Joey Lu·Nov 3Hey, indie devs. What AI kills might just make you stronger.For AI game asset generations, the models can do it, but the results are rough. The more specific you get, the harder they are to get…
Pixeltycoons·Dec 5, 2025The Shido Exodus — PixelTycoons Enters a New EraToday marks the beginning of a new phase for PixelTycoons. After years of building, experimenting, and growing on WAX, the project is…
Prasanth·Jun 8, 2025The Game Art Pipeline: A Step by Step Guide for Creating Stunning Game AssetsCreating art for games isn’t just about making something look cool. It’s about optimizing beauty for performance. Whether you’re a solo…
Sebastian·Jan 23, 2025Level Streaming in Open-World Games: Revolutionizing Immersive ExperiencesHave you ever been playing a game that lets you explore freely, only to hit a loading screen out of nowhere? Personally, I find loading…
Wiltchamberian·Jan 22, 2025L system in gameL-system: Procedural Generation in Game Development (Part 2)