Fervo·7h agoSame Rules, a Clearer Fight: What Changed in Ringfort v0.9Ringfort is an auto battler about one fort on a ring of six: you build a wall of items, and your fort fights both of its neighbours at…
Fervo·3d agoPoison on the anvil: designing the Grave Forge duo in RingfortFour Undead and four Dwarves: how a poison stack turns a forge wall into a ×3 hammer
Fervo·4d agoEight different items, six stars: designing Legendary bonds in RingfortIn most auto-battlers a “synergy” is a soft bonus you pick up along the way. In Ringfort a bond is a hard rule that rewrites how your wall…
GoPlayVora·4d agoWhy Strategy Games Make Every Small Decision MatterFrom managing limited resources to planning your next move, strategy games turn simple choices into surprisingly engaging challenges.
Fervo·Nov 4Six tribes, six power curves: why Ringfort’s races are not balanced to the same numberEach tribe has a moment when it is the scariest fort on the ring, and a moment when it is not
HomoFuturus·Nov 2Tank Stars Review: Goated Free Artillery Game — How to Aim, Tips and Tricks | AI Game Lab #13Alright, gather round. Today I brought one of the most played games on Poki: Tank Stars.
HomoFuturus·Nov 2Reroute Review: Lowkey Addictive Free Tower Defense Game — Tower Defense Tips, How to Win | AI Game…Alright, gather round. Today I brought a new one from Poki: Reroute.
Fervo·Nov 1Spend cattle, not luck: designing rune enchants in RingfortSeven small runes, one per item, and a price that climbs every time you buy one
Fervo·Oct 31Shatter, Fester, Shield break: the three reactions in RingfortWhy we gave a 122-item auto-battler only three combo rules, and what each one asks you to build
Fervo·Oct 30Showdowns, not timers: how Ringfort ends a six-fort brawlFervor and Frenzy only switch on when the ring itself says the fight should get sharper