUFF’ers,</p><p>We have a big year ahead of us! 2020 just started and we are already making great progress.</p><p>Multilingual — We now support 8 different languages! This is a great way for us to localize BUFF and we plan to add more languages per our users’ needs.</p><p>Special promotions — We collaborated with Logitech for the first time and 5 happy winners won cool gaming headsets. Our aim is to continue running cool promotions that give some extra spice to our users. Much more to come.</p><p>Bugs…Yeah, that’s always an issue with software development, and BUFF is a complex piece of architecture. We have been kept busy cleaning lots of tracking issues and upgrading overall performance to give you all a smooth experience. This work is ongoing but we have made some massive progress in the last few weeks.</p><p>So what’s planned ahead?</p><p>Facelift — We have analyzed user feedback and behavior and spent the last few weeks in building a completely new look and feel for the BUFF app. We will release the next evolution of BUFF sometime in February. The goal is to make it cleaner, smoother and much, much cooler!</p><p>Challenges and bonuses — We want to boost challenges and your gameplay experience with more to earn and much more fun. We have heard your requests and inputs and we are on it.</p><p>This is just the beginning. There’s lots more to do to keep us busy :)</p><p>Keep on playing, and help us by inviting your friends to try out BUFF and join the family.</p><p>The BUFFers.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=675715df0a0d" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/product-updates-675715df0a0d">Product Updates</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[2019 Recap & 2020 Buff updates!]]></title>
            <link>https://medium.com/buff-game/2019-recap-2020-buff-updates-2a483aaf66bd?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/2a483aaf66bd</guid>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[product]]></category>
            <category><![CDATA[gaming]]></category>
            <category><![CDATA[games]]></category>
            <category><![CDATA[tech]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Thu, 09 Jan 2020 12:02:20 GMT</pubDate>
            <atom:updated>2020-01-09T12:02:20.738Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*tMXtDxLQbAsSQ8tG4ScY0w.jpeg" /></figure><p>2019 is over and BOOM 💥2020 is here! What a year we had in 2019. Here are some of our highlights:</p><ul><li>Launched our official beta version</li><li>Over 35,000 users joined BUFF</li><li>Gained users from 154 countries, making BUFF truly global</li><li>Went from supporting 3 games to 7 + more game modes</li><li>Fixed over 200 bugs</li><li>Developed over 300 features</li><li>Grew to have over 6,000 daily BUFF users with more joining everyday!</li></ul><p>These are just a few of the awesome things that happened to us in 2019. We have so much more planned for 2020 and we are super excited to get started .</p><p>Our number 1 priority is fine-tuning &amp; upgrading BUFF by improving the overall user experience, making sure the app is running smoothly and seeing to it that our users are more satisfied than ever. Having said that, we are also planning some amazing new features that will take user experience to the next level!</p><p>As we continue to grow, we need your help more than ever. Help us spread the word by inviting your friends to join BUFF! Be active and let us know of new ideas you have and broken things you might find. We can’t do it without you!</p><p>We will keep sharing our progress.</p><p>May 2020 be a year full of games 🎮 fun and Buff coins for everyone!</p><p>Yours,</p><p>The BUFFers.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=2a483aaf66bd" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/2019-recap-2020-buff-updates-2a483aaf66bd">2019 Recap &amp; 2020 Buff updates!</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[BUFF Holiday Updates]]></title>
            <link>https://medium.com/buff-game/buff-holiday-updates-81de8368d9b7?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/81de8368d9b7</guid>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[pubg]]></category>
            <category><![CDATA[black-friday]]></category>
            <category><![CDATA[gaming]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Wed, 04 Dec 2019 12:50:15 GMT</pubDate>
            <atom:updated>2019-12-04T12:50:15.850Z</atom:updated>
