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                            <title><![CDATA[ Creative Bloq ]]></title>
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                                                            <title><![CDATA[ Logistics fiasco or clever marketing? Apple's iPhone Duo sellout might not be such a big blunder ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The iPhone Duo is Apple's most expensive phone yet, and also it's quickest selling. Preorders for Apple's first foldable opened on Friday 16 October ahead of a 23 October release date, and initial stock flew, with availability getting pushed back to January 2027 on Apple's own site.</p><p>Some carriers are claiming earlier arrivals <a href="https://www.verizon.com/smartphones/apple-iphone-duo/" target="_blank">Verizon </a>was stating a 5 November delivery at the time of writing, but its website seems to be struggling. <a href="https://www.xfinity.com/digital/mobile/cell-phones/apple-iphone-duo" target="_blank">Xfinity</a> states 13 November and <a href="https://www.att.com/buy/phones/apple-iphone-duo.html" target="_blank">AT&T early December </a>. Those aren't guarantees, but they could be the best chance right now of getting a Duo before the end of the year.</p><ul><li><a href="https://www.apple.com/shop/buy-iphone/iphone-duo" target="_blank"><strong>Preorder iPhone Duo at Apple</strong></a></li><li><a href="https://www.verizon.com/smartphones/apple-iphone-duo/" target="_blank"><strong>Preorder iPhone Duo at Verizon</strong></a></li><li><a href="https://www.xfinity.com/digital/mobile/cell-phones/apple-iphone-duo" target="_blank"><strong>Preorder iPhone Duo at Xfinity</strong></a></li><li><a href="https://www.att.com/buy/phones/apple-iphone-duo.html" target="_blank"><strong>Preorder iPhone Duo at AT&T</strong></a></li><li><a href="https://www.t-mobile.com/cell-phone/apple-iphone-duo" target="_blank"><strong>Preorder iPhone Duo at T-Mobile</strong></a></li></ul><h2 id="was-the-iphone-duo-sellout-a-39-mistake-39">Was the iPhone Duo sellout a 'mistake'?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/FUfGcZ092b0" allowfullscreen></iframe></div></div><p>The Apple website continues to state a 25 January delivery expectation for the iPhone Duo at the time of writing. That compares to a three to four-week wait for the iPhone X in 2017.</p><p>Three months is a long time for a phone. Part of the hype around the annual product cycles is the newness of each release. According to Apple's estimate, customers who order now will be getting their devices just eight months before we might see the iPhone Duo 2 announced if the company sticks to the same schedule. Gougers are already taking advantage, with iPhone Duos appearing on <a href="https://www.ebay.com/p/7100126691" target="_blank">Ebay over $4,000.</a></p><p>There's been a lot of debate about whether the quick depletion of availability is a sign of massive success or poor preparation. Apple blames "extraordinary" demand, promoting the idea that initial stock flew much more quickly than it had anticipated. </p><p>But the company's not disclosed production numbers or allocation figures, so it's hard to say whether there was genuinely unprecedented demand or merely scarcity, planned or otherwise. </p><p>Bloomberg's Apple expert Mark Gurman said it was a "major mistake" for the company to launch the $1,999 foldable when it did. In his <a href="https://www.bloomberg.com/news/newsletters/2026-10-18/apple-homeview-with-robotic-arm-new-mac-ipad-mini-nov-6-release-iphone-duo" target="_blank"><u>Power On newsletter,</u></a> yesterday, he suggests the launch was rushed so sales would be included in first quarter financial results despite the manufacturing pipeline not being able to produce enough handsets to meet demand. Apple also pressed ahead with a global launch across more than 70 countries after previously considering restricting initial sales to the United States and China.</p><p>But the decision might not be such a big mistake. It's true that there are some angry complaints on social media from people disappointed at having to wait, but Apple's also benefiting from the massive hype that the scarcity creates, generating more headlines about the Duo and potentially encouraging more people to place orders before the delivery date gets pushed back even further.</p><p>A staggered roll out also makes a lot of sense for a product for which it was hard to estimate demand in the first place. Apple is relatively late to a foldable phone space where Samsung and Google have an established presence, and the Duo comes at a time when the global chip shortage has pushed costs upwards. Apple also released the <a href="https://www.creativebloq.com/tech/phones-tablets/pre-order-iphone-18-pro-and-pro-max-but-theres-an-elephant-in-the-room">iPhone 18 Pro</a> just a month ago, another expensive phone that. While not revolutionary in its form factor, it has a much better camera than the Duo.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/aDavDoXaeGuJAi3TBKFoTd-1920-80.png" alt="iPhone Duo" /><figcaption><small role="credit">Apple</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tf2cEnCRJh8LHhwL9oG4kd-1920-80.png" alt="iPhone Duo" /><figcaption><small role="credit">Apple</small></figcaption></figure></figure><p>The wait may not be as long what Apple is currently citing. It says it's working to fulfill orders as quickly as possible, and, it has sometimes moved orders forward in the past when production improves or other customers cancel purchases. With the iPhone X, cited waiting times of five to six weeks were generally reduced to fewer than three.</p><p>As noted above, carriers and authorised retailers may get the device sooner too, with some citing delivery dates in November and December.</p><p>Those hoping to beat the queue by going to an Apple Store in person on Friday might be in for disappointment. According to <a href="https://www.macrumors.com/2026/10/18/gurman-says-iphone-duo-preorders-major-mistake/" target="_blank" rel="nofollow"><u>MacRumors</u></a>, some employees have been urged to discourage customers from visiting if they don't have preorder reservations because inventory is likely to be limited. Apple’s online store suggests checking again on 24 October for pickup availability.</p><p>With the <a href="https://www.creativebloq.com/news/apples-homeview-advert-is-stressing-people-out">HomeView </a>releasing next month, you might think Apple already has enough on its plate, but it's just announced what will be its third launch event in two months. 'Pro and tell' will take place on 28 October, and the biggest rumour is that the highlight will be an OLED touchscreen MacBook. Will 2026 be the year that Apple caught up on everything?</p><div data-widget-type="multimodelreview" data-model-name="Apple iPhone Duo,Apple iPhone 18 Pro Max,Apple iPhone 18 Pro,Apple iPhone 17,Apple iPhone 17e,Apple iPhone 17 Pro Max,Apple iPhone 17 Pro" data-widget-title="iPhone deals"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/logistics-fiasco-or-clever-marketing-apples-iphone-duo-sellout-might-not-be-such-a-mistake</link>
                                                                            <description>
                            <![CDATA[ Hype for the $1,999 foldable is now through the roof – but you might still be able to get one before January 2027. ]]>
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                                                                        <pubDate>Mon, 19 Oct 2026 15:19:05 +0000</pubDate>                                                                                                                                <updated>Mon, 19 Oct 2026 18:48:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Apple]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[iPhone Duo ]]></media:description>                                                            <media:text><![CDATA[iPhone Duo ]]></media:text>
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                                                            <title><![CDATA[ Tested: The Googlebook tries to put Android on the desktop, but is it successful? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It’s easy to look at the new Googlebooks and see them as Chromebooks running on fancy new processors, and there's certainly some Chrome in their DNA. Then you look at the price and decide that, though they look nice, they’re not for you. </p><p>Google’s latest attempt at making laptops (though it’s not actually building them, and the example we have here is from Acer) extends to a new OS that’s part Chrome and part Android, even running Android apps, but they’re super high-end with OLEDs and the latest Intel chips. </p><p>What this means for creative users is that the mobile versions of things like Photoshop and Lightroom run in resizable windows with mouse support. While they’re not completely like the desktop apps, and video editing is a notable weakness, the Googlebook has become the best way to run them. Whether that makes one a worthwhile purchase is up to you – they will certainly be contenders for our <a href="https://www.creativebloq.com/news/best-laptops-for-students">best laptops for students</a> guide.</p><h3 class="article-body__section" id="section-key-specifications"><span>Key specifications</span></h3><div ><table><tbody><tr><td class="firstcol " ><p>CPU:</p></td><td  ><p>Intel Core Ultra 7 355</p></td></tr><tr><td class="firstcol " ><p>NPU:</p></td><td  ><p>Intel AI Boost</p></td></tr><tr><td class="firstcol " ><p>Graphics:</p></td><td  ><p>Integrated</p></td></tr><tr><td class="firstcol " ><p>Memory:</p></td><td  ><p>16GB LPDDR5X</p></td></tr><tr><td class="firstcol " ><p>Storage:</p></td><td  ><p>512GB SSD</p></td></tr><tr><td class="firstcol " ><p>Screen size:</p></td><td  ><p>14in</p></td></tr><tr><td class="firstcol " ><p>Screen type:</p></td><td  ><p>OLED touchscreen</p></td></tr><tr><td class="firstcol " ><p>Resolution:</p></td><td  ><p>2880 x 1800</p></td></tr><tr><td class="firstcol " ><p>Refresh rate:</p></td><td  ><p>120Hz</p></td></tr><tr><td class="firstcol " ><p>Ports:</p></td><td  ><p>1x Thunderbolt 4, 2x USB-C, 1x 3.5mm audio</p></td></tr><tr><td class="firstcol " ><p>Wireless connectivity:</p></td><td  ><p>Wi-Fi 7, Bluetooth 6</p></td></tr><tr><td class="firstcol " ><p>Dimensions:</p></td><td  ><p>14 x 312 x 223mm</p></td></tr><tr><td class="firstcol " ><p>Weight:</p></td><td  ><p>1.15kg</p></td></tr></tbody></table></div><h3 class="article-body__section" id="section-design-build-and-display"><span>Design, build and display</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SHoFCAJ764bPMPQNvApoWH" name="Acer_Googlebook_01784" alt="Acer Googlebook 2026" src="https://cdn.mos.cms.futurecdn.net/SHoFCAJ764bPMPQNvApoWH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><p><strong>• Well built</strong><br><strong>• 2-in-1 design</strong></p><p>The Googlebook looks like every other laptop, just as Chromebooks did. Acer’s model has the word ‘Googlebook’ below the keyboard, so you don’t go in expecting Windows, an Acer logo on the back of the lid, all very understated, with the Glowbar at the top right of the lid. This is one of the Googlebook’s new features, a close cousin of the Hilight LED on the back of the Google Pixel 11 Pro smartphones. It’s a visual way to get quick feedback about what your Googlebook is doing, a bar of rainbow LEDs that tells you about battery charge and pulses blue and purple when you’re talking to Gemini.</p><p>The Googlebook is very much built with Google’s chatbot in mind. There's no key on the keyboard to invoke it directly, like Windows’ Copilot key (though there is a Google key, it brings up the equivalent of the Start menu) so you use a key combo or, even better, say ‘OK Google’. There are other AI functions too, such as Magic Pointer, which opens the AI’s visual search capabilities when you wiggle the mouse pointer, allowing you to click on something to ask about it.</p><p>The dark blue finish of the Acer Googlebook is very professional-looking, and it has one more trick up its sleeve: this is a 2-in-1 design, the screen folding back to produce a pseudo-tablet that you can daub at with either your fingertip or a stylus. The OS adapts to the positioning automatically, and being Android-based it’s a touch-friendly environment from the start, with the OLED touchscreen and the way you only have to click on icons once to open them.</p><p><strong>Design score: 4/5</strong></p><h3 class="article-body__section" id="section-features-and-performance"><span>Features and performance</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qDA357kn3eguLUQmYA9gXH" name="Acer_Googlebook_01778" alt="Acer Googlebook 2026" src="https://cdn.mos.cms.futurecdn.net/qDA357kn3eguLUQmYA9gXH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><p><strong>• Decent battery life</strong><br><strong>• Limited software offering</strong></p><p>Setting up a Googlebook is easy, and if you’re an Android phone user you’ll be able to log in with the same account, unlock it with the same PIN (there’s a fingerprint reader too) and even transfer over your apps. The OS acts a lot like ChromeOS, though Android apps are more prominent, and there's a new menu on the taskbar that allows you to access the apps on a paired Android smartphone, the app executing on the phone’s processor but streaming over a network connection and appearing in a window on the laptop screen, with mouse support, and this works fairly well though some apps with ads can look a little strange when they’re stretched out of their preferred aspect ratio, and others, such as Amazon Music, display a ‘rotate screen’ message. Some apps in the Play Store, such as CapCut Pad, are starting to have a ‘compatible with desktop’ flash on their listing page, indicating they’ll work well on the laptop.</p><p>With a third-gen Intel Core Ultra processor inside, and Snapdragon models available too, we should expect decent performance from the Googlebooks. Using the mobile version of Geekbench 7 gives a score we can compare across platforms, with the Google Tensor G5 of a Pixel 10 Pro phone scoring 2011 for single-core tasks and 5858 for multicore, the M5 in an iPad Pro scoring 3598 and 16614, and the Googlebook scoring 2498 and 11061.</p><p>In the Jetstream 2 Javascript and Web Assembly benchmark from Browserbench, which tests a machine’s ability with web apps, the Googlebook manages 404.246. This compares to the Pixel 10 Pro’s 231.237 and the iPad Pro’s 431.947. The Apple device is clearly ahead in raw processing grunt, but costs more even before you add a keyboard case to your order. It's also not all that far ahead when it comes to web apps, which are likely to be a common use case for the Googlebook.