Papers in 100 Lines of Code·Sep 21AnySplat Turns 32 Unposed Photos Into a 3D Scene in 1.4 SecondsBuilt on VGGT and trained without 3D ground truth, it predicts cameras, depth, and millions of 3D Gaussians in one forward pass — and…A response icon1
Papers in 100 Lines of Code·Sep 11Apple Turns One Photo Into 1.2 Million 3D GaussiansSHARP reconstructs a metric-scale 3D scene in under a second, using a single forward pass instead of diffusion or per-scene optimization.A response icon1
Papers in 100 Lines of Code·Aug 273D Gaussian Splatting No Longer Has to Start From ScratchFeed-Forward 3D Gaussian Splatting: From Proof of Concept to ProductionA response icon1
InHTX DSAIbyAdrian Law·Jul 28From Photos to Playable Mesh: A Technical Primer on Modern 3D Scene ReconstructionHow structure-from-motion and mesh-based Gaussian splatting turn an ordinary folder of photos into a real-time, exportable 3D scene
Fivemon·Jun 23Tiled-MRPNN — real-time photorealistic light transport in participating mediaHistorically, real-time light transport in participating media has mainly been handled with simplified physics simulations and crude…