            <content:encoded><![CDATA[<h3>BUFF Holiday Updates!</h3><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*AWjMwHJ-5Ac6U6Yw8NnS1w.jpeg" /></figure><p>Hey BUFFERs! Holiday season is here!</p><p>We had huge promotion during Black Friday and Cyber Monday (hopefully you didn’t miss it) and sold hundreds of amazing items. Steam cards were a particularly big hit and so were RP LoL credits. Don’t worry, we will keep running special promotions from time to time so stay tuned!</p><p>Other news: We’ve also been hard at work to bring more games to BUFF. We have almost completed development for some new games and plan to deploy them on December 2. PUBG and Splitgate are up next!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/751/1*4PaDAf9nmOn6MegX6iJqqA.jpeg" /></figure><p>We’re also expanding our horizons to cater to new audiences around the world by adding multiple languages to the BUFF app. Our users from around the world will have a better experience this way and it will also go live in December.</p><p>We got a lot of feedback from gamers on what we can do to improve our challenges and daily bonuses and we have already started to figure out how to improve usability in a way that should upgrade your experience.</p><p>More cool things are coming so <a href="https://discordapp.com/channels/442965268386283521/442965269183463425">JOIN OUR DISCORD</a> and stay tuned!</p><p>BUFF 💪 Team.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=81de8368d9b7" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/buff-holiday-updates-81de8368d9b7">BUFF Holiday Updates</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[BUFF is Ever-Growing!]]></title>
            <link>https://medium.com/buff-game/buff-is-ever-growing-49df2b518909?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/49df2b518909</guid>
            <category><![CDATA[league-of-legends]]></category>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[fortnite]]></category>
            <category><![CDATA[csgo]]></category>
            <category><![CDATA[gaming]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Wed, 20 Nov 2019 15:49:59 GMT</pubDate>
            <atom:updated>2019-11-20T15:56:50.249Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*26RK5jUKwPcRXKwM_MW8zg.jpeg" /></figure><p>We’re really excited to see how many people are already using BUFF and getting the most out of their gaming experience. But we have even bigger goals in mind for the future! That means BUFF is always evolving, one step at a time.</p><p>Here are the most recent updates we’ve made to BUFF as we continue to grow:</p><ul><li>We have completed the cleanup of all tracking issues that some of you noticed. All games should be tracked properly now. If you encounter any issues just ping our dev guys on Discord.</li><li>We have changed the pricing of our marketplace items to make sure our economy is balanced. We will continue to reprice items every few months or so, but not so frequently as to cause any issues. It’s our goal to add more and more ways for you to earn while playing, some of which are already in our dev pipeline!</li><li>We have started working on adding more games to BUFF! next up is PUBG, which will go live in the next few weeks. More games will follow so stay tuned.</li><li>Have you earned BUFF coins but are still a bit short to buy your Steam card or RPs? Don’t worry, we added an option to purchase additional BUFF coins through our marketplace using PayPal.</li></ul><p>Do you have any feedback? Do you like to share your experience with BUFF? Don’t hesitate to contact us and let us know. If you’re excited about BUFF and our future, let your friends know about us!</p><p><a href="https://discordapp.com/channels/442965268386283521/442965269183463425">JOIN OUR DISCORD</a></p><p>BUFF team.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=49df2b518909" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/buff-is-ever-growing-49df2b518909">BUFF is Ever-Growing!</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[How to earn BUFF coins and what to do with them]]></title>
            <link>https://medium.com/@community_40479/how-to-earn-buff-coins-and-what-to-do-with-them-7d9388a960b?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/7d9388a960b</guid>
            <category><![CDATA[dota-2]]></category>
            <category><![CDATA[league-of-legends]]></category>
            <category><![CDATA[games]]></category>
            <category><![CDATA[overwolf]]></category>
            <category><![CDATA[pc-gaming]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Tue, 30 Jul 2019 13:21:59 GMT</pubDate>
