Painting Puppets
In the first week of the new year we made major strides in the 3d modeling pipeline: Our puppet characters. Not only did we fully model these characters ourselves but we also painted them with custom materials. This process was guided and shared through many creative sessions on Discord. This way all group members were learning and improving skills in the respective software. In the end we got some pretty neat puppets for Goethe and Charlotte.
Planning (E)motion
Moving forward we wrote down some emotions that we want to act out in the motion capture studio. It takes a good amount of planning ahead of time to arrange another mo-cap session as it involves work from multiple people on set. But interestingly enough, the most effort is spent on cleaning the data to fix mistakes that an optical system invokes. We will likely share more about our plans on this next week.
AI Awakes
After many days of struggling, we finally got the API connection up and running with responses with very little to no latency. With this step we now take on the challenge of refining our prompts from both the system and the user. Our goal here is to get an object based response that we will work into our theater play system. Additionally the API offers voice output with different models. How exactly we can make use of this is something we have to research and experiment with.
Workload Re-balance
At the moment the team is not fully assembled with one member being on vacation. Because of this we have to move some workload around in order to meet our sprint planning expectations. While we don’t take our sprint goals super seriously, it’s more of a guideline for us to follow and unfinished work automatically transfers over to the next sprint.
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Semester: P5
Group 3 THE BOYS: Aaron Höhn, Philip Owor, Oscar Pohl
Author of the story: Oscar Pohl
Date: 8.1.2024