</p><p>Creative software on Android can be hit and miss, with the mobile versions of Photoshop and Lightroom usable but much simpler than their full Windows or MacOS cousins. Video editing apps tend to be aimed at social media use, particularly with portrait video in mind, and while there's an iPad version of Affinity coming later this year, that app doesn’t support Android. </p><p>Battery life, as we’ve come to expect from the third-gen Core Ultras, is excellent, with the laptop able to keep going for a day and a half - 12 hours - before it needs a recharge. </p><p><strong>Feature score: 3/5</strong></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fP65nmdwKDWGRydTiqRwSH" name="Acer_Googlebook_01783" alt="Acer Googlebook 2026" src="https://cdn.mos.cms.futurecdn.net/fP65nmdwKDWGRydTiqRwSH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><h3 class="article-body__section" id="section-price"><span>Price </span></h3><p>If you’ve become used to the idea of Chromebooks being budget computers, then the price of the Googlebook - starting at <a href="https://www.acer.com/gb-en/laptops/acer-googlebook/acer-googlebook-14">£999</a> or <a href="https://www.acer.com/us-en/laptops/acer-googlebook/acer-googlebook-14">$899</a> - might come as a shock. And they’ve launched into a very competitive market, with Windows 11 spreading out to cover Snapdragon chips as well as the upcoming Nvidia RTX Spark releases, and Apple striding ahead with its M5 and M6 lines, as well as the iPhone chip that powers the excellent MacBook Neo, which is cheaper than the Googlebook in its lowest-cost incarnation. </p><p><strong>Value score: 2/5</strong></p><h3 class="article-body__section" id="section-who-is-it-for"><span>Who is it for?</span></h3><p><strong>• Android workers</strong></p><p>Without extreme cheapness to recommend it, you’ll have to like web apps or Android to buy a first-gen Googlebook. With the power of Google and the hardware manufacturers (HP, Lenovo and ASUS are also making them) behind it the platform is bound to take off, it just needs a better app selection.</p><div ><table><caption>Acer Googlebook score card</caption><thead><tr><th class="firstcol " ><p>Attributes</p></th><th  ><p>Notes</p></th><th  ><p>Rating</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Design:</p></td><td  ><p>The blue finish looks great, and it's thin and light.</p></td><td  ><p>4/5</p></td></tr><tr><td class="firstcol " ><p>Features and performance:</p></td><td  ><p>Lots of AI, and useful Android phone pairing.</p></td><td  ><p>3/5</p></td></tr><tr><td class="firstcol " ><p>Value:</p></td><td  ><p>More expensive than you expect it to be.</p></td><td  ><p>2/5</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HVbh5dBXBaj6YQfJh2bnLH" name="Acer_Googlebook_01785" alt="Acer Googlebook 2026" src="https://cdn.mos.cms.futurecdn.net/HVbh5dBXBaj6YQfJh2bnLH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><h3 class="article-body__section" id="section-buy-it-if"><span>Buy it if...</span></h3><ul><li>You want a lightweight laptop that lasts all day</li><li>You’re happy with Android apps</li><li>You’re deep into the Google ecosystem</li></ul><h3 class="article-body__section" id="section-don-t-buy-it-if"><span>Don't buy it if...</span></h3><ul><li>The apps you want aren’t on Android</li><li>Adobe’s web apps don’t cut it</li><li>You’re not a Google account user</li></ul><h3 class="article-body__section" id="section-also-consider"><span>Also consider</span></h3>        <div class="featured_product_block featured_block_hero" data-id="3aa15250-c8b1-11f1-9582-f1b159576021">            <a href="https://www.creativebloq.com/tech/laptops/macbook-neo-review-apple-thinks-different" data-model-name="Apple MacBook Neo" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:56.25%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/chmENJzibbz7jJgtkgDV4X.jpg" alt="MacBook Neo"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Apple</div>                                        <div class="featured__title">MacBook Neo</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Though it’s still not the machine for grinding through video encoding or rendering tasks, the Neo excels at being small, nippy, and lasting just about long enough to get everything done. It’s stripped back compared to some of the laptops we’ve tested, but it has enough power to be useful, and comes in a lovely range of colours.</p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="3aa152d2-c8b1-11f1-bcbe-eb2e957cbef9">            <a href="https://www.creativebloq.com/tech/laptops/microsoft-surface-laptop-7-review-copilot-personified" data-model-name="Microsoft Surface Laptop 7" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:80.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/GbKxjJpYoHmSnv94c4ggVB.jpg" alt="Product shot of Microsoft Surface Laptop 7 AI laptop"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Microsoft</div>                                        <div class="featured__title">Microsoft Surface Laptop 7</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>When it comes to creative apps, there's plenty of processing power here, but it brings with it quality-of-life enhancements such as a long battery life and a well-put-together chassis as well as the inevitable AI apps that every software company is currently desperate for you to use.</p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="3aa15340-c8b1-11f1-86e6-85f43a6c60ee">            <a href="https://www.creativebloq.com/tech/laptops/hp-omnibook-x-flip-14-2026-the-touchy-feely-choice" data-model-name="HP OmniBook X Flip 14 2026" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:56.25%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/m6yEm9uC2LZ8MF4CZCWqqe.jpg" alt="HP OmniBook X Flip 14"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HP</div>                                        <div class="featured__title">OmniBook X Flip 14 2026</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>A useful all-rounder that lends itself to digital art and painting, as well as all the other work that goes into running a studio. Its bright and colourful OLED touchscreen makes it a useful drawing and media consumption tool.</p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/reviews/tested-the-googlebook-tries-to-put-android-on-the-desktop-but-is-it-successful</link>
                                                                            <description>
                            <![CDATA[ Acer Googlebook review: a new, Chrome-plated, Android ]]>
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                                                                        <pubDate>Mon, 19 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Computers]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Evenden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/oY3yXLutUJaYFSNepafDZa-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / Ian Evenden]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Acer Googlebook 2026]]></media:description>                                                            <media:text><![CDATA[Acer Googlebook 2026]]></media:text>
                                <media:title type="plain"><![CDATA[Acer Googlebook 2026]]></media:title>
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                                                            <title><![CDATA[ CMF Speaker S review: this little milk carton sounds better than it has any right to ]]></title>
                                                                                                <dc:content><![CDATA[ <div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2ANQpY5P4AGYpoECWwfGvT" name="CMF Speaker S_Group Render_Light Gray&Turquoise&Orange&Dark Gray" caption="" alt="Colourful speakers that look like milk cartons" src="https://cdn.mos.cms.futurecdn.net/2ANQpY5P4AGYpoECWwfGvT-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Nothing)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Price: </strong>$59 / £49</p><p class="fancy-box__body-text"><strong>Output:</strong> 10W RMS</p><p class="fancy-box__body-text"><strong>Drivers:</strong> 45mm full-range + 2 passive radiators</p><p class="fancy-box__body-text"><strong>Frequency response: </strong>70Hz–20kHz</p><p class="fancy-box__body-text"><strong>Connectivity: </strong>Bluetooth 6.0, NFC, USB-C audio</p><p class="fancy-box__body-text"><strong>Battery life: </strong>Up to 18 hours</p><p class="fancy-box__body-text"><strong>Weight:</strong> 334g</p><p class="fancy-box__body-text"><strong>Dimensions: </strong>130.5 x 85 x 44mm</p><p class="fancy-box__body-text"><strong>Features: </strong>Custom EQ, Stereo Mode, Auracast Party Mode, Wide Soundstage</p><p class="fancy-box__body-text"><strong>Colours:</strong> Orange, dark grey, white, turquoise</p></div></div><p>I've got two CMF Speaker S models on my desk, one black and one reddish-orange, and when they arrived, I was pretty sure I'd be keeping the black one. Black goes with everything, doesn't it? But the more I see that orange milk carton sitting there, the more I like it, and now I'm not so sure. It's a silly thing to get hung up on with a Bluetooth speaker, perhaps, but that's part of the appeal of CMF's little box of tricks; it makes you care about what is essentially a small plastic box that plays music.</p><p>CMF is Nothing's more affordable sibling brand, and it has a knack for making everyday tech look a bit different. Previously, I've been impressed with <a href="https://www.creativebloq.com/tech/ive-been-testing-the-cmf-headphone-pro-and-they-feel-like-the-jetsons-meets-jet-set-radio">CMF Headphone Pro</a>, a budget version of the excellent <a href="https://www.creativebloq.com/tech/headphones-earbuds/nothing-headphone-1-pro-review-better-headphones-but-should-you-upgrade">Nothing Headphone (1) Pro</a>. The Speaker S is a pint-sized milk carton with a square body, tapered shoulders, and a pinched top, and it looks fantastic. The larger Speaker M looks more like a two-pint milk carton but retains the same approach, with an extra speaker.</p><p>The shape also serves a purpose, which is always nice to see: the top doubles as a handle (it has a slight soft give), and the little circular hole lets you hang it from a hook in your room, clip it to a bag, or dangle it inside a tent when you're off camping. At 334g, it won't weigh you down, and with IP68 dust and water resistance, you don't have to fuss over it as much as some of your other gadgets.</p><p>Then there's the front button, a chunky cross-shaped toggle that could easily have been a boring round switch, but isn't. It turns smoothly for volume and presses in with a soft, satisfying clump, and I keep finding myself fiddling with it. There's thought behind how it works, not just how it looks, too: a single press plays or pauses, a double press skips forward, a triple press goes back a track, and a long press toggles Ultra Bass. It's the kind of physical control I enjoyed on Nothing's headphones, where standard buttons are swapped for toggles and paddles and do enough that you don't have to keep reaching for your phone. Same here with Speaker S.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1184px;"><p class="vanilla-image-block" style="padding-top:74.32%;"><img id="CiQSwUTmFsmwSkHZWsXeKA" name="speaker-s-2" alt="Small orange and black speakers on a wooden table" src="https://cdn.mos.cms.futurecdn.net/CiQSwUTmFsmwSkHZWsXeKA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1184" height="880" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="how-does-speaker-s-sound">How does Speaker S sound?</h2><p>All very nice, but a speaker has to play music, and I was genuinely surprised when I first pressed play. I ran through tracks from The Postal Service, The Jayhawks, and Failure, and the sound coming out of this tiny milk carton had much more weight than I expected. The music has decent body, the bass has some punch, and it doesn't immediately fall apart into the thin, tinny sound you get from cheap little Bluetooth speakers. Given the size, I found myself turning it up and wondering how CMF had managed to squeeze quite so much sound out of it.</p><p>The hardware is fairly straightforward: a single 45mm full-range driver, two passive radiators, and 10W RMS output, but the radiators add some extra oomph to the low end. The Nothing X app also offers EQ tweaks, including presets for more bass, treble, and voice, so you can fiddle if the default sound isn't quite right for you.</p><p>I'm not going to pretend this is a miniature hi-fi system, and anyone who spends their weekends arguing about speaker placement and the finer points of instrumental separation will find things to pick at. But for music while I'm working, listening around the house or sticking something on while cooking, the Speaker S sounds really good for the money.</p><p>Take it outside, though, and things change a bit. The sound can spread out and lose some of that focus, becoming more diffuse than it does indoors. It's not terrible, and I don't expect much more from something this small, but it's worth knowing if you're planning to use it as the soundtrack to a garden party or a weekend at a festival. Personally, I'd take that trade-off for something I can sling in a bag without thinking about it, rather than lugging around some hefty Bose monster that takes up half the space I've got for everything else.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:896px;"><p class="vanilla-image-block" style="padding-top:133.93%;"><img id="ABLSrABMZGyzEojrZNM5pA" name="speaker-s-7" alt="Small orange and black speakers on a wooden table" src="https://cdn.mos.cms.futurecdn.net/ABLSrABMZGyzEojrZNM5pA-1920-80.jpg" mos="" align="middle" fullscreen="" width="896" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>With that said, Nothing / CMF has a workaround. You can connect multiple speakers (including the larger CMF Speaker L using Auracast Party Mode to spread music around a space, or pair two Speaker S models in Stereo Mode. I tried two together in Stereo Mode and Wide Soundstage Mode, and the result was much more spacious than I expected from a pair of these little things. The Postal Service's bleepy 'Such Great Heights' felt like it was bouncing around the room. The sound filled the space with a rounder, more spread-out feel, and it made a real difference compared with listening to a single unit on its own. So that's the caveat: Speaker S sound is full and wraparound if you buy two or more.</p><p>I'm sure anyone who takes their speakers seriously will have a field day moving them around, trying different positions and working out how to get the best sound from a pair. There's something appealing about placing two small speakers where they work best, rather than relying on one big box to do everything.