            <atom:updated>2019-07-30T13:21:59.638Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*5Mnm1eks5nSXxVbai9cXKQ.jpeg" /></figure><p>Ever wished your time spent gaming was worth a bit more or at least supported itself instead of acting as a drain on your wallet? BUFF is loyalty gaming program meant to do just that, giving gamers redeemable coins just for playing. It’s a cool tool to make your hobby more engaging and ultimately more rewarding.</p><h4><strong>How do I earn BUFF coins? What factors decide how much I get?</strong></h4><p>The amount of coins you earn is based on your in-game achievements and the amount of time you spend playing your favorite games. In short, the better you play — and the more you play — the more you earn.</p><p>The reward formula is a smart algorithm designed to be as fair as possible to gamers, taking into account the various mechanics of different games. That means each game has a different formula and adjustments are made for each game mode. For example, a gamer playing LoL will earn more the higher his or her KDA ratio is. The BUFF algorithm measures and compares it to other users’ averages, adds on the amount of time the player spent in-game and finally takes into account whether the gamer’s team won or loss.</p><p>In the end, the gamer is awarded the appropriate amount of BUFF coins and can see how much was earned from each category for full transparency. Please note a game would have to be longer than 15 min to avail of the coin reward.</p><h4><strong>Where and how can I use my BUFF coins?</strong></h4><p>In the BUFF marketplace!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/841/0*fz-JpiqjJe05ZQku" /></figure><p>Buying in the BUFF marketplace is super simple. Users who have earned BUFF coins can redeem them in the BUFF marketplace, where all items can be purchased with BUFF coins.</p><h4><strong>What is there to buy?</strong></h4><ul><li>Steam credits</li><li>League of Legends RP credits</li><li>Razer gold gift card</li><li>PS gift card</li><li>Xbox gift card</li><li>Google Play gift card</li><li>Nintendo eShop gift card</li></ul><p>As you can see, you can buy a wide variety of items with BUFF coins like Steam credits, LoL RPs, Razer credit and much more. Items are being added all the time, so check back frequently. The best part is that gamers can choose how they want to spend what they have earned — it doesn’t have to be for or within the same game. That means you can earn BUFF coins by playing LoL and redeem your earnings for Steam credit or items for other games.</p><h4><strong>Will I be able to purchase other items?</strong></h4><p>Yes, the BUFF marketplace is always being updated.</p><h4>To download BUFF App, Click <a href="https://buff.game/landing-page-3/">Here</a>!</h4><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=7d9388a960b" width="1" height="1" alt="">]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[How game creators keep gamers plugged in]]></title>
            <link>https://medium.com/@community_40479/how-game-creators-keep-gamers-plugged-in-f5d542ccb3f6?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/f5d542ccb3f6</guid>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[games]]></category>
            <category><![CDATA[gamer]]></category>
            <category><![CDATA[blockchain]]></category>
            <category><![CDATA[gaming]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Mon, 18 Mar 2019 07:13:57 GMT</pubDate>
            <atom:updated>2019-03-18T07:13:57.217Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*w8bXpS6sUlVztqxDGfSxIw.jpeg" /></figure><p>Gaming is about the best form of entertainment there is. It takes the art of storytelling from movies and combines it with great sound and visuals while making it all interactive. Gaming isn’t a passive experience and that’s a huge reason it’s so popular. But there is such a thing as responsible gaming.</p><p>Most gaming creators and studios are genuinely motivated to create an engaging work of art for people to enjoy. Of course, sales are necessary to fund this activity and make a paycheck, but gaming developers are generally making games because that’s what they love to do. But there are others who produce anything they think might catch on and be popular while working in all kinds of clever ways to keep gamers plugged in and paying money.</p><h4><strong>Making it available</strong></h4><p>One of the simplest tricks is simply making a game accessible to anyone with a device to play it on — and that means making it free. It’s really easy to pick up a free-to-play game. What do you have to lose if you aren’t paying for it? Of course, not all — in fact, not many — free-to-play games have bad intent or negative effects. It largely depends on how you play them. What will help you play in a better way is knowing that nothing is entirely free? So ask yourself: How is this gaming studio making money if I’m not paying for the game?</p><h4><strong>Tricks of the trade</strong></h4><p>And that’s where the deeper psychological mind games come in that make it harder and harder not to play or spend your money in the game. Yes, even free-to-play games are trying to make money, either through in-game advertising or in-game microtransactions. Both models require that you keep playing and even be willing to repeatedly open your wallet.