David B.·Feb 1, 2025Porting Simple Shadertoy Shaders to Three JSHi there! After porting numerous ShaderToy shaders to Three.js, I want to share the key differences and conversion processes that will help…
Danil·Nov 23, 2024Position of object on image without AI/ML — Jump flooding algorithmSelecting object on image as image mask and generate SDF to get position of this object.
Lumi·Oct 30, 2024Creating reliable and efficient random hash for use in GPU shadersProblem with current hashes
Julito(盆栽)·May 26, 2024Artist Tool(1)_Cairo TilingCairo Tiling is a specific type of plane tesselation and is one of the only 14 known cases where a single type of pentagon can completely…
Julito(盆栽)·May 26, 20242D SDF Operation(3)_ Space ManipulationBy transforming the coordinate space, a series of effects are achieved. The main study material for this article is
Julito(盆栽)·May 26, 20242D SDF Derivation(7)_Bezier CurveHello friends, It’s been almost a month since my last article. The main reason is that the derivation for this one really exceedeed my…
Julito(盆栽)·May 26, 20242D SDF Derivation(6)_ Some CurveAfter understanding the concepts of vector angles, polar coordinates, symmetry, and the Signed Distance Function (SDF) of line segments…