Sean Duggan·6d agoCode Monkey Game Dev Practice Lab #0 — Saving and LoadingThis lab is pretty simple. We need to find a way to save the current resources, and to save the building placement. It’s not specified…
Sean Duggan·Oct 26Game Dev Practice Lab — Improving AttractionHmm… if we were actually doing physics interactions rather than the trigger colliders, the layers would make a lot of sense. They would…
Sean Duggan·Oct 24Game Dev Practice Lab — Laws of (Resource) AttractionSo, I kind of dropped off on doing these for a bit. Somewhere around the traffic control one, it was taking up more time, and I had some…
Sean Duggan·May 19Code Monkey Challenge Lab — 2D MovementSo, we have this simple 2D level and character.
Sean Duggan·May 7Code Monkey Practice Lab — Keypads and AlarmsSo, continuing on from the last time, we’re going to work on the optional objectives.
Sean Duggan·May 1Code Monkey Challenge Lab — Wiring the KeypadAlright, getting back to this. Currently, we have the keypad set to just open or close the door when interacted with. We actually want it…
Sean Duggan·Apr 28Practice Lab — Keypad AccessOops… I never did finish up the traffic one. Ah well, #3 in the Code Monkey Game Dev Practice Lab involves keypads.
Sean Duggan·Apr 14Code Monkey Challenge Lab — Traffic Control, Stop SignsAlright, so the next thing we want our drivers to do is to stop at stop signs before proceeding. I think that we can use some similar logic…
Sean Duggan·Apr 12Code Monkey Challenge Lab — Traffic ControllerNew lab dropped. And it’s one that I don’t know that I’ve ever really touched upon, vehicle control.
Sean Duggan·Apr 9Code Monkey Challenge Labs — CCTV UIWe want to set this up so that you can click on one of the thumbnails to open a larger view. First step will be editing in a larger view.