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        <title><![CDATA[Stories by Jonnie SkyWalker on Medium]]></title>
        <description><![CDATA[Stories by Jonnie SkyWalker on Medium]]></description>
        <link>https://medium.com/@lightnmagic?source=rss-376f4e494618------2</link>
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            <title>Stories by Jonnie SkyWalker on Medium</title>
            <link>https://medium.com/@lightnmagic?source=rss-376f4e494618------2</link>
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            <title><![CDATA[Ignore Everybody]]></title>
            <link>https://medium.com/@lightnmagic/the-more-original-your-idea-is-the-less-good-advice-other-people-will-give-you-d194146e2c35?source=rss-376f4e494618------2</link>
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            <category><![CDATA[ramblings]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Thu, 20 Apr 2017 17:40:29 GMT</pubDate>
            <atom:updated>2017-04-20T17:46:33.957Z</atom:updated>
            <content:encoded><![CDATA[<p>The more original your idea is, the less good advice other people will give you. Ignore everybody. Just do it.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*yvCUh7KtgpEqhEJiHQCf3A.png" /></figure><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=d194146e2c35" width="1" height="1" alt="">]]></content:encoded>
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        <item>
            <title><![CDATA[Bootstrapping]]></title>
            <link>https://medium.com/@lightnmagic/bootstrapping-acef8c81fa22?source=rss-376f4e494618------2</link>
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            <category><![CDATA[venture-capital]]></category>
            <category><![CDATA[boostrapping]]></category>
            <category><![CDATA[startup]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Tue, 18 Apr 2017 21:02:36 GMT</pubDate>
            <atom:updated>2017-04-18T21:02:36.566Z</atom:updated>
            <content:encoded><![CDATA[<p>When I was first starting out, I had the same mentality as most — that seed funding and big exits were the only way to make money… but now I think there could be an alternate path to starting up — “Bootstrapping”. This <a href="https://www.techinasia.com/case-bootstrapping-building-selling-startup-cent-funding">article</a> gives me a lot of inspiration.</p><p>Only a percentage of people who try will actually get funding. Then, only a small percentage of those VC-funded startups generate any revenue at all. An even smaller percentage of those have an exit where founders walk away with cash that covers the time, salary and opportunity cost they invested in it. At the end of the day, the number of people with money that gives them financial independence is statistically negligible.</p><p>Now, I just wanna have fun building a business that is profitable from day one instead, and only start to scale when revenue starts to come in — it’s perfectly fine to seek investment later on once we have established a healthy rate of growth.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=acef8c81fa22" width="1" height="1" alt="">]]></content:encoded>
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        <item>
            <title><![CDATA[Code is Poetry]]></title>
            <link>https://medium.com/@lightnmagic/code-is-poetry-efa8054bf310?source=rss-376f4e494618------2</link>
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            <category><![CDATA[motivation]]></category>
            <category><![CDATA[life]]></category>
            <category><![CDATA[indie]]></category>
            <category><![CDATA[coding]]></category>
            <category><![CDATA[life-lessons]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Sat, 15 Apr 2017 19:09:08 GMT</pubDate>
            <atom:updated>2017-12-21T21:49:28.945Z</atom:updated>
            <content:encoded><![CDATA[<p>You don’t know if your idea is any good the moment it’s created. Neither does anyone else. The most you can hope for is a strong gut feeling that it is. And trusting your feelings is not as easy as the optimists say it is. There’s a reason why feelings scare us — because what they tell us and what the rest of the world tells us are often 2 different things.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*4sBMU8QJj7omifzjKAeaaw.jpeg" /><figcaption>Ignore everybody. Just do it!</figcaption></figure><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=efa8054bf310" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[The new icon for Pixel Shooter Game]]></title>
