InFrontend WeeklybyZack Hagan·Mar 1No Sound Files, Just Code: Procedural Audio in a React Asteroids GameAdding Procedural Audio to a React Asteroids Game with mod
InSound & DesignbyNemisindo·Aug 7, 2022Follow The Sound: A Procedural Audio Minigamehttps://medium.com/@menex/follow-the-sound-a-procedural-audio-minigame-4f4742fad2d2
Dimitris Menexopoulos·Aug 3, 2022Follow The Sound: A Procedural Audio MinigameFrom the beginning of February until the end of April, I did an internship at Nemisindo, a fast-growing start-up company that offers state…A response icon1A response icon1
InSound & DesignbyNemisindo·Jun 6, 2022Engine sounds for game enginesEngines and motors feature heavily in video games, but they can be very problematic. As game car audio expert Greg Hill said, “For engine…
InSound & DesignbyNemisindo·Apr 21, 2022Adaptive footsteps sound effectFrom the creeping, ominous footsteps in a horror film to the thud clunk of an armored soldier in an action game, footstep sounds are one of…
Shahriar Shahrabi·Jan 25, 2022Realtime Procedural Audio and Synthesized Piano in Unity 3DAn introduction to mathematically generate the sound waveforms and create any sound you wish with endless variationsA response icon3A response icon3
InSound & DesignbyNemisindo·Nov 22, 2021Nemisindo launches procedural audio plugins for Unreal EngineNemisindo is a spin-out company from our research group, offering sound design services based around procedural audio technology. Back in…
InSound & DesignbyNemisindo·Oct 12, 2021Scream!Audio and informatics researchers are perhaps quite familiar with retrieval systems that try to analyse recordings to identify when an…
InSound & DesignbyNemisindo·Sep 19, 2021Physically Derived Sound Synthesis Model of a PropellerHere is a link to the propeller model: https://nemisindo.com/models/propeller.html
InSound & DesignbyNemisindo·Aug 22, 2021Bounce, bounce, bounce . . .Let us explore the sound of a bouncing ball in this article. It’s a nice one for a blog entry since there are only a small number of…