Paulinacywoniuk·Jun 12How does the design of interaction markers in VR shape players’ immersion in a story?Breda University of Applied Sciences · MSc Game Technology · 2026
Fernanda Salazar Sampogna·Jun 25, 2025Análisis narrativo y estructural de Fantastic Mr. Fox (Helen Oyeyemi)El señor Fox es una novela ambientada en los años 30’s que trata de un escritor, St. John Fox, en su proceso creativo de escritura. La…
Colin Vandervort·Jun 26, 2023FMOD: Diegetic Multi-layer MusicCreating multi-layer, multi-emitter, sample-synchronous spatial music using FMOD.
Morgan Hanephin·Jun 5, 2023Creating Systems that Invoke Diegetic Motives Enhance RPG’s Player-Character ConnectionKeywords: Diegetic Motives, RPG, Player-Character Connection, Systems, Immersion, Engagement
Claudio "cleedee" Torcato·Nov 21, 2020Aleatoriedade DiegéticaRecentemente conheci o movimento chamado Free Kriegsspiel Revolution, que prega uma imersão maior dos jogadores ao eliminar para eles o…
InInborn Experience (UX in AR/VR)byAlberto Venditti·Jan 28, 2019Re-defining VR: The Introduction of Tangible Artifacts in Virtual Reality Narratives.Revolutionary introduction of interactive objects into virtual environments, and how a user interacts with these artifacts…