            <link>https://medium.com/@lightnmagic/the-new-icon-for-pixel-shooter-game-8e00e815cca4?source=rss-376f4e494618------2</link>
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            <category><![CDATA[icons]]></category>
            <category><![CDATA[design]]></category>
            <category><![CDATA[gaming]]></category>
            <category><![CDATA[gamedev]]></category>
            <category><![CDATA[indie]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Sat, 15 Apr 2017 18:55:52 GMT</pubDate>
            <atom:updated>2017-04-15T18:55:52.105Z</atom:updated>
            <content:encoded><![CDATA[<p>After many design iterations, I finally decided this is it. The new icon for the pixel shooter game. :-)</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/532/1*Okbv8V3fBmiYWEv_yv-xuQ.png" /></figure><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=8e00e815cca4" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Virtual & 3D]]></title>
            <link>https://medium.com/@lightnmagic/virtual-3d-334cbb63c5d7?source=rss-376f4e494618------2</link>
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            <category><![CDATA[3d]]></category>
            <category><![CDATA[webgl]]></category>
            <category><![CDATA[virtual-reality]]></category>
            <category><![CDATA[vr]]></category>
            <category><![CDATA[mixed-reality]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Sat, 15 Apr 2017 18:49:19 GMT</pubDate>
            <atom:updated>2017-04-15T19:16:49.466Z</atom:updated>
            <content:encoded><![CDATA[<iframe src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fplayer.vimeo.com%2Fvideo%2F213326488&amp;src_secure=1&amp;url=https%3A%2F%2Fvimeo.com%2F213326488&amp;image=https%3A%2F%2Fi.vimeocdn.com%2Ffilter%2Foverlay%3Fsrc0%3Dhttps%253A%252F%252Fi.vimeocdn.com%252Fvideo%252F629532200_1280x720.jpg%26src1%3Dhttps%253A%252F%252Ff.vimeocdn.com%252Fimages_v6%252Fshare%252Fplay_icon_overlay.png&amp;key=d04bfffea46d4aeda930ec88cc64b87c&amp;type=text%2Fhtml&amp;schema=vimeo" width="1280" height="720" frameborder="0" scrolling="no"><a href="https://medium.com/media/1c0b49894d8c9b9ed15e4dc24c93399b/href">https://medium.com/media/1c0b49894d8c9b9ed15e4dc24c93399b/href</a></iframe><p>Tinkering with 3D and VR running on your browser…. Mixing reality with virtual reality. I have no doubt this kind of mixed space will be a big part of the future, especially for creative industries. As virtual and mixed reality become stronger platforms for content creation, it’s only inevitable that they’ll be able to be interact on a whim.</p><p>After I finish off the Pixel Shooter Game, I might have time to investigate whether it is possible to do a Mixed Reality Shoot Em Up game, this time round with real human as your opponent, cool huh? :-)</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=334cbb63c5d7" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[I am alive and kicking…]]></title>
            <link>https://medium.com/@lightnmagic/i-am-alive-and-kicking-af049f900d3d?source=rss-376f4e494618------2</link>
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            <category><![CDATA[ironman]]></category>
            <category><![CDATA[ramblings]]></category>
            <category><![CDATA[life]]></category>
            <category><![CDATA[art]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Sat, 15 Apr 2017 09:48:14 GMT</pubDate>
            <atom:updated>2017-04-15T09:48:14.734Z</atom:updated>
            <content:encoded><![CDATA[<p>Breathe the fire into your mobile games!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*-WBoh96V_uuLykxQVgY7WQ.png" /></figure><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=af049f900d3d" width="1" height="1" alt="">]]></content:encoded>
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        <item>
            <title><![CDATA[What to do with the dead?]]></title>
            <link>https://medium.com/@lightnmagic/what-to-do-with-the-dead-20a914efe69f?source=rss-376f4e494618------2</link>
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            <category><![CDATA[blog]]></category>
            <category><![CDATA[politics]]></category>
            <category><![CDATA[rant]]></category>
