Alexios Gouvielos·Oct 4*54* Revealing Light Propagation: Experimental Pathways from Laboratory Media to Planetary RingsIn many experimental and observational situations, light is not perceived as an isolated entity traveling freely through space.
Alexios Gouvielos·Oct 3*87* When Interpretation Precedes Observation: What a Light Signal in Water Actually ShowsThe detection of a structured light signal in an aqueous medium constitutes a solid experimental result.
The Color and Shape of Play·Aug 19What I’ve Been Playing #2: August 3–16The last couple of weeks ended up being very Mega Man-heavy.
The Color and Shape of Play·Aug 5What I’ve Been Playing #1: July 20–August 2Finishing Kirby, Climbing Celeste, and Looking for What Comes Next
Maxwell Silver-Hammer·Apr 17Celestethis game is great honestly. I have had this game for at least 3 years and I put it off because I'm not a big fan of single player games…
Nellie Tonev·Apr 1Celeste: A Master Class in Level Design and Player MotivationI tend to stay away from games that require a lot of physical skills. I am not very coordinated in clicking buttons on a controller, I’m…
InInteractive Designer's CookbookbyRosa Yurkow·Dec 2, 2025Operant Conditioning’s Powerful “Flavor” in Video GamesYou think you’re just collecting items— you’re actually being conditioned.
Ferris·Nov 27, 2025Celeste: Mental Health, Ludonarrative harmony, and CommunityCeleste is a 2018 indie platformer developed and published by indie studio Maddie Makes Games — well known for its overarching positive…
Cave Knight·Oct 29, 2025Celeste and the Mountain Within: A Game About Climbing More Than RocksThe hardest mountain to climb isn’t made of stone or snow — it’s the one that lives inside you.
NEXUSPIXEL·Oct 15, 2025Escalar la mente: Celeste y la valentía de aceptarteCómo un viaje a la cima se convierte en una lección sobre ansiedad, caída y reconciliación contigo mismo.