</p><p>And at $59 / £49 each, you don't really need to spend a fortune to try it. Two will set you back $118 / £98, still a reasonable price for a stereo setup, while Party Mode gives you another option if you want to spread the sound outdoors and hook up even more speakers. I'd definitely opt for at least two Speaker S, see how you get on, and add more later if you fancy it (or if you're huge Pink Floyd fan and what the full experience).</p><h2 id="make-it-your-own-literally">Make it your own (literally)</h2><p>The boxy, compact design makes it easy to use multiple speakers, hooked and hung around the room. And it means I keep coming back to the design because it's what makes the Speaker S stand out. Plenty of small Bluetooth speakers do a decent job, but most are black cylinders or little fabric-covered bricks, and you forget what they look like about five minutes after you buy one. CMF Speaker S doesn't want to be forgotten, and like other Nothing devices, it wants to start a conversation.</p><p>And you can mess around with it too, which is even better. The front panels and knobs can be swapped out, so you can change the colour scheme, and Nothing has released official design files for 3D printing your own parts. If you've got a printer, you can try making something that suits your desk, your room, or whatever odd colour combination you've decided you need this week. (For example, my black and orange Speaker S also have different shaped buttons.) I'd love to see what people come up with, especially if they push the milk-carton idea in stranger directions.</p><p>The rest of the spec is pretty good for the price, too. Nothing claims up to 18 hours of battery life, and you get Bluetooth 6.0, NFC pairing, USB-C audio and the ability to connect two devices at once. Battery life depends on how loudly you play music and how you use it, of course, but it's enough to make it useful beyond sitting on a shelf looking pretty.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1184px;"><p class="vanilla-image-block" style="padding-top:74.32%;"><img id="goac67NKYybXS3aEdhtsaA" name="speaker-s-4" alt="Small orange and black speakers on a wooden table" src="https://cdn.mos.cms.futurecdn.net/goac67NKYybXS3aEdhtsaA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1184" height="880" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="should-you-buy-the-cmf-speaker-s">Should you buy the CMF Speaker S?</h2><p>For $59 / £49, I reckon CMF is onto something. The Speaker S looks great, sounds better than its size suggests and has enough practical touches to make it a genuinely useful little speaker, whether you're listening at your desk, taking it away for the weekend or hanging it up in the garden. It won't satisfy anyone looking for huge bass or the last word in audio detail, and the sound loses a little focus outdoors, but those are reasonable compromises for something this small and affordable.</p><p>What I like is that the design hasn't been left at the level of a novelty. The handle and hanging hole make sense, the cross-shaped control is a joy to use, and the removable panels and 3D-printable parts give you a reason to keep playing with it long after you've unboxed it. Add a second speaker, and you get a surprisingly good little stereo setup, too.</p><p>I started out thinking the black model was the one for me, but that orange one is winning me over by the day; and, since it sounds best as a pair, I don't really feel forced to decide. It sounds daft to say a Bluetooth speaker has a bit of personality, but this one does, and at $59 / £49 I can forgive it for not sounding like a much bigger, much more expensive speaker. Speaker S is a fun little thing that also plays music well and can be expanded to play music <em>really</em> well, which is pretty unique and very Nothing by design.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/reviews/cmf-speaker-s-review-this-little-milk-carton-sounds-better-than-it-has-any-right-to</link>
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                            <![CDATA[ A big, wraparound sound in a small box, but you'll need more than one. ]]>
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                                                                        <pubDate>Mon, 19 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Peripherals]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Small orange and black speakers on a wooden table]]></media:description>                                                            <media:text><![CDATA[Small orange and black speakers on a wooden table]]></media:text>
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                                                            <title><![CDATA[ Wicker parodies saucy book covers in new film poster ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When the Wicker trailer burst on the scene, it's safe to say it was met with a mixed reaction. While many were excited to see Alexander Skarsgård in all his woven wicker glory, others clutched their pearls at the saucy fantasy rom-com concept. But the film has only doubled down on the weird factor, creating the perfect poster in response.</p><p>Go to any second-hand bookshop, and you'll find an array of raunchy romance novels all with the same <a href="https://www.creativebloq.com/art/illustration/14-tips-for-creating-a-standout-book-cover-design" target="_blank">book cover design</a> – a female protagonist in the throes of intimate ecstasy, with a strapping hunk by her side. Only this time, he's made of Wicker. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1751px;"><p class="vanilla-image-block" style="padding-top:146.20%;"><img id="pLyATQEU5A4kKWfc6imA2m" name="HUxFlIfboAA3M9A" alt="Wicker poster" src="https://cdn.mos.cms.futurecdn.net/pLyATQEU5A4kKWfc6imA2m-1920-80.jpg" mos="" align="middle" fullscreen="" width="1751" height="2560" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Black Bear Pictures)</span></figcaption></figure><p>The unconventional film poster features lead actress Olivia Colman draped in the arms of her sentient wicker basket lover. From her enraptured expression to Skarsgård's protective embrace, the design wouldn't look out of place among a lineup of old-school <a href="https://www.creativebloq.com/entertainment/books/the-romantasy-genre-has-destroyed-book-cover-design" target="_blank">romantasy book covers </a>(so long as you don't notice he's made of wood...)</p><p>While the design is clearly a pastiche of these stereotypically schlocky novels, the poster itself is oddly beautiful. With rich jewel tones and elegant portraiture, the design has a timeless feel, only enhanced by its intricate gold script typography. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/HP0BWBWn14I" allowfullscreen></iframe></div></div><p>"Dressing a wicker husband movie up like a paperback romance is elite packaging" one fan on X wrote. "Homage to the 80's-90's bodice ripper mass market paperback covers. Loveee ittt!!!!" another praised, while the best comment by far was the simple sentiment, calling the design "Fifty Shades of Hay".</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XZqd8O"></div>                            </div>                            <script src="https://kwizly.com/embed/XZqd8O.js" async></script><p>For more Wicker news, check out I<a href="https://www.creativebloq.com/entertainment/movies-tv-shows/ikea-goes-viral-with-racy-photo-of-a-wicker-bench">KEA's cheeky homage</a> to the film or take a look at <a href="https://www.creativebloq.com/entertainment/movies-tv-shows/alexander-skarsgards-wood-in-wicker-is-almost-entirely-real">Alexander Skarsgård's wood(en suit). </a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/wicker-parodies-saucy-book-covers-in-new-film-poster</link>
                                                                            <description>
                            <![CDATA[ Why is it oddly beautiful? ]]>
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                                                                        <pubDate>Mon, 19 Oct 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Poster Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Black Bear Productions ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Wicker poster]]></media:description>                                                            <media:text><![CDATA[Wicker poster]]></media:text>
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                                                            <title><![CDATA[ Warhammer 40,000: Boltgun 2's lead artist reveals how they made pixel art feel authentically retro ]]></title>
                                                                                                <dc:content><![CDATA[ <p>"Nothing says polished retro graphics like nice crisp pixels being blasted across the screen at an accelerated pace." That's how Mark Chambers, Lead Artist at Auroch Digital, sums up the appeal of Warhammer 40,000: Boltgun 2, and it's hard to argue once you see the game in motion.</p><p>This sequel picks up directly where the original Boltgun left off. This time you can play as Ultramarine Sternguard Veteran Malum Caedo or the swifter, flame-wielding Sister of Battle Nyra Veyrath, fighting through a branching campaign that stretches from the towering heights of a hive city to the dense mangrove swamps of a jungle world. Expect new weapons, new locations and new foes, including the bloodthirsty Bloodletters and their daemonic Juggernauts.</p><p>For artists, the real draw is how it all looks. Boltgun 2 is a '<a href="https://www.creativebloq.com/entertainment/gaming/whats-a-boomer-shooter-and-is-it-even-the-right-term">boomer shooter</a>', but its sprites are far from hand-placed relics of the 1990s. Characters begin life as <a href="https://www.creativebloq.com/how-to/easy-posing-techniques-for-3d-models">3D models</a>, are captured from eight camera directions, and are then converted into sprite sheets packed with normal, ambient occlusion and emission data, before being projected onto billboarded planes in the game world.</p><p>It's a clever balancing act: crisp, chunky pixels on the surface, modern rendering underneath, and the sprawling detail of the Warhammer 40,000 universe squeezed into silhouettes that read instantly at speed. I spoke to Chambers about how the team pulled it off, and where <a href="https://www.creativebloq.com/entertainment/gaming/ive-been-gaming-for-40-years-yet-taito-milestones-4-still-surprised-me">retro game art</a> limitations end and modern polish begins.</p><p><em></em><a href="https://aurochdigital.com/warhammer-40000-boltgun-2" target="_blank"><em>Warhammer 40,000: Boltgun 2</em></a><em> is out now for PC, PlayStation 5 and Xbox Series X|S (with a Nintendo Switch 2 version still to come).</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kWPrvgpG94JDzTkkA9diCA" name="bolt-4" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/kWPrvgpG94JDzTkkA9diCA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>Creative Bloq: How do you make pixel art feel authentically retro without being constrained by the technology of the past?</h3><article class="article__schema-answer"><p><strong>Mark Chambers:</strong> Pixel art at its best does a lot with very little, which was certainly the case in the times of boomer shooters. Working within those confines resulted in a unique art style, and we captured that look by using crisp, uniformly spaced pixels, showing an authentic, unfiltered version of our sprites but with the added bonus of a bit of modern sharpening and polish.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1179px;"><p class="vanilla-image-block" style="padding-top:68.53%;"><img id="3VYLmY7si86iHdm2PZvVE9" name="5A" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/3VYLmY7si86iHdm2PZvVE9-1920-80.png" mos="" align="middle" fullscreen="" width="1179" height="808" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>CB: Where do you draw the line between retro limitations and modern visual detail?</h3><article class="article__schema-answer"><p><strong>MC: </strong> Considering that shader technology has developed vastly from what it once was, we had to be very careful with how we applied modern techniques. Things like reflection, liquid and transparency are used sparingly so as not to lose the retro feel. </p></article></section><section class="article__schema-question"><h3>CB: How do you translate Warhammer’s incredibly detailed characters, weapons and environments into readable pixel art?</h3><article class="article__schema-answer"><p><strong>MC: </strong>Warhammer 40k features characters with considerable amounts of detail. One of the challenges we faced when creating enemies for Boltgun 2 was converting things down into a pixel art format while still making them recognisable at lower resolutions.</p><p>Step one is sourcing good references. We're in the unique situation of working with an IP that has countless amazing examples of concept art and established designs, so we're able to pick and choose candidates from a wide selection. We look for things like recognisable shapes and strong silhouettes that would read well to players in-game.</p><p>Our animation style uses the same ideas of style over realism, and poses and gestures are often exaggerated to sell strong, recognisable silhouettes. We also purposely reduce the number of frames to include only the most important angles, which is also a nice callback to how characters were animated back in the day.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1179px;"><p class="vanilla-image-block" style="padding-top:68.53%;"><img id="mnWNTVeWLwHtfi6jh9nLK9" name="5B" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/mnWNTVeWLwHtfi6jh9nLK9-1920-80.png" mos="" align="middle" fullscreen="" width="1179" height="808" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>CB: Do you start with detailed 3D models or concepts and reduce them down, or build the pixel art from scratch?</h3><article class="article__schema-answer"><p><strong>MC: </strong>We begin by building 3D models and then the process of pixelisation occurs. We use a custom rendering setup that captures assets from 8 x camera directions, and a script converts the output to a compressed 2d sprite sheet composed of several different materials (spread across a number of channels).</p><p>As a final step, our rendered character gets projected onto a billboarding plane for players to marvel and blast away at.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1191px;"><p class="vanilla-image-block" style="padding-top:57.35%;"><img id="fJ9m2kEjcsvXwo6niCymz8" name="2A" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/fJ9m2kEjcsvXwo6niCymz8-1920-80.png" mos="" align="middle" fullscreen="" width="1191" height="683" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>CB: How do you decide which details survive the journey from a full-resolution design to pixels?