Maxim "DrMax" Dorogov·Oct 31Inside Whispy Boom: 22 Niagara Emitters, Rebuilt in Unity URPThe original project was created by Simon Trümpler in Unreal Engine 4.27 using Niagara. I’m trying to recreate it in Unity 6 URP, using…
FluidCast·Oct 29NodeArchitect adds Astra and Sol 6.1 computer use support for Houdini + more!Visual interaction alongside precise Houdini tools, plus the updates through version 2.4.6.
Benjamin Sugar·Oct 19The Price of Social IncompetenceWhy creative job ads ask for everything except the skill that actually saves projects.
Anshgupta·Oct 6BEYOND WHAT WE SEE: HOW DIGITAL EDITING AND VFX CREATE THE WORLD OF CINEMA by Ansh MahajanMedia, Entertainment and Arts
Abby·Oct 5Anim Notifies & Timed Effects in UE5I’ve recently been delving into the world of character VFX, which means a lot more time in animation sequences than I have ever been…
Samnovak·Oct 1Catch PixiJS-only surprises in your particle effects before they shipIf your web game draws HUD effects in PixiJS and world effects in Three.js, the risky case is an effect that has to run in both. It can…
Immanuelsavvy·Sep 28Building an Automated VFX Object Tracking and Compositing Pipeline with SAM 2, Classical Computer…Separating visual understanding from visual execution to automate screen replacements, tracked graphics, and object-aware compositing.
Inecho3Dbyecho3D·Sep 25Scaling the 3D Enterprise: Orchestrating KitBash3D, Cargo, and Greyscalegorilla with echo3DThe demand for high-fidelity 3D environments, spatial computing apps, and real-time interactive experiences has surged across industries —…
ICAT COLLEGE OF DESIGN AND MEDIA·Sep 24Beyond Beautiful Worlds: The Art of Environmental StorytellingAuthor: Selvaganesh SL, Dept. of Game,ICAT College of Design & MediaJuly 17, 2026