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        <title><![CDATA[Stories by Sina Hosseini on Medium]]></title>
        <description><![CDATA[Stories by Sina Hosseini on Medium]]></description>
        <link>https://medium.com/@sina-hosseini-gst?source=rss-31013ddc2f73------2</link>
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            <title>Stories by Sina Hosseini on Medium</title>
            <link>https://medium.com/@sina-hosseini-gst?source=rss-31013ddc2f73------2</link>
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            <title><![CDATA[The Unofficial Scene of Video Game Localization in Iran Has Its Own Beauties]]></title>
            <link>https://sina-hosseini-gst.medium.com/the-unofficial-scene-of-video-game-localization-in-iran-has-its-own-beauties-40618066e36f?source=rss-31013ddc2f73------2</link>
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            <category><![CDATA[localization]]></category>
            <category><![CDATA[videogames]]></category>
            <category><![CDATA[iran]]></category>
            <category><![CDATA[persian]]></category>
            <category><![CDATA[translation]]></category>
            <dc:creator><![CDATA[Sina Hosseini]]></dc:creator>
            <pubDate>Tue, 20 Aug 2024 17:51:52 GMT</pubDate>
            <atom:updated>2025-12-07T06:13:36.266Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*8fIQ5iYSSqzNnBQ2Us6LSA.png" /><figcaption>(Artwork credits:<a href="https://www.washingtonpost.com/video-games/2020/02/05/video-game-development-iran-limited-tools-front-companies-specter-war/"> Washington Post</a>)</figcaption></figure><p>The non-Iranian video games that officially support Persian language are few in number, but the unofficial scene is far different.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*-AlBJwyksCDCMGeTZwdvMA.png" /></figure><p>Note: Thank you <a href="https://x.com/johnbunday">John</a>, for editing this piece! To know more about the history of gaming in Iran, <a href="https://www.gamedeveloper.com/game-platforms/iran-video-games-timeline-from-1970-to-2019">read this article</a>.</p><h3>Video games in Persian!</h3><p>For those who don’t know, only a few number of video games officially support Persian. And to name the recent ones, we can refer to Alone in the Dark, Prince of Persia the Lost Crown, and DarkSiders 3. No Iranian gaming outlet analyzed the quality of the works, and I’m not here either to judge these products localization-wise, but it finally happened in an official way: “video games in Persian”!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*SPj74H82vF8BdfWWsZj9dA.png" /><figcaption>Also, In<a href="https://hayoola.com/"> Hayoola</a>, the Iranian version of Steam, you can download the localized version of titles like This War of Mine.</figcaption></figure><h3>The early 2000s</h3><p>Modifying video games, for the purpose of localization in Iran, became popular in the early 2000s, where Persian-dubbed versions of the games Stronghold and Mafia gained a huge amount of popularity by Iranian audiences. The team behind the mentioned titles was<a href="https://darinoos.ir/"> Darinoos</a>, one of the many unofficial game localization teams based in Iran, which was founded in the early 2000s and is still active. In the non-digital era of video games, Darinoos distributed their localized PC games in a full package, which they packed their boxes with physical guides and cards. I don’t know where this idea came from, but at least this was the first chance of Iranian players to have a game box with some manuals. Why? Because of piracy, which is still an issue. Not to mention that the idea of providing a complete package was common in the scene, but its origin is unknown.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*8Wsz57tsNdEHRcYjsPi9hw.jpeg" /><figcaption>Here’s an example, the Darinoos package of Alone in the Dark The New Nightmare, including three disks and a physical booklet (the front of the box mentions a card but this is missing from my copy as I ordered it from an old game store).</figcaption></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*1DU1RkAohb7xT8a1IXK1SQ.jpeg" /></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*rMCEaSrWpdlIESF5PVoz7A.jpeg" /><figcaption>And what about the booklet? It acts like both a manual and a walkthrough. Topics covered inside range from introducing the player to the story, as well as giving the audience some hints.</figcaption></figure><p>It was just the beginning of an era in which the players could understand any part of any game’s script. And even to this day, some certain lines of Stronghold’s script are famous amongst its Iranian fans.</p><p>However, Darinoos was not the first unofficial game localization group in Iran.