Exodia Game Development·Sep 18, 2025Reimagining the 2D Artist as a Hero-Class CharacterWhat if the person who designs worlds could step into the world.
InWannabe Indie Game DeveloperbyMaurice Klimek·Nov 28, 2023How much of 2D art can be achieved by learning smoke & mirrors? (A Guide For The Talentless)Lately, I’ve been struggling with learning game engines. Instead of delving into the Godot engine, I find myself reading about MonoGame…
Qubit Labs Tech Talk·Nov 17, 2023How to Hire a Remote Game Development Team: Research on Rates and Outsourcing LocationsThis article by Qubit Labs shares our research to help you understand game development market salaries and taxes in different locations. We…
OSCAR CID·May 22, 2023Using Artificial Intelligence to create a 2D game Part 2In the previous article, we saw how AI empowered us to generate images as assets that could be used in video games; in this case, to create…
Alberto Garcia·Dec 17, 2022Improve the Artwork of a Functional PrototypeThe prototype of the 2D Space Shooter is good to the point where the player can manually enter and exit play mode while enjoying a…
Talewind Studios·Apr 14, 2022Meet Team Talewind: BasiaWelcome to the second Meet Talewind article, in which Zuzu, our Community Manager, talks to various members of the studio, to learn who…
Libby·Jan 26, 2022Things you need to know about 2D animation workflowIf you want to enter the animation industry, it is essential to understand the animation workflow. Let’s start the topic with the 2D…