            <category><![CDATA[writing]]></category>
            <category><![CDATA[ramblings]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Sat, 15 Apr 2017 09:12:06 GMT</pubDate>
            <atom:updated>2017-04-15T09:12:06.230Z</atom:updated>
            <content:encoded><![CDATA[<p>I was thrilled when I came across this <a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fwww.salon.com%2F2011%2F12%2F17%2Fchristohper_hitchens_and_the_protocol_for_public_figure_deaths%2F&amp;t=MTE3MDBlMzM5MThkMzU2YjViMDYwNDFmNzhlN2MwZWI0ZTFkMGIyZCxIYVdjd3BmMQ%3D%3D&amp;b=t%3AITp9tSYlMcQ5OlLqz_9dkA&amp;p=http%3A%2F%2Fkopijon.tumblr.com%2Fpost%2F78641553906%2Fwhat-to-do-with-the-dead&amp;m=1">article</a> calling out folks who seem to think that respect for the dead supersedes legitimate criticism about how the deceased used his life in the public sphere. (The “respect for the dead” superstition is very strange when you think about it practically. Why should I treat someone who isn’t here with more respect and courtesy than I would a living person, who is still around to emotionally experience an insult? It might be a better idea to be kind to each other while we’re still present to appreciate it).</p><blockquote>Nobody should have to silently watch someone with this history be converted into some sort of universally beloved literary saint. Nobody who writes about politics for decades will be entirely free of serious error, but how serious the error is, whether it reflects on their character, and whether they came to regret it, are all vital parts of honestly describing and assessing their work. To demand its exclusion is an act of dishonesty. Nor should anyone be deterred by the manipulative, somewhat tyrannical use of sympathy: designed to render any post-death criticisms gauche and forbidden. […] Hitchens, like most people, did have admirable traits, impressive accomplishments, genuine talents and a periodic willingness to expose himself to danger to report on issues about which he was writing. But demanding in the name of politeness or civility that none of that be balanced or refuted by other facts is to demand a monopoly on how a consequential figure is remembered, to demand a license to propagandize.</blockquote><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=20a914efe69f" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[When I was little…]]></title>
            <link>https://medium.com/@lightnmagic/when-i-was-little-9033915c2d98?source=rss-376f4e494618------2</link>
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            <category><![CDATA[game-design]]></category>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[games]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Sat, 15 Apr 2017 00:12:28 GMT</pubDate>
            <atom:updated>2017-04-15T00:22:19.899Z</atom:updated>
            <content:encoded><![CDATA[<iframe src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fplayer.vimeo.com%2Fvideo%2F213290767&amp;url=https%3A%2F%2Fvimeo.com%2F213290767&amp;image=https%3A%2F%2Fi.vimeocdn.com%2Fvideo%2F629490601_1280.jpg&amp;key=d04bfffea46d4aeda930ec88cc64b87c&amp;type=text%2Fhtml&amp;schema=vimeo" width="1920" height="1080" frameborder="0" scrolling="no"><a href="https://medium.com/media/3fa7d4104facfbca8fe342bde737a4e3/href">https://medium.com/media/3fa7d4104facfbca8fe342bde737a4e3/href</a></iframe><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=9033915c2d98" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[A game that I always wanted to build]]></title>
            <link>https://medium.com/@lightnmagic/a-game-that-i-always-wanted-to-build-d7cde6ec8769?source=rss-376f4e494618------2</link>
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            <category><![CDATA[gamedev]]></category>
            <category><![CDATA[game-development]]></category>
            <category><![CDATA[games]]></category>
            <category><![CDATA[indie]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Fri, 14 Apr 2017 23:35:18 GMT</pubDate>
            <atom:updated>2017-04-14T23:50:12.519Z</atom:updated>