</h3><article class="article__schema-answer"><p><strong>MC: </strong>We use a fairly similar workflow to conventional game art pipelines, and we try to emphasise parts like weaponry, armour detail and skin patterns. Anything that's too high in detail is converted into an impression of the object rather than an accurate portrayal (stuff like chainmail, hair, etc.), which would end up looking too noisy. <br><br>Specific resolution settings enable us to find the right balance of pixels, and enemies often have custom settings that capture exactly the right amount of detail.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1048px;"><p class="vanilla-image-block" style="padding-top:62.31%;"><img id="MRUXEst3MUt7KzMrs7aSA9" name="3A" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/MRUXEst3MUt7KzMrs7aSA9-1920-80.png" mos="" align="middle" fullscreen="" width="1048" height="653" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>CB: What role do modern lighting, particles and visual effects play in maintaining the retro look?</h3><article class="article__schema-answer"><p><strong>MC: </strong>We use Normal and AO maps to reflect surface detail and essentially 'fake' the look of 3d onto 2d sprites (a key component in the look of our game). Glowing emission and reflection masks are available too, and we even have something called an SDF layer that enables cool status effects and overlays where needed.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:172px;"><p class="vanilla-image-block" style="padding-top:111.63%;"><img id="E8JtdoBYTptoCzinQdazo9" name="4A" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/E8JtdoBYTptoCzinQdazo9-1920-80.gif" mos="" align="middle" fullscreen="" width="172" height="192" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>CB: How do you use chunky pixels alongside modern rendering without the two styles fighting each other?</h3><article class="article__schema-answer"><p><strong>MC: </strong>We use a 'hand-painted' technique to artificially bump values like shadows and lighting (also known as Ambient Occlusion), which helps with the readability of assets in-game. </p><p>A favourite technique is applying edge highlights to really make models 'pop'. Our painting style probably shares a lot in common with how real-world Warhammer 40,000 models are painted (with the added benefit of CTRL Z)</p></article></section><section class="article__schema-question"><h3>CB: What makes pixel art still work for modern players beyond the nostalgia factor?</h3><article class="article__schema-answer"><p><strong>MC: </strong>Pixel art is an impressive medium which requires a lot of effort and skill. Nothing says polished retro graphics like nice, crisp pixels being blasted across the screen at an accelerated pace, and there's an appeal to games that lean more into strong visual styles over realism. A world of '3d pixels' gives us that aesthetic, and the concept can be applied to great effect.</p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:185px;"><p class="vanilla-image-block" style="padding-top:123.78%;"><img id="jVHijbkyKSX77fRobT3C29" name="4B" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/jVHijbkyKSX77fRobT3C29-1920-80.gif" mos="" align="middle" fullscreen="" width="185" height="229" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>CB: Has working in pixel art changed the way you design characters, environments or effects for Boltgun 2?</h3><article class="article__schema-answer"><p><strong>MC: </strong>We've worked hard to develop a pipeline that captures the idea of a 'polished retro' boomer shooter, especially for characters. There were many challenges involved in the process, from exploring how best to use pixel art in a 3D setting to balancing performance, translating high levels of Warhammer 40,000 detail, and ensuring a consistent look across all areas of the game.   </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:607px;"><p class="vanilla-image-block" style="padding-top:96.38%;"><img id="WkYEkT6geUWHCvCZ7rmco8" name="2B" alt="Screens from pixel art shooter" src="https://cdn.mos.cms.futurecdn.net/WkYEkT6geUWHCvCZ7rmco8-1920-80.png" mos="" align="middle" fullscreen="" width="607" height="585" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Games Workshop / Devolver Digital / Auroch Digital)</span></figcaption></figure><section class="article__schema-question"><h3>CB: What can you do with pixel art today that simply wasn’t possible when the games that inspired Boltgun 2 were made?</h3><article class="article__schema-answer"><p><strong>MC: </strong>Modern Render engines give us the flexibility to quickly experiment with different pixel resolutions in order to find that sweet spot of consistency, while still looking retro. Back in the day, artists had to ‘bake’ pixels in by hand, ensure everything was balanced, and manually make changes if needed. There's also the massive benefit of being able to capture sprites from 3D models now.  </p></article></section><h2 id="consoles-to-play-warhammer-40-000-boltgun-2-on">Consoles to play Warhammer 40,000: Boltgun 2 on:</h2>        <div class="featured_product_block featured_block_hero" data-id="42bad082-bda9-11f1-8308-3fb4465f16db">            <a href="https://www.target.com/p/playstation-5-console-slim/-/A-90188801" data-model-name="PlayStation 5 (Slim) – 1TB SSD, Includes Wireless Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/G3PMbMzgUUgaypXtAqwQQ5.jpg" alt="A PS5 slim console and disc drive"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Sony</div>                                        <div class="featured__title">PlayStation 5 (Slim) – 1TB SSD, Includes Wireless Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="42bad0e6-bda9-11f1-b6e4-07e1b568cd20">            <a href="https://www.amazon.com/Microsoft-Xbox-Gaming-Console-video-game/dp/B08H75RTZ8/ref=sr_1_1" data-model-name="Xbox Series X – 1TB SSD, Includes Wireless Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Z8Hrq7povdqhrxC2Qkr9NC.jpg" alt="Xbox Series X - Gaming Console - 1tb Ssd - Includes Wireless Controller - 4k Gaming - 120fps - Carbon Black"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Xbox</div>                                        <div class="featured__title">Xbox Series X – 1TB SSD, Includes Wireless Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="42bad14a-bda9-11f1-80de-adb3bda67d93">            <a href="https://www.amazon.com/Nintendo-Switch-2-System/dp/B0F3GWXLTS/ref=sr_1_1" data-model-name="Switch 2" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:90.60%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/onLaz7P6XKMc7k5EoTCNMC.jpg" alt="Nintendo Switch 2 System"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Nintendo</div>                                        <div class="featured__title">Switch 2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/3d/video-game-design/warhammer-40-000-boltgun-2s-lead-artist-reveals-how-they-made-pixel-art-feel-authentically-retro</link>
                                                                            <description>
                            <![CDATA[ Mark Chambers explains why the crisp retro pixels are not what they seem. ]]>
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                                                                        <pubDate>Mon, 19 Oct 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Video Game Design]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Games Workshop / Devolver Digital / Auroch Digital]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screens from pixel art shooter]]></media:description>                                                            <media:text><![CDATA[Screens from pixel art shooter]]></media:text>
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                                                            <title><![CDATA[ The Kiwibank sheep went viral for all the wrong reasons, and there's something every brand can learn from it ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you've not met Buck the sheep yet, where have you been? Kiwibank's comely green-woolled ewe mascot has made New Zealand's state-owned bank a global household name, and not in a way it intended. </p><p>The original campaign centred on a video in which the AI-animated sheep was shown drinking a flat white and going for a sheer, urging viewers not to follow the flock but to choose a bank that was "born to buck the system". There was barely a bleat about it outside of New Zealand – until one user declared in an all-caps post on X that they wished to have carnal intercourse with the alluring ovine.</p><p>In two shakes of a lamb's tail, Buck was elevated to digital bombshell status, and non-official lewd AI-generated images of her began circulating on furry forums. A lot of old memes about New Zealanders resurfaced too. The fervor might have blown over in a few days, but Kiwibank went on a legal blitz issuing takedown requests, which reminded everyone that, far from bucking the system, it <em>is</em> the system. </p><p>Should it have accepted that in 2026, brands can sometimes benefit from surrendering a little control?</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/B2cQW_MQRtQ" allowfullscreen></iframe></div></div><p>Buck's a great example of a brand mascot escaping its creator's control and being reinterpreted by the internet. The attempt to regain control generated a classic Streisand effect.</p><p>As reported by the <a href="https://thespinoff.co.nz/business/03-10-2026/kiwibank-is-desperately-trying-to-stop-people-saying-they-want-to-fuck-its-sheep-mascot" target="_blank">Spinoff</a>, the bank filed a series of copyright claims against the unauthorised use of Buck’s image (US courts have previously ruled that AI art can't be copyrighted, but Kiwibank says Buck was created by artists, with AI only used to animate the character). Its clampdown led to accusations of censorship, amplifying the story and shifting the discussion from the campaign to questions around free speech.</p><p>Mascots are big in branding in 2026. Even AI companies have realised they can help humanise their brands. <a href="https://www.creativebloq.com/ai/metas-new-ai-avatar-is-making-me-feel-infantilised">Meta has Jolly</a>, OpenAI has its Dots. But the public increasingly treats brand characters as open-source cultural assets available for remixing rather than intellectual property. The US White House has set the example, regularly turning a blind eye to copyright law to post <a href="https://www.creativebloq.com/3d/video-game-design/japan-asks-trump-to-quit-it-with-the-weird-super-mario-videos-already">AI-generated videos of Super Mario.</a></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="nBBLmmMECE4LzjFxYv5v4f" name="Grimace Shake.jpg" alt="McDonald's Grimace Shake campaign" src="https://cdn.mos.cms.futurecdn.net/nBBLmmMECE4LzjFxYv5v4f-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="563" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">McDonald's acknowledge the viral Grimace Shake craze but stayed on the sidelines </span><span class="credit" itemprop="copyrightHolder">(Image credit: McDonald's)</span></figcaption></figure><p>Once a mascot becomes popular, audiences feel a sense of ownership. If the narrative takes an unexpected direction, brands tend to assume they need to correct or remove the narrative. But some have shown that accepting, or joining, the new story is also an option.</p><p>The <a href="https://www.creativebloq.com/news/mcdonalds-tiktok-grimace-shake-trend">Grimace Shake trend</a> took McDonald's by surprise back in 2023. Social media creators began posting horror-style videos in which Grimace appeared terrifying and the milkshake caused an agonising death. Rather than trying to suppress it, McDonald's occasionally acknowledged it with playful responses. It benefited from  massive visibility, younger audiences felt they were driving the conversation, and the brand remained part of the joke rather than the target.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/1679169920876130306"><p lang="en" dir="ltr">I have received so many questions about the Grimace Trend and how McDonald's handled it. I shared on LinkedIn but here is an insider view from the social media team of what happened :- if you think we planted the grimace shake trend, thank you. So much. But you think way too highly of us. This was a level of genius creativity and organic fun that I could never dream about or plan for - it was all from the fans, and the fans only, and the initial spark came from Austin Frazier. Our "only responsibility" in helping the trend happen was giving the "tools" to play with, reintroducing Grimace, the shake and going all in in letting the character take over our accounts. With a particular tone of voice, attitude, "way of typinggg" and taking badly cropped and blurry selfies.- if you think we would never acknowledge the trend, well, I thought so too at first, so I won't blame you. Honestly, I think my very first text to the team and agencies was "not sure we should jump in". It took us a bit of time to process what was happening. The campaign was already wildly successful, both on a social and business standpoint, so why would we take the "risk" to jump in? But hours of watching, reading the comments, trying to learn and genuinely understand helped us see what this was about : brilliant creativity, unfiltered fun, peak absurdist gen z humor, just the way a new generation of creators and consumers play with brands. I've seen videos which levels of production and craft made me smile silently in admiration and wonder. I've seen fan arts that made us send dozen of emails and texts to friends and colleagues saying "omg did you see that"? We then discussed what was the right thing to do about the trend : saying nothing felt disconnected, encouraging it felt self-serving, so we just decided to show our fans that we see them and their creativity in a sweet, candid and genuine way, as grimace would. The same way you would respectfully and gently nod at someone, without repeating what they said to show you agree with them and stealing their thunder. I must also say thank you to our leadership, PR and legal teams for being open, seeking to understand and trust the teams. Was there a lot of questions, sentiment analysis tools, listening dashboards and emails? More than I can count. Was there doubt? Immense doubt. Did we still move forward and get full support up to our top leadership? Sure did.A one of a kind campaign : - Billions in reach, millions in engagements, millions of mentions- Top trend at least 8 different days on twitter- Top 3 hashtags on tiktok and trend on snapchat for multiple days- and more importantly, so many internal teams, agencies and fans genuinely loving grimace and having funThank you, Grimace. We miss youuu.