Mayvangandhy·18h agoUnity Level Design for Beginners: From Idea to Project TemplateHey everyone! Today, I want to share a little bit about my learning process in level design specifically, how to take a raw idea and…
Bruno Lorenz·5d agoHow to Make Repeated Props Look Natural in UnityUse controlled changes in rotation, scale, spacing, and grouping to hide repeated patterns.
Samnovak·Oct 14The level tool did exactly what the brief saidReviewing an agent-written level script with a level designer, on a sample project where breaking things was free
Denis Chernitsyn·Sep 18I Needed a Faster Level-Design Workflow, So I Revived a Six-Year-Dormant Blender Add-onHow a production problem on SOMNAMBULO led me to update Sprytile for Blender 4.5 and 5.x.
Zac Bogner·Aug 29Using Line Trace for Object Interaction — Unreal EngineIn the previous article, I wrote about Creating Interactive Elements in Unreal Engine.
Muhammed Şahin·Aug 24Win Streak mi, Difficulty mi? Oyununun Para Kazanma Modelini SeçmekAynı puzzle mekaniği iki bambaşka progression modeliyle kurulabilir ve ikisinin geliri de, riski de farklıdır. Serinin 2. bölümü: win rate…
Muhammed Şahin·Aug 24Oyuncu Kaybettiği Anda Ne Düşünüyor?Hibrit puzzle oyunlarında level design bölüm dizmek değil, kaybetme anını tasarlamaktır. 4 bölümlük serinin ilki: fail’in ekonomisi ve…
Nvorontsov·Aug 17Your Flat Would Make a Terrible D&D DungeonSomeone on r/rpg asked which locations GMs wish they had a battle map for. One answer opened with the Louvre and the Hagia Sophia. Then it…
The Color and Shape of Play·Aug 12When the Level Theme Gives Shape to a MechanicHow Paranormal Productions Uses Cinema to Make Teleportation Feel Natural
Yaren Türk·Jun 29The Invisible Teacher: How Super Mario Bros. World 1–1 Teaches Us Game DesignThere is a famous moment in the gaming world that almost everyone knows: a mustache plumber stands on the left side of the screen, a huge…