InSerious Games: 377GbyFiona·Mar 13, 2020Final Reflection on CS 377G: What being a game master teaches you about being a game designerI came into CS 377G expecting to learn about gamification. My biggest surprise in the course was probably learning the difference between…
InSerious Games: 377GbyFiona·Mar 5, 2020P3 Reflection: Popcorn! (And the art of Getting Away with It)For P3, I worked with a team of four other designers to create the systems game Courtroom Corruption. Our game focused on how corrupt…
InSerious Games: 377GbyFiona·Feb 25, 2020Working with System Dynamics: Mindmap and Application to CourtroomMindmap of WorkingWithSystemDynamics_Fullerton_GDW.pdf
InSerious Games: 377GbyClara Louise Kelley·Jan 24, 2020Git @#&! Done — Game Design and IterationBy Fiona, Clara Louise Kelley, and Jin Woo Yu
InSerious Games: 377GbyManuel Garzaron·May 16, 2019Working with System Dynamics in Games — MindmapBased on Chapter 5 from “Games as Systems”, by Tracy Ful
InSerious Games: 377GbyHung Nguyen·Dec 13, 2018Reflection: CS377G, Designing (Serious) GamesAfter taking game programming classes, including cs146, I felt comfortable with the technical idea of making video games. However, I never…