Update: Trap Chain + Flashlight Reveal + Quick Menu
RPG Maker MZ - Ghost Hunters Kit » Devlog


Required: Download the Demo setup or
- VS221_GhostHunters_Core (v1.0.5)
- VS221_GhostHunters_Tool (v1.2.1)
- VS221_GhostHunters_Enemy (v1.1.0)
What's new:
- Standalone Support: Removed the strict dependency on the Core plugin. You can now use Tool or Enemy plugins independently in your projects. (VS221_GhostHunters_Tool/Enemy)
- New Trap - Trap Chain: Added "Trap Chain" as a new mechanic. This trap creates a tether that confines enemies within a specific radius, preventing them from chasing you too far while still allowing movement inside the trap zone.
- Flashlight Reveal: The flashlight beam now has the ability to reveal hidden items or invisible ghosts when shining directly on them. (VS221_GhostHunters_Tool).
- Quick Menu Pause Config: Added a configuration to control game flow. You can choose whether enemies pause (safe mode) or continue hunting you in real-time while the Quick Menu is open. (VS221_GhostHunters_Core).
- Weather System Toggle: You can now choose between the plugin's cinematic weather effects or the default RPG Maker weather system via settings. (VS221_GhostHunters_Core).
- General Fixes: Fixed various minor bugs and optimized performance for a smoother experience.
If you don't mind, please leave a rating! It gives me the motivation to keep updating and perfecting the plugin to be its best.
Files
VS221_GhostHunters_Core (v1.0.5).js 118 kB
Feb 07, 2026
VS221_GhostHunters_Tool (v1.2.1).js 170 kB
Feb 07, 2026
VS221_GhostHunters_Enemy (v1.1.0).js 129 kB
Feb 07, 2026
GhostHunters KIT - Demo Setup.rar 22 MB
Feb 07, 2026
Ghost hunter.zip Play in browser
Feb 07, 2026
Get RPG Maker MZ - Ghost Hunters Kit
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RPG Maker MZ - Ghost Hunters Kit
Horror Starter Kit. Inspired by Fatal Frame
| Status | In development |
| Category | Tool |
| Author | vishi221 |
| Tags | 2D, Controller, Horror, RPG Maker, RPG Maker MZ |
More posts
- Big update: New weapons + Upgrade system + More features!Jan 04, 2026
- Mini Update: Trap Spawning Integration + HotfixNov 27, 2025
- Update: Camera Obscura + Input FixesNov 05, 2025
- Mini Update: Self Trap Burn!Oct 13, 2025
- Ghost Hunters Kit Release!Sep 18, 2025
Comments
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Is it feasible to make this for MV?
Possible, but too time-consuming and MV lacks MZ's performance. I'm skipping the MV port to focus on a new Resident Evil-style mouse-aim engine. MZ is just better for mouse support.