<a href="https://twitter.com/cantworkitout/status/1679169920876130306">July 12, 2023</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Duolingo understood the power of this earlier than most. When users turned its mascot Duo into an obsessive, threatening owl, the company embraced the characterisation, and the joke became one of the most successful social media mascot strategies of the past decade. Duo evolved from a language-learning mascot into an internet meme machine and the start of a story worthy of a soap opera, complete with <a href="https://www.creativebloq.com/design/branding/the-duolingo-owl-is-back-from-the-dead-what-now">faked death</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="6K9bec9GURMWSpXFoJGv5o" name="Duolingo" alt="Duolingo anime series showing Duolingo dressed in pink with a pink wig" src="https://cdn.mos.cms.futurecdn.net/6K9bec9GURMWSpXFoJGv5o-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="563" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Duolingo even got an anime series </span><span class="credit" itemprop="copyrightHolder">(Image credit: Duolingo )</span></figcaption></figure><p>Other examples include Reddit's Snoo, who's seen as belonging as much to the community as the company, and <a href="https://www.creativebloq.com/art/animation/microsofts-ironic-github-copilot-logo-sparks-controversy">GitHub's Octocat</a>, which has become an creation platform in its own right, spawning hundreds of unofficial variants that have largely been encouraged.</p><p>Brands need to distinguish between genuinely harmful content on the one hand and fan art and undesired but harmless remixing on the other. Aabuse, harassment, hate speech or scams have to be addressed. Japan has been taking diplomatic steps to try to get the White House to stop using Nintendo characters out of a real fear that the US government's copyright theft could harm the company's reputation and business because people could think it's an approved collaboration. </p><p>But trying to eliminate jokes, memes, or parodies from ordinary people is often unwinnable. The internet often interprets suppression as evidence that a joke is worth repeating, and a legal response can transform a niche joke into a national news story.</p><p>In contrast, a humorous response can often diffuse a situation. Back in 2016, Kellogg's Frosties made a perfectly elegant response to furries who had been creating Tony the Tiger porn: "let’s keep things gr-r-reat – & family-friendly if you could. Cubs could be watching", it wrote on X.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/692532284210159621"><p lang="en" dir="ltr">I’m all for showing your stripes, feathers, etc. But let’s keep things gr-r-reat – & family-friendly if you could. Cubs could be watching 🙂<a href="https://twitter.com/cantworkitout/status/692532284210159621">January 28, 2016</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Today, the ubiquity of AI-generated imagery makes it even harder to keep control. If the brand itself used AI like Kiwibank did, audiences might be more likely to consider a mascot as fair game. The smartest strategy might be to accept that the attention has value, leave room for audience creativity and to try to remain part of the conversation after control has inevitably been lost.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/the-kiwibank-sheep-controversy-suggests-brands-should-give-up-trying-to-control-ai-mascots</link>
                                                                            <description>
                            <![CDATA[ The controversy shows brands need to be prepared to give up some control. ]]>
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                                                                        <pubDate>Mon, 19 Oct 2026 07:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Branding]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Kiwibank]]></media:credit>
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                                                            <title><![CDATA[ I pushed Nvidia’s RTX Spark to its limits in our favourite creative laptop ]]></title>
                                                                                                <dc:content><![CDATA[ <ul><li><a href="https://www.asus.com/uk/laptops/for-creators/proart/proart-p14-h7407/">Shop the new ASUS ProArt with Nvidia RTX Spark</a></li></ul><p>Laptops with new processors in them are always exciting, as we find out how well they can perform in creative apps. <a href="https://www.creativebloq.com/features/nvidia-rtx-spark-all-you-need-to-know-as-a-creative">Nvidia’s RTX Spark</a> combines a Grace CPU - in this case 20 Arm cores, though an 18-core version is also available - with a big GPU from the Blackwell generation (aka the GeForce 5000-series). Given how well the Arm-based Snapdragon CPUs have performed in the past, and how we’ve lamented that they’re not being paired with the kind of GPUs that could make creative apps sing, this would appear to be the answer to our prayers.</p><p>However, Nvidia isn’t aiming its new system directly at creatives, nor at gamers, but squarely at AI development, particularly the running of agents. Happily, this has the side effect of making RTX Spark machines useful for creative purposes, especially as AI tools are creeping into our apps (see our <a href="https://www.creativebloq.com/features/i-asked-nvidia-sparks-ai-agent-to-run-blender-for-me-heres-what-happened">initial Blender testing</a>), and there are other things to like about them too, including excellent battery life and bright OLED screens.</p><p>RTX Spark laptops run Windows 11, so software compatibility shouldn’t be <em>too </em>much of a problem. Let’s see how this one stacks up and if it's heading to the<a href="https://www.creativebloq.com/features/laptops-for-game-development"> best laptops for game development</a> list.</p><h3 class="article-body__section" id="section-key-specifications"><span>Key specifications</span></h3><div ><table><tbody><tr><td class="firstcol " ><p>CPU:</p></td><td  ><p>Nvidia RTX Spark N1X (20 core)</p></td></tr><tr><td class="firstcol " ><p>Graphics:</p></td><td  ><p>Nvidia Blackwell RTX GPU (6,144 CUDA cores)</p></td></tr><tr><td class="firstcol " ><p>Memory:</p></td><td  ><p>32GB (9400MT/s)</p></td></tr><tr><td class="firstcol " ><p>Storage:</p></td><td  ><p>1TB SSD, SD card reader</p></td></tr><tr><td class="firstcol " ><p>Screen size:</p></td><td  ><p>14in</p></td></tr><tr><td class="firstcol " ><p>Screen type:</p></td><td  ><p>Lumina Pro OLED touchscreen</p></td></tr><tr><td class="firstcol " ><p>Resolution:</p></td><td  ><p>2880 x 1800</p></td></tr><tr><td class="firstcol " ><p>Refresh rate:</p></td><td  ><p>120Hz</p></td></tr><tr><td class="firstcol " ><p>Colour gamut (measured):</p></td><td  ><p>97% P3</p></td></tr><tr><td class="firstcol " ><p>Brightness (measured):</p></td><td  ><p>460 nits</p></td></tr><tr><td class="firstcol " ><p>Ports:</p></td><td  ><p>1x USB 3.2 Gen 2 Type-A, 3x USB4, 1x HDMI 2.1, 1x 3.5mm audio</p></td></tr><tr><td class="firstcol " ><p>Wireless connectivity:</p></td><td  ><p>Wi-Fi 7, Bluetooth 5.4</p></td></tr><tr><td class="firstcol " ><p>Dimensions:</p></td><td  ><p>310 x 22 x 16mm</p></td></tr><tr><td class="firstcol " ><p>Weight:</p></td><td  ><p>1.48kg</p></td></tr></tbody></table></div><h3 class="article-body__section" id="section-design-build-and-display"><span>Design, build and display</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DRmaw8vKd5JdvFShy9AHqf" name="DSC01788" alt="ASUS ProArt P14 (2026, RTX Spark)" src="https://cdn.mos.cms.futurecdn.net/DRmaw8vKd5JdvFShy9AHqf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><p><strong>• Lightweight metal shell</strong><br><strong>• Bright, punchy screen</strong></p><p>As the smaller of the two ProArt laptops available at the launch of the RTX Spark chips, (the other being the P16) the ProArt P14 is a compact and lightweight machine, the sort of thing dished out to remote workers the world over. It’s got a very nicely engineered shell, with speakers either side of the keyboard and ProArt branding rather than ASUS logos everywhere. </p><p>Place it next to a MacBook Pro 14, and it becomes clear who this new laptop is aimed at. ASUS is targeting a professional demographic here, with a metal finish that feels great under your fingers and a low-profile, lightweight build. It has a lighter, magnesium-esque look about it rather than Apple’s Space Grey, and the keyboard feels like it has slightly more depth than the Mac’s, for a satisfying feeling while typing.</p><p>The OLED touchscreen is magnificently bright, as we’ve come to expect from ASUS devices, and the colours are punchy. Having a 120hz maximum refresh rate means everything feels very smooth, and the colour response displaying 97% of the DCI-P3 colour gamut using the display’s built-in profile, along with 100% of sRGB and 94% of Adobe RGB. It puts out a maximum SDR brightness of 640 nits, which is excellent, and over all it’s a good choice for colour grading or print design, as long as 14 inches corner to corner is big enough for you.</p><p><strong>Design score: 4/5</strong></p><h3 class="article-body__section" id="section-features"><span>Features</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="izmpYoUBj7Lt3h6UG6d4sf" name="DSC01791" alt="ASUS ProArt P14 (2026, RTX Spark)" src="https://cdn.mos.cms.futurecdn.net/izmpYoUBj7Lt3h6UG6d4sf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><p><strong>• Lots of fast ports</strong><br><strong>• All-day battery</strong></p><p>With a trio of USB4 ports and a full-size HDMI, the ProArt P14 is made to connect to all kinds of peripherals and monitors. You’ll be able to dump camera footage onto its SSD through the SD card slot or via a cable connection, though a 1TB SSD is the only build to order option here apart from boosting the RAM from 24GB to 32GB. The RTX Spark platform uses a unified memory architecture, where one RAM pool is shared between the CPU and GPU, rather than having two allocations as is the norm with Nvidia GPUs paired with AMD or Intel CPUs. This means you’ll need to calculate your RAM needs when you buy, and it supports up to 128GB of the currently very expensive stuff. More is, of course, always better.</p><p>The fan in the ProArt P14 came on when it was updating software and not being pushed remotely hard (we’d locked it into Performance mode to get the best results from testing, which might have something to do with it), and it’s possible software support could be as big an issue for the new platform as cooling is. The Windows on Arm ecosystem is larger now than when the first Snapdragon chips launched, but not perfect, and Microsoft’s Prism translation layer, which allows older apps to run on the new chips, has an overhead in terms of processor cycles and can slow things down. It’s better to run optimised software, and there is a lot of it out there, especially if you’re using it for AI work, where the apps are all fairly new.</p><p>If you don’t like the fans you can put it in Whisper mode, which is where we found the best battery life. It’ll go all day (8.5 hours) if you’re just editing text documents, watching videos and browsing the web, and if you leave it playing a video you can get more than 11 hours out of it. Naturally it drops more quickly when you’re making it work harder, and some of our AI benchmarks took several percent off the battery in about 15 minutes.</p><p><strong>Feature score: 4/5</strong></p><h3 class="article-body__section" id="section-benchmark-scores"><span>Benchmark scores</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UE5c2pjG3wSCJsAjCtDkaf" name="DSC01787" alt="ASUS ProArt P14 (2026, RTX Spark)" src="https://cdn.mos.cms.futurecdn.net/UE5c2pjG3wSCJsAjCtDkaf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><p>We test every one of our laptops using the same benchmarking software suite to give you a thorough overview of its suitability for creatives of all disciplines and levels. This includes:</p><p><strong>• </strong><a href="https://www.geekbench.com/" target="_blank" rel="nofollow"><strong>Geekbench</strong></a><strong>: </strong>Tests the CPU for single-core and multi-core power, and the GPU for the system's potential for gaming, image processing, or video editing. Geekbench AI tests the CPU and GPU on a variety of AI-powered and AI-boosted tasks.<br><strong>• </strong><a href="https://www.maxon.net/en/cinebench" target="_blank" rel="nofollow"><strong>Cinebench:</strong></a> Tests the CPU and GPU's ability to run Cinema 4D and Redshift.<br><strong>• </strong><a href="https://benchmarks.ul.com/procyon" target="_blank" rel="nofollow"><strong>UL Procyon</strong></a><strong>: </strong>Uses UL Solutions' Procyon software suite to test the system's ability for AI image generation in Stable Diffusion, its Microsoft Office performance and its battery life in a looping video test.<br><strong>• </strong><a href="https://www.topazlabs.com/topaz-video-ai" target="_blank" rel="nofollow"><strong>Topaz Video AI</strong></a><strong>: </strong>We use Topaz Video AI to test the system's ability to upscale video and convert video to slow-motion.<br><strong>• </strong><a href="https://www.pugetsystems.com/pugetbench/creators" target="_blank" rel="nofollow"><strong>PugetBench for Creators</strong></a><strong>: </strong>We use the PugetBench for Creators benchmarking suite to test the system's ability to run several key tasks in Photoshop and Adobe Premiere Pro, as well as its performance when encoding/transcoding video.<br><strong>• </strong><a href="https://www.on1.com/products/resize-ai" target="_blank" rel="nofollow"><strong>ON1 Resize AI</strong></a><strong>: </strong>Tests the system's ability to resize 5 photos to 200% in a batch process. We take the total time taken to resize the images and divide by 5.</p><h3 class="article-body__section" id="section-performance"><span>Performance</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="shaNdnypXSJLjvsSwcZYnf" name="DSC01789" alt="ASUS ProArt P14 (2026, RTX Spark)" src="https://cdn.mos.cms.futurecdn.net/shaNdnypXSJLjvsSwcZYnf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><p><strong>• Good for AI use</strong><br><strong>• Holds up in games and creative apps</strong></p><p>For the N1X, Nvidia has created a 20-core CPU on what it calls its Grace microarchitecture. Grace has been around for a bit as a server platform, but this is the first time we’ve seen it in a consumer product. In this configuration, you get ten Cortex-X925 cores - for high single-threaded performance - along with ten more Cortex-A725 cores that are a bit more power efficient but still potent enough to make up the majority of the cores in Google’s Tensor G5 smartphone chip. </p><p>This is then joined by a Blackwell GPU with 6,144 CUDA cores, a figure that sits somewhere between the laptop versions of the RTX 5070 and 5080 GPUs. This all sits on the NVLink-C2C interconnect, which has 600 GB/s of bidirectional bandwidth, enough to keep all the bits talking to each other more quickly than a standard PCIe connection. The whole SoC has a TGP of 85W, rather less than some RTX 5080-equipped gaming laptops which can go as high as 175W, and pointing toward quieter operation and a longer battery life.