</p><p>Let us repeat, none of this is necessarily negative, as long as you’re in control, and awareness goes a long way toward giving you control. Take loot boxes for example. These are a standard part of many games today, especially free-to-play. You get to open a box and discover a reward inside! It might be a new skin, a new weapon or a lump-sum of in-game currency. The reward is usually random, and knowing you have a chance at getting something good keeps you playing to unlock more. Some developers even make the first few loot boxes you open yield better results so you’ll want to open later, feeling that the rare items must just be one box away.</p><p>And there are dozens of other tactics: Releasing limited-time offers and content makes gamers feel like they’re missing out if they don’t play; many games have taken on a social aspect that keeps you playing thanks to your engagement with others, and rewards for logging in daily keep many players coming back for more.</p><p>Let’s not forget about the positive effects of gaming, however. This great pastime is an excellent educational tool and hones important mental skills that are often useful in the real world as well. Gaming responsibly is all about gaming consciously and stopping yourself when and if you feel you’ve gone too far. Even simple games intensely focus our attention and make it difficult to be mindful of what’s going on outside of that experience, but being aware of the tricks that gaming creators use to keep you gaming is a great tool to make you more capable of putting the screen to rest when you really need to.</p><h4>For more about BUFF, Join <a href="https://discord.gg/grcNKwT">our Discord</a>!</h4><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=f5d542ccb3f6" width="1" height="1" alt="">]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[How subscription services and micro-transactions are shaping the future of gaming]]></title>
            <link>https://medium.com/buff-game/how-subscription-services-and-micro-transactions-are-shaping-the-future-of-gaming-82a771d9ffb9?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/82a771d9ffb9</guid>
            <category><![CDATA[blockchain]]></category>
            <category><![CDATA[games]]></category>
            <category><![CDATA[earn-money]]></category>
            <category><![CDATA[gamer]]></category>
            <category><![CDATA[gaming]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Mon, 11 Mar 2019 08:03:36 GMT</pubDate>
            <atom:updated>2019-03-11T08:03:36.489Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*SmWMJFhtnC5-SQ_5e7MYhA.jpeg" /></figure><p>The digital revolution has changed a lot for the entertainment industry. The financial model used to be the same for games, movies, and music alike: selling physical copies of content as disks or cassettes that had to be delivered to retailers around the world just like every other good or resource.</p><p>But the online world has opened up new possibilities for content creators to reach a wider audience. Not only has the internet allowed them to make their creations accessible around the globe in an instant, but it has also made all this content cheaper, giving more people the opportunity to enjoy it.</p><p>In fact, games, movies, and music are so accessible online that one of the greatest challenges in the entertainment industry has been finding a way to effectively monetize what it produces. Steam, iTunes and Beatport have proven that hardly anybody wants to buy physical copies of something that’s so readily available at the click of a mouse, but it’s equally difficult to motivate people to spend money online where so much information is free and files can be shared in a multitude of different ways.</p><p>The necessity to monetize online content has given rise to streaming platforms like Netflix and Spotify, which appeal to users by giving them access to a countless number of artists and movies for one cheap monthly payment. The road to this same sort of subscription-based service for gaming has been a bit longer, but it’s on the rise as well.</p><p>Jump, Gamefly and Utomik represent a fundamental change for the gaming industry by letting players try all kinds of games for one subscription payment rather than making them purchase a game to give it a try. This model of gaming comes with an additional benefit that’s lacking with services like Netflix: By tying achievements, game progress and saves to their platforms, these gaming subscription services discourage players from sharing accounts or even buying the game and starting from the very beginning.