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The EntityChangeBlockEvent doesn't get fired anymore when a Player dies with the weaving effect #13535

@peber7

Description

@peber7

Expected behavior

The EntityChangeBlockEvent is fired when the player dies with the weaving effect.

Observed/Actual behavior

It is not fired.

Steps/models to reproduce

  1. Add a break point to the event listener
  2. Give the player the weaving effect
  3. Have the player die
  4. Notice the breakpoint is not hit

Example from my plugin
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Plugin and Datapack List

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Paper version

This server is running Paper version 1.21.11-91-main@a0f626b (2026-01-09T18:51:51Z) (Implementing API version 1.21.11-R0.1-SNAPSHOT)
You are running the latest version

Other

This worked in 1.21.8#60

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