Maxim "DrMax" Dorogov·Oct 31Inside Whispy Boom: 22 Niagara Emitters, Rebuilt in Unity URPThe original project was created by Simon Trümpler in Unreal Engine 4.27 using Niagara. I’m trying to recreate it in Unity 6 URP, using…
RH Malini·Oct 30Conversational Editing and Object Edits with Gemini Omni Flash, Insert, and RemoveDitching the Full Re-Render by Using Natural Language to Change Clothing, Lighting, and Objects in a Generated ClipA response icon6A response icon6
Viral Trend Video·Oct 28Spiraling Lights to Stars: AI video trend, prompt and best modelNot every AI video trend needs a character, a costume or a dance. Spiraling Lights to Stars is built from almost nothing: darkness, two…
Patil·Oct 19How many particles does a waterfall mist actually use?A Three.js ambient effect next to a level prop, with its particle budget predicted first and then measured.
Benjamin Sugar·Oct 14Was I Bad at Selling My Soft Skills? — Rebranding my intangibles for leadershipEarlier this year, I got laid off. I had spent almost three years as a senior artist at a boutique visual effects studio. I had ties to…A response icon1A response icon1
InILLUMINATIONbyRishi Raj·Oct 10CGI vs. Practical Effects: What Actually Makes Cinema Beautiful?From Metropolis to Star Wars, Spielberg, Ridley Scott, Peter Jackson, Christopher Nolan, James Cameron and modern Asian blockbusters, the…A response icon3A response icon3
Frank HOUBRE·Oct 5Albert Whitlock Painted Twelve Mattes for Hitchcock’s The Birds.A 1963 glass painting held its illusion for the length of a shot. Most AI generated video can’t hold a background steady for ten seconds…
Berk Erdag·Sep 29Karma XPU and Guided Oceans in Houdini 20Don’t you hate it when you have to use CPUs to render oceans? Until Houdini 20 you only could render extended guided oceans in Houdini with…
Frank HOUBRE·Sep 24Ray Harryhausen Counted Every Frame So a Sword Would Land. AI Video Still Makes Characters Float.Characters float in AI generated video because nothing in the system decides where contact happens between two moving elements in a frame.