<a href="https://vgmag.ir/podcasts/%DA%86%D8%A7%D9%84%D8%B4/%D9%BE%D8%A7%D8%AF%DA%A9%D8%B3%D8%AA-%D8%AA%D8%AD%D9%84%DB%8C%D9%84%DB%8C-%DA%86%D8%A7%D9%84%D8%B4-%D9%82%D8%B3%D9%85%D8%AA-%D9%BE%D8%A7%D9%86%D8%B2%D8%AF%D9%87%D9%85/"> According to Ali Seyedof (one of the first Iranian game developers), there was a Persian-dubbed FIFA game localized by Honafa studio, in an undocumented year before 2000</a>, and it was even before the foundation of Darinoos, proving the fact that video game localization was still a thing back then in the country.</p><p>Another considerable step after Darinoos, was the unofficial version of Grand Theft Auto San Andreas on Windows PCs with a complete Persian dub, from the disbanded team, Cyber.<a href="https://youtu.be/j4nUWQTp6Sc?si=L70f2NxVbCq6H7wN"> According to an interview with them</a>, it was a commercial failure due to other modders modifying this version and distributing them.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*e0nT3Kjn5j9Z9ViGZlqICA.jpeg" /><figcaption>GTA SA, Persian version cover artwork, by Cyber (image credits:<a href="https://oldpersiangames.org/games/grand-theft-auto-san-andreas-cyber"> Old Persian Games</a>).</figcaption></figure><h3>The late 2000s</h3><p>It was the late 2000s, where many teams started to grow, localizing PC games unofficially in Iran. They localized as many titles as possible, ranging from Call of Duty 4 to Resident Evil 5. Thanks to<a href="https://oldpersiangames.org/"> Old Persian Games (aka OPG)</a>, an independent project led by Ali Hardan, every possible localized game is archived.</p><p>Considering PlayStation as a brand among Iranians, some people in this scene decided to localize popular titles on the Sony platforms, with the notable ones being the two God of War’s released on the PS2 that fully supported Persian subtitles.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/700/1*vN2VlyK0ynNOAL_zYamhnA.jpeg" /><figcaption>God of War 2, with Persian subtitles (image credits:<a href="http://sokoot197.ir/post/ps2-game-iso-god-of-war-2-persian-subtitle"> sokoot197</a>).</figcaption></figure><h3>The early 2010s</h3><p>In the 2010s, localizing video games goes to another level.<a href="https://www.romhacking.net/community/1260/"> Farid Abbasi</a> had founded<a href="http://microbaz.blogfa.com/"> a website named MicroBaz, which was dedicated to Micro Genius Famiclones</a>, as having no official hardware made these clones popular in Iran’s market. This website, which is still alive, was developed for the purpose of informing anyone about this cloned hardware, including ROM hacks, cheat codes, etc. Farid localized the title, Kunio Kun no Nekketsu Soccer League, and released it through the MicroBaz,<a href="https://microbaz.forumotion.com/t3-goal-3"> its forum</a>, and<a href="https://www.romhacking.net/translations/1503/"> RHDN</a>. Some years later, Farid finished working on the<a href="https://microbaz.forumotion.com/t47-2"> Persian version of Captain Tsubasa Vol 2 Super Striker</a>, and the NES finally became another go-to platform for the Iranian modders.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/527/1*BsyUIey9txpogsfZuCikWw.png" /><figcaption>Persian version of Captain Tsubasa Vol 2 Super Striker, by Farid (image credits:<a href="http://www.microbaz.blogfa.com/"> MicroBaz</a>).</figcaption></figure><p>What Farid did, made some people follow the same path.<a href="https://microbaz.forumotion.com/u26"> Ehsan Kouhi</a> was another keen follower of Farid’s work, and did a lot to preserve retro video games. His notable works include<a href="https://microbaz.forumotion.com/t54-topic"> Contra</a>,<a href="https://microbaz.forumotion.com/t48-adventure-island-fa"> Adventure Island</a>, and<a href="https://microbaz.forumotion.com/t49-bomberman"> BomberMan</a>, and he’s currently working on<a href="https://microbaz.forumotion.com/t63-ninja-gaiden-iii-persian-translation"> Ninja Gaiden 3</a>. These works resulted in the NES being considered as a localization-friendly platform by a few of Iranian modders.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/768/1*1Sdjt-pRrAUxd5ffwiZd-Q.png" /><figcaption>Persian version of Contra, by Ehsan (image credits:<a href="https://microbaz.forumotion.com/t54-topic"> MicroBaz forum</a>).</figcaption></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/527/1*sY3aOPwa9Mmzu1grAAn5vQ.png" /><figcaption><a href="https://cafebazaar.ir/app/com.persiasoft.nes.ninja2">Persian version of Ninja Gaiden 2</a>, by MohammadReza PourAziz.</figcaption></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/527/1*9Hwvi6EpSbHCQXnc8FD8ow.png" /><figcaption><a href="https://www.romhacking.net/translations/6575/">Persian version of Code Name Viper</a>, by Hossein Kashani (image credits: RHDN).