CalebTDK·Jun 13Why Does a Game Need a UX Designer?Part 1 of a series on Game UX and VR UX, exploring why Game UX is more than just making interfaces look good.
Darshini_XR·Nov 2, 2024Beat Saber VR: A UI, UX, and Interaction Analysis of Immersive Game Design in VRBeat Saber holds a special place in my journey with VR. It was the first game I ever played in VR and the perfect introduction to what VR…
InVirtual reality UXbyBilly Vacheva·Jun 5, 2018Review of Star Trek™: Bridge Crew UX & UIRecently, I started watching one of the everlasting classics in fiction — Star Trek. So I also decided to give the VR game — Star Trek…
InVirtual reality UXbyBilly Vacheva·Mar 14, 2018VR Game Review: Eve ValkyrieA case study on how to build cross-platform UI & UX
InVirtual reality UXbyBilly Vacheva·Feb 7, 2018Lessons learned on immersive UX: Chronos VRPart of my research on what UX practices work best for virtual reality includes trying a lot of VR games. Throughout the year, games have…