            <content:encoded><![CDATA[<p>I just finished a 15-hour stint of programming. I am working on a pixel style retro game. Here’s a glimpse of the artwork.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*iugQluT-xKPe8F2FGxmEiw.png" /></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*6W9usBSWEPaEtS19Ugs5mg.png" /></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*MIAawXtg0TgUN9vgE2wijQ.png" /></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*a3U7LXBvogKJlYQgNeOkjA.png" /></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*OmJzRZVLnSx4Qr9_Qdwqfg.png" /></figure><p>With the fall season coming to an end, it’s time to reap what has been sown and contemplate the cycles of the seasons. If you are a small developer shop like myself, you have likely noticed some cyclical shifts in how indie developers make games. Indie games are looking nicer than ever, don’t they? That quality bar keeps creeping higher. Despite what seems like higher barrier of entry now, I decided to give it a try. And start using my spare time to make one game, one that brings me fond memories of my childhood days. It’s a shoot em up with pixel style graphics. Ok ok… I know you are getting bored already. Gonna hit the sack guys, catch you tomorrow. Nite! :-)</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=d7cde6ec8769" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Today is ground zero]]></title>
            <link>https://medium.com/@lightnmagic/day-zero-72d50fe4621d?source=rss-376f4e494618------2</link>
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            <category><![CDATA[blogging]]></category>
            <category><![CDATA[life]]></category>
            <dc:creator><![CDATA[Jonnie SkyWalker]]></dc:creator>
            <pubDate>Wed, 12 Apr 2017 14:25:20 GMT</pubDate>
            <atom:updated>2017-04-15T10:26:38.036Z</atom:updated>
            <content:encoded><![CDATA[<p>Hi. My name is Jon. I’ve been a technology geek as long as I can remember. I’m married to a wonderful woman, a couple of pets, and live in Chengdu, China. I have an overly strong addiction to coffee and love writing when I’m not working my full-time job. My passions include gadgets, coding, reading and fiddling with electronics.</p><p>10 years ago, I decided to get a job at gamedev industry. Since programming jobs suck all kinds of balls, I decided to get another job. Since I didn’t get another job, I decided to go indie. And here I am :)</p><p>Before all that happened, I was making games since primary school. For Apple II, C64, for DOS, then Windows, then Flash, and now I’m just starting with mobile :)</p><p>Mostly I’m an old generation low-level programmer, who likes using Assembler, C, and writes stuff that no one can even read. But due to popular demand, I learnt to make HTML 5 WebGL games and other time-wasters :)</p><p>Hmmm… so today I have decided to “restart” this blog.</p><p>Awesome!</p><p>The biggest challenge in blogging is overcoming the inertia of getting started, and then have the discipline to maintain and keep it going.</p><p>This is the place for me to keep my little secret coz I know no one can find me here, only personal and close friends. Plus blogging isn’t exactly “cool” anymore, no one would be interested in your personal blog. It seems like the new young people aren’t very interested in blogging. Ask any teenager today if they have a blog and they’ll stare back at you quizzically — as if you’ve asked them when they last sent a telegram. Instead, they will probably show you a litany of highly visual social media profiles that contain hardly any words at all.</p><p>I am blogging for my own sake, to remember and memorise, the person I am, my life and work. Wouldn’t it be wonderful for my children and grandchildren to read this blog? Okay, maybe not all of it, but my best posts, those which have touched upon matters that are precious to me, or that have informed, entertained, or enlightened others. I don’t know if I’ll ever have children, let alone grandchildren, but if I do, I’d be happy if one day, when they have nothing better to do, they will check my blog.</p><p>I’ll see if I have the stamina to keep this blog alive.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/988/1*7MwxG4E4JJ7qARI3h-9yxA.png" /></figure><p>This is a favourite pic that captures the best part of my office wall where I rant, ramble and scribble about my work. Blogging will bring me some sanity and everything else can wait.</p><p>Enough of my ramblings, if you like to connect, you can find me on <a href="http://www.twitter.com/foolismoi">Twitter</a>… or snapping random photos on Instagram.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=72d50fe4621d" width="1" height="1" alt="">]]></content:encoded>
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