Ghost Recon Breakpoint : New Stirling by Corentin MarquetIn charge of some camps & the wild around various fields for the New Stirling region Terraforming Ddecals ( tracks ground ... ) Vegetation (placement exclusion ... ) Set dressing Camps Layout Propsing Internal Houdini tools Work made in collaboration with various artists particulary my two awesome mates : - Marie-Adeline Rohard (Level Artist) https://ift.tt/2QvIh5l - Galderic Sabourin (Level Designer)