Milo Bennett·Oct 15My Full Color 3D Print Looked Like Fake WoodThe texture was sharp. The wood still looked wrong.
Cansuaydin·Jun 10Exploring Spline Nodes in Substance DesignerAfter visiting Berlin’s Natural History Museum I got inspired to try my hand at creating a procedural fossil fish material based on this…
Mike Caps·Apr 5What If Your Studio Could Texture 3D Models in 60 Seconds Instead of 6 Hours?I built TextureFast because time is the most expensive resource in game dev and design. Here is the math that made me do it.
Mike Caps·Dec 12, 2023TIPS’N’TRICKS THAT NO ONE TELLS YOU IN CREATING AAA GAME ASSETS (by mikecaps)Hey there, it’s Mike! Today, I’m diving into the world of game asset creation, sharing some interesting tips and tricks. We’ll be exploring…
Kemba Mark·Sep 15, 2023Title: Mastering Skin Texturing and 3D Asset Texturing with Blender, Substance Painter, UV Mapping…Introduction