</p><p>In tests, it pays off. While gaming isn’t the ProArt 14’s forte, it can manage 60FPS in Cyberpunk 2077 (ray-tracing ultra) at the screen’s native resolution if you enable Nvidia tricks like DLSS and frame-gen, something that puts it in the same ballpark as an RTX 5070 laptop GPU. The new GPU in the Spark wasn’t supported in Cinebench at the time of our testing, and that was also true of many of our other standard tests. Adobe is already trotting out optimised versions of its apps for the architecture, with betas of Photoshop and Premiere available that will take advantage of its potential. In the 32GB configuration we’ve got here, 12GB is allocated to the GPU by default, but you can change this in the ProArt Creator Hub.</p><p>As Nvidia is pushing the AI capabilities of the Spark so hard, it made sense to try some AI benchmarks. Creative Bloq has been running Geekbench AI for a while now, but we also turned to MLPerf to get a tokens per second figure, running the Llama 3.1 8 Billion Instruction LLM benchmark on a few different computers using the most appropriate framework for the processor.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1225px;"><p class="vanilla-image-block" style="padding-top:41.39%;"><img id="9JEBNdMZyhqRCZfNL5WMbg" name="Screenshot 2026-10-16 135908" alt="Chart showing TPS benchmarks" src="https://cdn.mos.cms.futurecdn.net/9JEBNdMZyhqRCZfNL5WMbg-1920-80.png" mos="" align="middle" fullscreen="" width="1225" height="507" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The obvious winner here is the RTX 5080 desktop card, which has a TGP of 350W so jolly well should be better than laptops running at 85W or less. The ProArt P14 slots in nicely as the best laptop in this test, producing more than twice the tokens per second of Apple’s M5 (the vanilla non-Max or Ultra version), and this workout also proves Nvidia’s claims that the system’s performance is the same whether it’s plugged in or running on battery: with only two points’ difference between the scores, the difference is negligible. </p><p>In Topaz Video AI, the P14 sits with the lower-end gaming laptops, coming up just behind the RTX 5050-equipped <a href="https://www.creativebloq.com/tech/laptops/lenovo-loq-15i-gen-10-review-a-laptop-for-when-you-dont-need-the-bleeding-edge">Lenovo LOQ 15i Gen 10</a> and <a href="https://www.creativebloq.com/tech/laptops/the-capable-asus-tuf-gaming-a16-laptop-will-make-you-howl-if-only-it-was-cheaper">ASUS TUF Gaming A16</a>. This could be explained by the software not being optimised for the RTX Spark. In ON1 Resize, which uses machine learning to up-res image files, it sits just behind the <a href="https://www.creativebloq.com/tech/laptops/acer-predator-triton-14-ai-review-good-things-come-in-small-packages">Acer Predator Triton</a> (RTX 5070).</p><p><strong>Performance score: 4/5</strong></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3verYtdHGLdRbxeHfWB5rf" name="DSC01795" alt="ASUS ProArt P14 (2026, RTX Spark)" src="https://cdn.mos.cms.futurecdn.net/3verYtdHGLdRbxeHfWB5rf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><h3 class="article-body__section" id="section-price"><span>Price </span></h3><p>The prices of some of the new RTX Spark laptops are enough to make you gasp. Not only do they have a new SoC architecture inside them, but often a lot of RAM too. The ASUS ProArt P14 starts at <a href="https://uk.store.asus.com/asus-proart-p14-h7407-nvidia-rtx-spark-31148.html"><u>£2,699.99</u></a> or <a href="https://www.asus.com/laptops/for-creators/proart/proart-p14-h7407/"><u>$2,599</u></a> for the version with 24GB of RAM, and hops up to £3,199.99/$3,099.99 if you choose the 32GB upgrade. That’s MacBook Pro money, and you can get a 14in M5 model with 32GB of RAM for less.</p><p><strong>Value score: 2/5</strong></p><h3 class="article-body__section" id="section-who-is-it-for"><span>Who is it for?</span></h3><p><strong>• AI agents</strong></p><p>This is a laptop, and indeed a whole platform, designed around the emergent field of the locally-run AI agent. Nvidia thinks it’s going to change the way we interact with our PCs, and for some it will be important to be in on this from the start. For anyone looking for something to edit video on, then while this is a fine laptop, it’s too new and expensive for many creative uses that don’t involve AI.</p><div ><table><caption>ASUS ProArt P14 score card</caption><thead><tr><th class="firstcol " ><p>Attributes</p></th><th  ><p>Notes</p></th><th  ><p>Rating</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Design:</p></td><td  ><p>Excellent thin and light metal chassis.</p></td><td  ><p>4/5</p></td></tr><tr><td class="firstcol " ><p>Features:</p></td><td  ><p>Gorgeous OLED screen, lots of ports too.</p></td><td  ><p>3/5</p></td></tr><tr><td class="firstcol " ><p>Performance:</p></td><td  ><p>Good for AI, but you can get more creative punch for less.</p></td><td  ><p>3/5</p></td></tr><tr><td class="firstcol " ><p>Value:</p></td><td  ><p>Terribly expensive, especially if you add more RAM.</p></td><td  ><p>2/5</p></td></tr></tbody></table></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RR83Fk8JYCJKF4v8vUYfrf" name="DSC01799" alt="ASUS ProArt P14 (2026, RTX Spark)" src="https://cdn.mos.cms.futurecdn.net/RR83Fk8JYCJKF4v8vUYfrf-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Ian Evenden)</span></figcaption></figure><h3 class="article-body__section" id="section-buy-it-if"><span>Buy it if...</span></h3><ul><li>You’re running a team of AI agents</li><li>You like to have the newest thing</li><li>You’re in the market for a slim and light laptop</li></ul><h3 class="article-body__section" id="section-don-t-buy-it-if"><span>Don't buy it if...</span></h3><ul><li>You can’t stretch to the cost</li><li>You need even more CPU or GPU grunt</li><li>AI doesn’t matter to you</li></ul><h3 class="article-body__section" id="section-also-consider"><span>Also consider</span></h3>        <div class="featured_product_block featured_block_hero" data-id="dc795b32-c95f-11f1-90d4-8f303ec18bec">            <a href="https://www.creativebloq.com/tech/laptops/apples-latest-macbook-pro-max-is-ridiculously-powerful-and-ridiculously-expensive" data-model-name="MacBook Pro M5 Max" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/wxi6avQeENfxhEFWtzB43J.jpg" alt="MacBook Pro (M5 Max)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Apple</div>                                        <div class="featured__title">MacBook Pro M5 Max</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>With this MacBook Pro, Apple has squeezed the kind of power you’d expect from a desktop Mac Pro in a tower case into a 14-inch laptop, and backed it up with plenty of RAM. It’s extremely expensive, but is probably the best professional laptop you can get right now.</p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="dc795baa-c95f-11f1-b3b1-a1f79df0da66">            <a href="https://www.creativebloq.com/tech/laptops/oh-boy-the-razer-blade-18-is-the-biggest-and-baddest-of-them-all" data-model-name="Blade 18" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:56.25%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/yBXHBKvRrQGx92WJaVTGdm.jpg" alt="Razer Blade 18 (2026)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Blade 18</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>While it may be a gaming laptop, there's no denying that the 2026 Razer Blade 18 is one of the most powerful portable machines you can buy, and that means it can blitz through creative work as easily as it can render spaceships. The price is high, but the speed is higher.</p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="dc795c18-c95f-11f1-ae2c-9b9afa83c008">            <a href="https://www.creativebloq.com/tech/laptops/tested-is-the-asus-rog-zephyrus-duo-the-years-most-expensive-laptop" data-model-name="ROG Zephyrus Duo 16" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:56.25%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/B8yovY443rAEoo4ycRHzqf.jpg" alt="Asus ROG Zephyrus Duo 16"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>ASUS</div>                                        <div class="featured__title">ROG Zephyrus Duo 16</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>A phenomenal laptop that makes more sense for productivity and creative apps than it does for the gamers it’s ostensibly aimed at. However, it does this at an enormous price.</p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/reviews/i-pushed-nvidias-rtx-spark-to-its-limits-in-our-favourite-creative-laptop</link>
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                            <![CDATA[ Will this spark something? ]]>
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                                                                        <pubDate>Sun, 18 Oct 2026 20:32:32 +0000</pubDate>                                                                                                                                <updated>Mon, 19 Oct 2026 01:48:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Computers]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Evenden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/oY3yXLutUJaYFSNepafDZa-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / Ian Evenden]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[ASUS ProArt P14 (2026, RTX Spark)]]></media:description>                                                            <media:text><![CDATA[ASUS ProArt P14 (2026, RTX Spark)]]></media:text>
                                <media:title type="plain"><![CDATA[ASUS ProArt P14 (2026, RTX Spark)]]></media:title>
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                                                            <title><![CDATA[ Lily Allen’s provocative poster is a massive middle finger to the Grammys ]]></title>
                                                                                                <dc:content><![CDATA[ <p>British singer Lily Allen is gunning for a Grammy, and her For Your Consideration (FYC) ad is perhaps the most nonchalant pledge ever. Creating a disarmingly raunchy (yet surprisingly classy) <a href="https://www.creativebloq.com/posters/poster-designs-121518466">poster design</a>, the artist once again proves the power of her offbeat branding for the West End Girl album.</p><p>Praised for her candid lyrics and immersive tour performances, Lily's West End Girl era has embraced chaos and the clumsiness of love and sex. Her strikingly lewd poster is yet another example of why the album's raw approach to music has earned her a shot at this year's Grammys.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:968px;"><p class="vanilla-image-block" style="padding-top:123.97%;"><img id="YHE2pMukRdPhFxa4djvJhH" name="HUNBYrKXkAAm3JP" alt="Lily Allen Grammys FYC poster" src="https://cdn.mos.cms.futurecdn.net/YHE2pMukRdPhFxa4djvJhH-1920-80.jpg" mos="" align="middle" fullscreen="" width="968" height="1200" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Lily Allen)</span></figcaption></figure><p>The design features the polka-dot-patterned novelty USB flash drive butt plug that became the unexpected star of the singer's cheeky album campaign. Immediately contrasting the domestic connotation of polka dots with the sexualised object, the poster embodies the themes of the album with a wonderfully unserious playfulness. </p><p>The FYC phase of the Grammys is a chance for artists to promote their work in hopes that voting members will cast ballots in their favour. Lily's casual and provocative approach to this historically professional artist pitch is a wonderfully refreshing subversion of the rules, once again proving the artist isn't afraid to challenge convention and taboo. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1661px;"><p class="vanilla-image-block" style="padding-top:65.02%;"><img id="5GuPqqkWSH9pqiYFjFPSUa" name="fyc" alt="Examples of other artist's FYCs from Taylor Swift and Harry Styles" src="https://cdn.mos.cms.futurecdn.net/5GuPqqkWSH9pqiYFjFPSUa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1661" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Harry Styles/Taylor Swift)</span></figcaption></figure><p>For more design inspiration, take a look at <a href="https://www.creativebloq.com/design/product-design/why-are-gen-alpha-spending-usd30-on-records-they-could-stream-for-free">why Gen Alpha are spending $30+ on records over streaming services</a>, or check out <a href="https://www.creativebloq.com/features/the-20-best-album-covers-of-all-time">the best album covers of all time.</a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/lily-allens-provocative-poster-is-a-massive-middle-finger-to-the-grammys</link>
                                                                            <description>
                            <![CDATA[ It’s wonderfully unserious. ]]>
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                                                                        <pubDate>Sun, 18 Oct 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Poster Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Lily Allen]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lily Allen Grammys FYC]]></media:description>                                                            <media:text><![CDATA[Lily Allen Grammys FYC]]></media:text>
                                <media:title type="plain"><![CDATA[Lily Allen Grammys FYC]]></media:title>