</figcaption></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/527/1*LaA-HoXTC4OZ3XIyLdn5Rg.png" /><figcaption>MicroBaz inspired me as well to localize the NES Ninja Gaiden! <a href="https://www.tumblr.com/sina-hosseini-gst/713963604409450496/finally-i-released-the-persianfarsi-fan?source=share">You can read more about the story behind it if interested</a>!</figcaption></figure><h3>The late 2010s — the early 2020s</h3><p>Thanks to the Internet, some online stores started to appear, with the aim of offering localizations on the wide range of platforms, including PS3 and PS4. Now, dubbing a video game rarely happens and the teams decide to mostly provide subtitles.<a href="https://gamesub.in/shop/"> GameSub</a>,<a href="https://farsisaz.com/"> FarsiSaz</a>,<a href="https://www.dlfox.com/category/%D8%B2%DB%8C%D8%B1%D9%86%D9%88%DB%8C%D8%B3/"> DLFox</a>,<a href="https://apolloarcade.net/"> ApolloArcade</a>,<a href="https://fansub.ir/"> FanSub</a>, and many others belong to this group, and the impact of social media, made most of the teams create a group on Telegram or a server on Discord, to have the audiences in touch with the localization team. GameSub, founded in 2016, is still running after almost a decade. Their recent works include Ghost of Tsushima and Elden Ring, while some of them have been released for free, meaning this team have the biggest archive of modern subtitle-localizations, compared to the others.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*9d8TY9YkaUr3Xlr1uvXxCg.jpeg" /><figcaption><a href="https://gamesub.in/shop/%d8%b2%db%8c%d8%b1%d9%86%d9%88%db%8c%d8%b3-%d9%81%d8%a7%d8%b1%d8%b3%db%8c-red-dead-redemption-2/">Red Dead Redemption 2 with Persian subtitle</a>, by GameSub.<a href="https://gamesub.in/shop/%d8%b2%db%8c%d8%b1%d9%86%d9%88%db%8c%d8%b3-%d8%b1%d8%a7%db%8c%da%af%d8%a7%d9%86-%d8%b1%d8%b3%d8%aa%da%af%d8%a7%d8%b1%db%8c-%d8%b3%d8%b1%d8%ae%d9%be%d9%88%d8%b3%d8%aa-%d9%85%d8%b1%d8%af%d9%87-rdr2/"> It has also a demo available for free</a> (image credits: GameSub).</figcaption></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*a29z7IOE_zPc5TpHT80pGA.jpeg" /><figcaption><a href="https://farsisaz.com/product/the-quarry-farsi/">The Quarry with Persian subtitle</a>, by FarsiSaz (image credits: FarsiSaz).</figcaption></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*3k7xcmvaCyTgQAaDTUhIxA.png" /><figcaption><a href="https://fansub.ir/hollow-knight-patch/">Persian version of Hollow Knight</a>, by FanSub (image credits: FanSub).</figcaption></figure><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=40618066e36f" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Archive | My Gaming Content on Mega Cat]]></title>
            <link>https://sina-hosseini-gst.medium.com/archive-my-gaming-content-on-mega-cat-460a723ad0e1?source=rss-31013ddc2f73------2</link>
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            <category><![CDATA[blogging]]></category>
            <category><![CDATA[retro-gaming]]></category>
            <category><![CDATA[gaming]]></category>
            <category><![CDATA[videogames]]></category>
            <category><![CDATA[blog]]></category>
            <dc:creator><![CDATA[Sina Hosseini]]></dc:creator>
            <pubDate>Wed, 15 Nov 2023 12:28:05 GMT</pubDate>
            <atom:updated>2023-11-15T12:29:07.953Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*Fa0QSrdPVDeFOInnn7IjbQ.png" /></figure><p>Here’s all the content that I created, on the <a href="https://medium.com/u/8194a70e43a1">Mega Cat Studios</a> blog.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*-AlBJwyksCDCMGeTZwdvMA.png" /></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*6xKNs71YT9fzf-D-TgR7Pg.png" /></figure><p><a href="https://megacatstudios.com/blogs/game-culture/computer-ports-comparison-contra"><strong><em>Comparison of Almost Every Computer Port of Contra</em></strong></a></p><p>My first gaming post on the Mega Cat blog! I compared almost every computer port of the first Contra, and was amazed by the sad ending of the CPC version…</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*h-7jxr-oZO5GlOmzQp4aZQ.png" /></figure><p><a href="https://megacatstudios.com/blogs/gaming-news/free-but-fun-rolling-bird"><strong><em>An Introduction to Rolling Bird</em></strong></a></p><p>I wrote a short piece, about a free video game that serves its purpose to be a spiritual successor of <a href="https://sina-hosseini-gst.medium.com/one-series-one-gaming-trip-rolling-thunder-465ff1f34635">Rolling Thunder</a>!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*mRXLhjdZuv2wCQHK6W-HjQ.png" /></figure><p><a href="https://megacatstudios.com/blogs/game-culture/how-difficult-ninja-gaiden-is"><strong><em>How Difficult is the NES Ninja Gaiden?</em></strong></a></p><p>My very first gaming video, in which I discussed every possible danger of playing through the NES Ninja Gaiden, <a href="https://www.romhacking.net/translations/6892/">a game that I fan-translated, into Persian/Farsi</a>, as well!</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=460a723ad0e1" width="1" height="1" alt="">]]></content:encoded>
