Suresh Podeti·Mar 15, 2025Beyond Turns and Timers: Understanding the Three Core Action Categories in GamesWe often talk about games as “turn-based” or “real-time,” but that doesn’t quite capture the full picture. When we focus on how players…
Ihsan Ilahi·Nov 18, 2023Dive into the Future at the Game Developers Conference, March 18–22, 2024The Game Developers Conference (GDC) stands as a pinnacle event in the gaming industry, bringing together a diverse community of…A response icon1
CoinNess Global·Aug 24, 2023MARBLEX Partners with Aptos to Expand Its Multichain EndeavorsMARBLEX, a blockchain subsidiary of South Korean gaming developer Netmarble, has made an announcement today about its new collaboration…
Frankie Rodriguez·Nov 21, 2020Day 10Today’s focus was on developing my game. As you read in my last post, I started to develop the triple shot power up. Today I finalized the…
Frankie Rodriguez·Nov 14, 2020Day 5As you can see above, my project has developed from a non-movable player to a functioning shooter that interacts with enemies. Today I…