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                                                            <title><![CDATA[ This weird legal case could change how we think of copyright forever ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you’ve got kids under 12, you’ve probably heard them chanting “Tung tung tung sahur” around the house recently, asked what it means, and tumbled into an internet rabbit hole. If not, let me explain. </p><p>Tung tung tung sahur is one of many characters who've emerged from an internet culture called Italian brain rot, which emerged in early 2025 and has since taken over online spaces and physical playgrounds across the world.</p><p>These absurd, AI-generated creatures are have Italian-sounding names and are typically a mashup of two things that would never normally go together. </p><p>For instance, Ballerina Cappuccina is a dancer with a coffee cup for a head. Tralalero Tralala is a three-legged shark who wears Nikes on his, er, feet. Bombardiro Crocodilo is a crocodile crossed with a wartime bomber plane. You get the picture.</p><p>It's utter nonsense, but like a lot of utter nonsense, it's become big business. There are trading cards, a Panini sticker album, toys, Fortnite skins and a Roblox game called Steal a Brainrot. </p><p>And here's where things get relevant for anyone who's passed puberty. The latter has sparked a court case that could change what copyright means for anyone who uses generative AI in their work.</p><p>The subject of the case is Tung Tung Tung Sahur: a grinning wooden figure carrying a bat. It’s essentially an anthropomorphic rendering of the kentongan, a wooden drum beaten to wake Muslims for their pre-dawn meal, or sahur, during Ramadan in south-east Asia. </p><p>The character was created by an Indonesian teenager, known as Noxa, using OpenAI's image generator. It became a global sensation, and now Noxa is  represented by a French agency that specialises in this kind of thing, called Mementum (see what they did there?). </p><p>In September 2025, Mementum sent a cease and desist letter to the owners of Do Big Studios, the company behind Steal a Brainrot, over its use of the character. Do Big initially pulled the character, tried to negotiate a settlement, but when that failed they sued Mementum in a California federal court.</p><p>Do Big Studios' position seems watertight. In the US, copyright only protects work made by humans. A 2025 report by the US Copyright Office stated that you cannot copyright purely AI-generated material. There's some grey area, though: the same report said that work with sufficient human creative input might be protected, but would have to be considered on a case by case basis.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:50.00%;"><img id="3umKsdY9DPVd35zuTXbbVE" name="brainrot-2" alt="Brr Brr Patapim, an AI-generated long-nosed monkey face on a moss-covered tree body with giant human feet in a forest, and Bombardiro Crocodilo, a crocodile-headed wartime bomber plane" src="https://cdn.mos.cms.futurecdn.net/3umKsdY9DPVd35zuTXbbVE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="500" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Brr Brr Patapim and Bombardiro Crocodilo </span><span class="credit" itemprop="copyrightHolder">(Image credit: @ofuscabreno / @eZburger401)</span></figcaption></figure><p>So how much human input went into Tung Tung Tung Sahur? Well, the character was literally generated about 15 minutes using seven prompts, starting with “draw a pentungan sahur with a face and legs”. Can me an old fuddy-duddy, but that doesn't sound like a lot of human input to me. But I'm not a legal expert, so we'll just have to see what the legal experts make of it.</p><h2 id="why-it-matters">Why it matters</h2><p>And let me clear: the stakes are serious. If the court decides that a handful of prompts isn’t enough "human input" to protect creative work, that has big implications for how you make things for clients. </p><p>For example, if you create a logo, character or illustration for them partly or wholly using AI, that work might be unprotected. Which means, at the extreme, that the clients' rivals could copy it freely without any comeback. Which would beg the question what exactly the client is paying you for.</p><p>On the other hand, if the court finds that Tung Tung Tung Sahur is copyright-protected, that poses a lot of questions for clients employing freelancers and agencies who spend a lot of time painstakingly creating everything by hand. The idea that the client could make similar work themselves, just by a typing a few prompts, and still have it protected in law would make that option seem much more tempting. </p><p>Whatever the court decides, then, an entire profession of adults is about to be profoundly affected. Not bad for a teenager typing a few prompts into an AI bot. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/this-weird-legal-case-could-change-how-we-think-of-copyright-forever</link>
                                                                            <description>
                            <![CDATA[ It could have profound effects on our creative work ]]>
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                                                                        <pubDate>Sun, 18 Oct 2026 10:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[AI Art]]></category>
                                                    <category><![CDATA[AI]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[@eZburger401/Noxa]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Tralalero Tralala (left) and Tung Tung Tung Sahur]]></media:description>                                                            <media:text><![CDATA[Tralalero Tralala, an AI-generated shark standing on three legs in blue Nike trainers on a beach, and Tung Tung Tung Sahur, a wooden figure with human legs holding a bat ]]></media:text>
                                <media:title type="plain"><![CDATA[Tralalero Tralala, an AI-generated shark standing on three legs in blue Nike trainers on a beach, and Tung Tung Tung Sahur, a wooden figure with human legs holding a bat ]]></media:title>
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                                                            <title><![CDATA[ "I think of brushstrokes as having a rhythm" – Isabella Nalin Fais on her career in concept art ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Isabella Nalin Fais is a vis dev and concept artist currently living in Paris. Growing up in Brazil has influenced her art to be colourful and expressive. She always tries to include storytelling in pieces to create a connection, sometimes mixing 3D with 2D techniques. </p><p>We caught up with her to learn more about her career and cartoon characters. If you need to upgrade your own setup for digital art, see our guides to the <a href="https://www.creativebloq.com/features/best-drawing-tablet">best drawing tablets</a> and the <a href="https://www.creativebloq.com/buying-guides/best-laptop-for-drawing">best laptops for drawing</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1250px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="GKvgF5Z6JVuiYJcRnfWNKW" name="UNI270.digi_first.art1" alt="Digital art by Isabella Nalin Fais" src="https://cdn.mos.cms.futurecdn.net/GKvgF5Z6JVuiYJcRnfWNKW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1250" height="703" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Keyframe of an intimate moment for Pepo, the peppy duck, as he embarks on a new journey. Fully painted in Photoshop </span><span class="credit" itemprop="copyrightHolder">(Image credit: Isabella Nalin Fais )</span></figcaption></figure><section class="article__schema-question"><h3>Where did you grow up and how did it influence your art?</h3><article class="article__schema-answer"><p>I grew up in the south of Brazil, where the weather is pretty hot. I remember being surrounded by nature and vibrant colours, and that translated to the way I pick colours when I paint.</p></article></section><section class="article__schema-question"><h3>What else has most influenced your artwork?</h3><article class="article__schema-answer"><p>Animated films and cartoons always had a major influence in my art. Especially the old ones, like Winnie the Pooh, and stop-motion movies like Coraline. I always try to paint in a way that you could relate to the character as if you’re watching a movie. </p><p>Besides that, having an interest in musical instruments influences me to think of brushstrokes as if they have a rhythm so the read of a piece feels like a flow. </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1018px;"><p class="vanilla-image-block" style="padding-top:56.19%;"><img id="L2ZXZRKLZLT6pThujRc8GW" name="UNI270.digi_first.art9" alt="Digital art by Isabella Nalin Fais" src="https://cdn.mos.cms.futurecdn.net/L2ZXZRKLZLT6pThujRc8GW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1018" height="572" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A poker match between a mafia chief and a disguised bounty hunter. The 3D base was done in Blender </span><span class="credit" itemprop="copyrightHolder">(Image credit: Isabella Nalin Fais )</span></figcaption></figure><section class="article__schema-question"><h3>What was your first paid commission?</h3><article class="article__schema-answer"><p>My first paid commission was an illustration for a stream pack, for Twitch. It was a lo-fi bedroom at night, pretty cosy. It was not the most technically impressive work, but people liked it because of the purple mood and colours I used. It was years ago, so today the quality would hopefully be better, but everything has its own time. </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1248px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="khvdyFRk8JJuE6PqUszkQW" name="UNI270.digi_first.art7" alt="Digital art by Isabella Nalin Fais" src="https://cdn.mos.cms.futurecdn.net/khvdyFRk8JJuE6PqUszkQW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1248" height="702" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A character design project called Yona, where humans are transformed into birds in a mysterious cult </span><span class="credit" itemprop="copyrightHolder">(Image credit: Isabella Nalin Fais )</span></figcaption></figure><section class="article__schema-question"><h3>What advice would you give to your younger self? </h3><article class="article__schema-answer"><p>If I could talk to my younger self, I would advise her to be confident while making mistakes. When you’re starting, sometimes it’s easy to be frustrated with results, but it’s the failure that makes you a better artist. Enjoying the process and then moving on to the next piece is the best thing to do to improve. </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1300px;"><p class="vanilla-image-block" style="padding-top:53.38%;"><img id="B6fcisBSKx2Cnw8cL9GMdW" name="UNI270.digi_first.art4" alt="Digital art by Isabella Nalin Fais" src="https://cdn.mos.cms.futurecdn.net/B6fcisBSKx2Cnw8cL9GMdW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1300" height="694" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Colour key of Pepo and his friends as they discover exciting new places. Created using a textured brush with colour jitter </span><span class="credit" itemprop="copyrightHolder">(Image credit: Isabella Nalin Fais )</span></figcaption></figure><section class="article__schema-question"><h3>What work do you most identify with?</h3><article class="article__schema-answer"><p>I really identify with my latest project, Pepo. It’s a world-building project about a little duck who leaves home to seek his dreams. It reminds me of the innocence of being young and ambitious without knowing where it will lead you, even when you’re scared. I left home at a young age to study animation and it feels somewhat similar to that. </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2304px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6zGnwqoxKwHhxTfi4SG7bX" name="UNI270.digi_first.art5" alt="Digital art by Isabella Nalin Fais" src="https://cdn.mos.cms.futurecdn.net/6zGnwqoxKwHhxTfi4SG7bX-1920-80.jpg" mos="" align="middle" fullscreen="" width="2304" height="1296" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Illustration for Project Sabotage, where the main character is sneaking to escape the regime </span><span class="credit" itemprop="copyrightHolder">(Image credit: Isabella Nalin Fais )</span></figcaption></figure><section class="article__schema-question"><h3>What's your next step? </h3><article class="article__schema-answer"><p>My next step is to keep growing and improving, especially making more room for plain air painting. I want to work on the readability and simplification of my pieces as well as keep working to make my moods and storytelling sharper than ever. </p><p>The goal is to be able to communicate feelings through my art, hopefully to a point I can help animated movies or game productions to bond with the audience with meaningful stories. </p></article></section><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1728px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tBHJdCYKPwkk94D8KsRLXW" name="UNI270.digi_first.art11" alt="Digital art by Isabella Nalin Fais" src="https://cdn.mos.cms.futurecdn.net/tBHJdCYKPwkk94D8KsRLXW-1920-80.jpg" mos="" align="middle" fullscreen="" width="1728" height="972" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Waiting on a bridge for a ride… will it ever come? Fully painted in 2D </span><span class="credit" itemprop="copyrightHolder">(Image credit: Isabella Nalin Fais )</span></figcaption></figure><p>You can see more of Isabella’s work on her <a href="https://www.artstation.com/redtreacle" target="_blank"><u>ArtStation profile</u></a>. .</p><div data-widget-type="multimodelreview" data-model-name="Wacom Intuos Pro (Medium),Wacom Intuos Pro (2025),Wacom Intuos Pro (2025 Medium),Wacom Cintiq Pro 27,Wacom Cintiq Pro 17,Wacom Cintiq Pro 22,Wacom Cintiq 22,Wacom Movink 13,Wacom MovinkPad 11,Wacom MovinkPad Pro 14" data-widget-title="Today's Wacom deals"></div><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml" target="_blank"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong></a><strong></strong><br><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/features/i-think-of-brushstrokes-as-having-a-rhythm-isabella-nalin-fais-on-her-career-in-concept-art</link>
                                                                            <description>
                            <![CDATA[ The Brazilian-born artist talks about her work and influences. ]]>
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                                                                        <pubDate>Sun, 18 Oct 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Illustration]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                <author><![CDATA[ mail@imaginefx.com (ImagineFX staff) ]]></author>                    <dc:creator><![CDATA[ ImagineFX staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xzY8dedQ6ma3k8nGszgV2m-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Isabella Nalin Fais ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Keyframe of passing by the factory village in a caravan. A 3D base with colours added in 2D]]></media:description>                                                            <media:text><![CDATA[Keyframe of passing by the factory village in a caravan. A 3D base with colours added in 2D]]></media:text>