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        <item>
            <title><![CDATA[Archive | Other Gaming Pieces of Mine]]></title>
            <link>https://sina-hosseini-gst.medium.com/other-gaming-pieces-of-mine-5bc0394c5d5?source=rss-31013ddc2f73------2</link>
            <guid isPermaLink="false">https://medium.com/p/5bc0394c5d5</guid>
            <category><![CDATA[video-game-journalism]]></category>
            <category><![CDATA[gaming-art]]></category>
            <category><![CDATA[gaming-articles]]></category>
            <category><![CDATA[art]]></category>
            <category><![CDATA[gaming]]></category>
            <dc:creator><![CDATA[Sina Hosseini]]></dc:creator>
            <pubDate>Wed, 31 Aug 2022 07:48:28 GMT</pubDate>
            <atom:updated>2025-12-20T09:46:16.851Z</atom:updated>
            <content:encoded><![CDATA[<h3>Archive | My Gaming Content on FECG</h3><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*fN8E6tG2D4rlNbaSr3crqA.png" /></figure><p>A list of the few pieces I wrote, before joining Medium.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*-AlBJwyksCDCMGeTZwdvMA.png" /></figure><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*8H3vdePkmoHRev2KPfGahw.jpeg" /><figcaption>(Screenshot courtesy of <a href="https://www.youtube.com/c/Longplayarchive">LongplayArchive</a> YouTube channel)</figcaption></figure><p><a href="https://foreverclassicgames.com/features/2021/3/looking-back-at-the-first-burnout-one-series-one-completely-different-title"><strong><em>Looking Back at the First Burnout</em></strong></a></p><p>How different is the first Burnout, aka B01, compared to the whole series? This is what this article is about! My first piece on <a href="https://www.foreverclassicgames.com/"><strong>FECG</strong></a>!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*YOZpkS2cKmgRyd3Ogdd1Rw.jpeg" /></figure><p><a href="https://foreverclassicgames.com/reviews/2021/5/assault-retribution-ps1-review"><strong><em>Assault Retribution Review</em></strong></a></p><p>Wanna play a true Contra in a 3D world? Assault Retribution is your only choice, at least as a non-Contra game! An underrated gem that nobody talks about!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*LClG80MzEc30QXVd6K_zVA.jpeg" /><figcaption>(Original artwork by <a href="https://www.borisjulie.com/portfolio/kromo/">Julie Bell</a>)</figcaption></figure><p><a href="https://foreverclassicgames.com/features/2021/7/mortal-kombat-mythologies-sub-zero-on-genesissnes-games-from-another-world"><strong><em>MKM Bootlegs vs Original</em></strong></a></p><p>What’s the difference between <a href="https://retronauts.com/article/1182/reconsidered-mortal-kombat-mythologies-sub-zero">Mortal Kombat Mythologies Sub-Zero</a> and its bootlegs? The answer is in the article! You can also check out the part (at the bottom of the article), in which I included a comparison between the similar scenes of both the original game, and the bootlegs!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*-8yCLhYcsoCXTbneUPNGxw.jpeg" /></figure><p><a href="https://foreverclassicgames.com/features/2021/9/gunstar-heroes-dice-palace-level-is-still-mind-blowing"><strong><em>Important Lessons You Should Learn From Gunstar Heroes</em></strong></a></p><p>Who remembers the Dice Palace level of Gunstar Heroes? There are too many lessons there, to help expand your experimental gaming ideas!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*AawFvc1TOQr7hwfFFYt4pQ.jpeg" /><figcaption>(Screenshot courtesy of <a href="https://info.sonicretro.org/Sonic_the_Hedgehog_CD/Hidden_content">SonicRetro</a>)</figcaption></figure><p><a href="https://foreverclassicgames.com/features/2021/10/why-dont-you-play-sonic-cd"><strong><em>The Reasons You Should Play Sonic CD</em></strong></a></p><p>Still have no plan to play this gem? Change your mindset! Period!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*wsHWkGvMqFEm1lykTtxDrA.jpeg" /></figure><p><a href="https://foreverclassicgames.com/features/whats-it-like-to-shadow-of-the-colossus-ps2-time-attack"><strong><em>Shadow of the Colossus Time Attack Analysis</em></strong></a></p><p>What is it like to experience the time attack mode of Shadow of the Colossus? For those who have never entered this hell, here’s an analysis!</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=5bc0394c5d5" width="1" height="1" alt="">]]></content:encoded>
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