Nalin Semwal·Sep 19From Marksman to Mage: Designing Black Star for MLBB| SAGE #0003How reimagining Han Xiao from The Legendary Mechanic as a MOBA hero reshaped my thinking on role clarity, originality and ability design
Nalin Semwal·Aug 3Building Noah Balvan: Designing a Playable Character SAGE #0001How adapting fifty-plus techniques for a MOBA and an action RPG reveals what each genre can and cannot express.
Nalin Semwal·Aug 2What Is SAGE and Why Does It Exist? SAGE #0000SAGE: Systems Analysis & Game Exploration An aspiring game designer’s notes on storytelling and systems as he designs.