Sean Duggan·Aug 9Fantacode Studios — Adding ControlsSo, when we left off, we had the system buttons, and made a quick mock-up of what a system Window might look like. Now, we grabbed the…
Sean Duggan·May 13FS Dialogue and Cutscenes System in Unity 6So, a question got raised on the Discord as to whether the asset works with Unity 6. And… I vaguely remembered using it with Unity 6, but…
Sean Duggan·Jan 28Tower Defense — Improving Camera MovementAlright, so when we left off, I noted that the camera was rotated 45 degrees or so, and that this created a disconnect because movement…
Jared Amlin·Jan 15Input Fields in UnityOne of the most powerful features of Unity’s UI system in my opinion, are Input Fields. If you want to make an application or game where…
Sean Duggan·Jan 15Gliding System — Fixing Starting and Stopping vs Holding and Ledge Leaping intersectionAlright, so one odd thing which is happening is that, if I allow leaping into gliding off of the ledge of a platform, and I have Hold to…
OldManScripts·Sep 2, 2025Struggling with TMP_InputField: Enter Key Triggering Submit Instead of Line Breaks (Unity New…While working on my Unity project, I ran into a strange problem with TMP_InputField. I wanted to insert a line break with the Enter key…
Sean Duggan·Sep 1, 2025Gliding System — More InputSo, after the input system changes I made in the last article, I still need to do the mobile inputs. Which… first step will be figuring…
Sean Duggan·Aug 30, 2025Gliding System — A Few FixesFirst off, let’s put the glider into the right location when gliding so we don’t look so silly. To do that, we’ll initiate the glide…
Jeff Simon·Mar 10, 2025Simple Player Movement in UnityObjective: Implement input and movement for a Unity object using Unity’s legacy Input Manager.