LÖVE
As you probably know by now, LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to evil, closed-source commercial ones. To make a minimal game, create a folder anywhere, and open up your favorite text editor. Sublime Text is a pretty good one for all operating systems, and it has Lua support built in. Create a new file in the folder you just created, and name it main.lua. Put the following code in the file, and save it.
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Pragma
Pragma is a powerful backend game engine designed to support live-service games with a full suite of online infrastructure. It provides seamless cross-platform account management, allowing players to connect and interact across different gaming ecosystems. The engine enhances social experiences by enabling friend systems, guilds, and in-game events. For multiplayer functionality, Pragma efficiently handles party systems, matchmaking, and server allocation. It also includes robust player data management, covering inventories, progression systems, and battle passes, along with tools for configuring in-game content, stores, and meta-game features. With built-in support for live operations, monetization, telemetry, and extensive customization, Pragma empowers developers to create scalable and engaging online experiences.
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Amazon GameLift
Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. Whether you’re looking for a fully managed solution, or just the feature you need, GameLift leverages the power of AWS to deliver the best latency possible, low player wait times, and maximum cost savings. Amazon GameLift leverages the AWS global infrastructure for managing game servers. Match players into game sessions and autoscale that start one, hundreds, or even thousands of instances simultaneously, without thinking about scaling with fluctuating player demand. Game services provide basic multiplayer game support, like matchmaking, session directory, player data, and player analytics. With AWS, you can use services like AWS Lambda that provide serverless, scalable, and flexible computing, or features in services like Amazon GameLift FlexMatch, for matchmaking.
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Phaser
Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. It has been actively developed for over 10 years. Phaser is built on and around web standards and puts the browser first. Web export isn't an afterthought or checkbox on a feature list; it's our home. Phaser is fully open source, and you have unrestricted access to every last line of code in the core library. Phaser has more ready-made templates than any other game framework and is a great CLI tool. Games made with Phaser have been used as the cornerstone for marketing campaigns for years. They've been deployed everywhere, including as prominent features on sites for major Hollywood film blockbusters, massive brand promotional campaigns, educational content, interactive experiences, TV shows, news reports, charity fund-raising broadcasts, live events marketing, and so many more.
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