</p><p>However, while Netflix and Spotify dominate the digital film and music industries, subscription-based services have stiff competition in the gaming world from the concept of micro-transactions. This model doesn’t rely on selling the game itself or even access to it. In fact, micro-transaction games are often entirely free to play — well, almost entirely.</p><p>These games can initially be accessed for free and from a monetary point of view the game itself becomes a sort of teaser or form of advertisement for a deeper gaming experience that can only be gained by making small in-game purchases to unlock exclusive content, whether that be a new area on the map or different skins for your avatar.</p><p>The jury is still out on this model. Many in the industry believe it to be the future of gaming, but others feel uncomfortable with micro-transactions. These gamers often prefer to purchase a game outright to have an uninterrupted and complete experience with a game.</p><p>But micro-transactions are a massive industry, the size of which is evidence enough that the model is an effective way to monetize gaming content in the digital age. So, what about you? Are you a micro-transaction gamer? Do you believe in a future for subscription-based gaming? Or do you prefer to spend a little more and own a game outright?</p><h4>Have you already downloaded our app? Don’t forget to <a href="https://discordapp.com/invite/grcNKwT"><strong>JOIN OUR DISCORD</strong></a><strong>!</strong></h4><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=82a771d9ffb9" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/how-subscription-services-and-micro-transactions-are-shaping-the-future-of-gaming-82a771d9ffb9">How subscription services and micro-transactions are shaping the future of gaming</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
        <item>
            <title><![CDATA[Product Update 04.03.2019]]></title>
            <link>https://medium.com/buff-game/product-update-04-03-2019-2871c8acac5?source=rss-1316adca468c------2</link>
            <guid isPermaLink="false">https://medium.com/p/2871c8acac5</guid>
            <category><![CDATA[product]]></category>
            <category><![CDATA[crypto]]></category>
            <category><![CDATA[gamer]]></category>
            <category><![CDATA[gaming]]></category>
            <category><![CDATA[game-development]]></category>
            <dc:creator><![CDATA[Community BUFF]]></dc:creator>
            <pubDate>Mon, 04 Mar 2019 15:53:43 GMT</pubDate>
            <atom:updated>2019-03-04T15:53:43.368Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*PZlp-WSQHmkhXOTisAuNMQ.png" /></figure><h4>Hi BUFFer’s</h4><p>Our product is going through some massive changes, many of which MVP testers can see in everyday use of BUFF. But many others are structural changes done on the backend. Our product is almost ready for public Beta launch and it’s just a matter of weeks till we announce our full release.</p><p>Just last week, BUFF became compatible with CS:GO, one of the biggest gaming titles on the market. This game has been in the top charts for a few years now and is one of the most-watched eSport games in the world. Our developers are working around the clock to improve the product experience.</p><p>Here are a few of the notable updates that we completed during February:</p><ul><li>Completed the smart reward mechanism — this is one of BUFF’s core components that rewards gamers based on their game-play.</li><li>Extensive testing and improving of our algorithms in order to deliver the most valuable experience to our users.</li><li>Completed work on our anti-fraud mechanism — We want to keep BUFF’s ecosystem free of bad gamers who try to abuse the system and harm others. This mechanism functions entirely in the background without affecting the experience of legitimate users.</li></ul><p>Again, we have to thank our MVP users, who have been giving us valuable feedback, ideas for improvement, helping us find bugs in the system and all in all making BUFF into a better product for users.</p><p>For those of you who have not joined the MVP testers yet, you have to check it out — I’m sure you will love it!</p><p>So if you haven’t registered to our MVP, please <a href="https://goo.gl/forms/XN3idvyazbYDRoAU2">register</a> for our waiting list now!</p><p>We will update you again soon. Things are going well and according to our development and product plan. We can’t wait to release BUFF to the world!</p><p>Yours,</p><p>The BUFF team</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=2871c8acac5" width="1" height="1" alt=""><hr><p><a href="https://medium.com/buff-game/product-update-04-03-2019-2871c8acac5">Product Update 04.03.2019</a> was originally published in <a href="https://medium.com/buff-game">BUFF.game</a> on Medium, where people are continuing the conversation by highlighting and responding to this story.</p>]]></content:encoded>
        </item>
    </channel>
</rss>