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                                                            <title><![CDATA[ With over $400 off, there's finally a decent deal on the 2026 M5 Pro MacBook Pro ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's been a bad year for anyone needing to upgrade their laptop with the kind of specs suitable for video editing or 3D art and design. The leap in the cost of memory caused by AI development has led manufacturers to hike prices significantly, including Apple, which gave higher-end MacBook Pros a hefty $300 price bump in June</p><p>The good news is that there's finally a deal that reverses that hike – and then some. Right now Amazon has this year's <a href="https://www.amazon.com/Apple-MacBook-Laptop-15-core-16-core/dp/B0GR1JK9W3" target="_blank">MacBook Pro 14in reduced from $2,499 to $2,049</a>. That's a saving of $430 on a M5 Pro, 24GB memory, 1TB SSD configuration.</p><h2 id="today-39-s-best-macbook-deals">Today's best MacBook deals</h2><ul><li><a href="https://www.amazon.com/s?k=macbook" target="_blank"><strong>Browse MacBook deals at Amazon</strong></a></li></ul><div class="product"><a data-dimension112="f7fe227a-ca18-11f1-950b-eb4bba27e7e6" data-action="https://www.creativebloq.com/Deal%20Block" data-label="MacBook Pro 14in (M5 Pro, 2026, 24GB)" data-dimension48="MacBook Pro 14in (M5 Pro, 2026, 24GB)" data-dimension25="$2069" href="https://www.amazon.com/Apple-MacBook-Laptop-15-core-16-core/dp/B0GR1JK9W3" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="wxi6avQeENfxhEFWtzB43J" name="MacBook Pro (M5 Max)" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/wxi6avQeENfxhEFWtzB43J-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Apple-MacBook-Laptop-15-core-16-core/dp/B0GR1JK9W3" target="_blank" rel="nofollow" data-dimension112="f7fe227a-ca18-11f1-950b-eb4bba27e7e6" data-action="https://www.creativebloq.com/Deal%20Block" data-label="MacBook Pro 14in (M5 Pro, 2026, 24GB)" data-dimension48="MacBook Pro 14in (M5 Pro, 2026, 24GB)" data-dimension25="$2069">MacBook Pro 14in (M5 Pro, 2026, 24GB): was $2499 now $2069</a></strong><br>For graphically demanding creative work like pro video editing in Premiere or DaVinci or 3D modelling, a M5 Pro-chipped MacBook Pro with 24GB RAM should have most people covered.</p><p>This laptop was released in March, and this is just shy of the record-low price of $2,059 that we saw in April, way before the big price hike in June. With memory prices showing no signs of coming down any time soon, that makes this a great deal for late 2026.<a class="view-deal button" href="https://www.amazon.com/Apple-MacBook-Laptop-15-core-16-core/dp/B0GR1JK9W3" target="_blank" rel="nofollow" data-dimension112="f7fe227a-ca18-11f1-950b-eb4bba27e7e6" data-action="https://www.creativebloq.com/Deal%20Block" data-label="MacBook Pro 14in (M5 Pro, 2026, 24GB)" data-dimension48="MacBook Pro 14in (M5 Pro, 2026, 24GB)" data-dimension25="$2069">View Deal</a></p></div><div class="product"><a data-dimension112="f7fe22e8-ca18-11f1-9a39-c74bcf764409" data-action="https://www.creativebloq.com/Deal%20Block" data-label="MacBook Air 13in (M5, 2026, 24GB)" data-dimension48="MacBook Air 13in (M5, 2026, 24GB)" data-dimension25="$1599" href="https://www.amazon.com/dp/B0GR11MSHY" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:400px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Bvv7Bhf5S5EZSubtZ8Zio3" name="macbook-air" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Bvv7Bhf5S5EZSubtZ8Zio3-1920-80.jpg" mos="" align="middle" fullscreen="" width="400" height="400" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/dp/B0GR11MSHY" target="_blank" rel="nofollow" data-dimension112="f7fe22e8-ca18-11f1-9a39-c74bcf764409" data-action="https://www.creativebloq.com/Deal%20Block" data-label="MacBook Air 13in (M5, 2026, 24GB)" data-dimension48="MacBook Air 13in (M5, 2026, 24GB)" data-dimension25="$1599">MacBook Air 13in (M5, 2026, 24GB): was $1799 now $1599</a></strong><br>If you're looking for a lighter and more compact laptop for working on the go, I'd consider this deal on the M5 MacBook Air 13in. The M5 chip doesn't have the power of the M5 Pro for sustained studio workloads, but it has you covered for photo editing or content creation, and the 13-inch laptop weighs just 1.2kg.</p><p>See our <a href="https://www.creativebloq.com/tech/laptops/apple-macbook-air-m5-13-inch-review-more-mac-than-you-might-expect">MacBook Air M5 review</a> for our take on the laptop.<a class="view-deal button" href="https://www.amazon.com/dp/B0GR11MSHY" target="_blank" rel="nofollow" data-dimension112="f7fe22e8-ca18-11f1-9a39-c74bcf764409" data-action="https://www.creativebloq.com/Deal%20Block" data-label="MacBook Air 13in (M5, 2026, 24GB)" data-dimension48="MacBook Air 13in (M5, 2026, 24GB)" data-dimension25="$1599">View Deal</a></p></div><p>Not in the US? You can find more MacBook deals in your region below.</p><div data-widget-type="multimodelreview" data-model-name="Apple Macbook Air 15-inch M3 (2024),Apple MacBook Pro 14-inch M5 (2025),Apple MacBook Neo,Apple 13" MacBook Air M4 (2025),Apple 15" MacBook Air M4 (2025),Apple MacBook Pro (M4 Pro 2024),Apple MacBook Pro 16-inch M4 (2024),Apple MacBook Pro 14-inch M4 (2024),Apple Mac Mini (M6 2026)" data-widget-title="More Mac deals"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/deals/with-over-usd400-off-theres-finally-a-decent-deal-on-the-2026-m5-pro-macbook-pro</link>
                                                                            <description>
                            <![CDATA[ Beat the RAM crunch with the best MacBook Pro deal in months. ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 17 Oct 2026 22:50:09 +0000</updated>
                                                                                                                                            <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Computers]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[MacBook Pro M5 Max]]></media:description>                                                            <media:text><![CDATA[MacBook Pro M5 Max]]></media:text>
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                                                            <title><![CDATA[ This mechanical keyboard is astonishingly thin, and you can reserve one for $1 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you don't get on with a standard keyboard, the <a href="https://www.creativebloq.com/tech/laptops/designers-these-are-the-best-selling-keyboards-for-creatives">best mechanical keyboards</a> can be a true game changer. But sometimes the keyboards that are most ergonomic look the most off-putting: glossy, noisy, lit up like a fairground. </p><p>London startup Electronic Materials Office (EMO) has set out to change that with <a href="https://electronicmaterialsoffice.com/" target="_blank">Altar II</a>, a fully mechanical keyboard that’s just 4.75mm thick. Think about it: that's less than half a centimetre. Super-thin or what?</p><p>Machined from a single block of aluminium, the Altar II packs in haptic feedback, a built-in speaker, red backlighting, up to 30 days of battery life and a magnetically detachable dial for volume and media. It’s designed first and foremost for Mac users, though it works with Windows and Linux too.</p><p>Altar II launches on Kickstarter on 10 November, and will retail at $349. But if you reserve one on EMO’s website now for a refundable $1, you can buy it for $249. Delivery is expected in early summer 2027. I asked founder Andrew Emerson how it all came together.</p><h2 id="how-did-it-all-start">How did it all start?</h2><p>Mechanical keyboards were a lockdown hobby for me. We all had our weird things to keep us busy I suppose. Most people baked sourdough but I became fixated on mechanical keyboards. I was obsessed with how they felt, and how far people would go to get their keyboards just the way they liked. A keyboard is also something you use every day, so I figured it was a worthwhile investment.</p><p>But after trawling the internet and Reddit, watching all the reviews, and buying a few keyboards, I just couldn’t find anything I liked. They all looked horrendous. Creaky plastic, glossy, gigantic, obnoxiously loud, and RGB (I hate RGB). It was really dreadful. So I decided that I would try and make my own.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KGLVeGfien6u6n6QiaXNPH" name="altar-ii-0" alt="The black Altar II mechanical keyboard seen from a low front angle, with its orange-topped M-Dial standing up in the top-right corner." src="https://cdn.mos.cms.futurecdn.net/KGLVeGfien6u6n6QiaXNPH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Andrew Emerson)</span></figcaption></figure><p>The learning curve was huge. CAD, 3D visualisation, DFM, CNC milling, electrical design, firmware. This was all very much outside my wheelhouse as a software designer at the time. But it was a lot of fun to learn everything and pour myself into the project on nights and weekends. Eventually I came out the other side with a functional prototype of what would ultimately become Altar I.</p><p>I stood up a small website for Altar I with an email sign-up field, posted it online and... crickets. Annoyed, I went for a quick lunchtime run. When I came back the website had blown up on Hacker News (a popular tech forum), had hundreds of comments, and by the end of the week there were 10,000 people on the waitlist. That month I told my boss I was quitting to make keyboards full time.</p><h2 id="why-did-you-make-the-keyboard-so-thin">Why did you make the keyboard so thin? </h2><p>Firstly I will say I am absolutely not chasing the title of “thinnest keyboard ever”. The slim design of Altar II is the result of a few things.</p><p>Typically, keyboards come in two flavours. The first is thin keyboards, like the Apple Magic Keyboard, Logitech MX Keys, or the keyboard in your laptop. These keyboards usually look really nice on a desk. The switch mechanism they use is a rubber dome that collapses a membrane, which feels squishy, indistinct, and generally pretty bad. </p><p>The other kind of keyboard is the mechanical keyboard, which is typically tremendously thick because it houses a large mechanical switch. These switches have springs and electrical contacts, and when you press them, they feel really nice and tactile. </p><p>Altar II takes the best aspects of both these worlds and puts them together: an amazing-feeling mechanical switch, housed in a very slim chassis. That is the true innovation of Altar II. You can have your cake and eat it too. It also helps that a thin keyboard is more ergonomic and easier to transport.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ddcv8NtHXbR5GdmmT99mJH" name="altar-ii-5" alt="The black Altar II mechanical keyboard seen from a low front angle, with its orange-topped M-Dial standing up in the top-right corner." src="https://cdn.mos.cms.futurecdn.net/ddcv8NtHXbR5GdmmT99mJH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Andrew Emerson)</span></figcaption></figure><p>There is a philosophical aspect to making Altar II as slim as possible too. I believe that technological advancement comes in two modes: miniaturisation and higher performance. I think we tapped out on increasing performance on computer keyboards in the mid 1980s, which leaves us with miniaturisation. </p><p>Making a very thin mechanical keyboard wasn't enough of a challenge though, I also wanted to pack in as much technology as possible: wireless Bluetooth, haptic feedback, a speaker, a magnetic dial. To me that really represented a technological leap and a challenge.</p><h2 id="are-you-still-doing-all-this-by-yourself">Are you still doing all this by yourself?</h2><p>Altar I was very much a one-person passion project, with a little help from a few people along the way. But with Altar II the ambitions have been raised significantly. The device is an order of magnitude more complex and it really swings for the fences. To do this the team has expanded from one person to a small team of very talented people.</p><p>I look after the industrial design, graphic design, the website, conceptualising, marketing, and day to day running of the company. Steven and Jessica Nersesian, of Metric Designworks, are the people who make the designs reality, looking after CAD, DFM, mechanical engineering, and being the link between us and our manufacturers. </p><p>They have worked on products like the Playdate and various Teenage Engineering products. Kurtis Lew is our embedded engineer and is responsible for firmware, and Moritz Plattner is our electrical engineer and looks after things like our circuit board design. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YGoDHiAVFAkz8TDtpV6AXH" name="altar-ii-2" alt="The underside of the Altar II keyboard, with a dotted texture, the Electronic Materials Office logo and the product’s regulatory details." src="https://cdn.mos.cms.futurecdn.net/YGoDHiAVFAkz8TDtpV6AXH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Andrew Emerson)</span></figcaption></figure><p>Where exactly one person’s role ends and another’s begins is not clear in reality. Everyone has opinions and thoughts on everyone else’s domain. Altar II is a single product, and all these domains live within it. People using Altar II don't care whose idea a detail was, they just care that it feels right.</p><p>As for my background, before EMO I spent about ten years as a software designer across automotive, music, healthcare, and fashion. I’m also a traditionally trained graphic designer. At design school I focused on editorial design and typography. I think you can see some of that in EMO’s products.</p><p>Overall, Altar II is a much more professionalised operation than Altar I. Rather than being a pure passion project, we are now building Electronic Materials Office to be a long-term sustainable business.</p><h2 id="the-m-dial-is-genius-how-did-you-come-up-with-it">The M-dial is genius: how did you come up with it?</h2><p>M-Dial is a magnetically detachable, swappable, clickable dial for Altar II. It sticks on to the keyboard in a very satisfying way. There are two M-Dials included in the Altar II box: a standard issue size and a low-profile variant for travel. We’ll also be releasing the specs for M-Dial publicly, so you’ll be able to 3D print your own in whatever shape and size you like. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="o5QddMSsKYCd5w9jhjoaaH" name="altar-ii-6" alt="A close-up of the Altar II’s top-right corner, showing the M-Dial’s orange stripe beside a dotted speaker grille marked “caps”." src="https://cdn.mos.cms.futurecdn.net/o5QddMSsKYCd5w9jhjoaaH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Andrew Emerson)</span></figcaption></figure><p>Why a dial at all? When you use a dial to change the volume on your computer, it just makes sense. It’s so much more intuitive than using buttons. There are a few extra niceties built into M-Dial too: you can click the dial once to play or pause media, double click to skip, triple click for previous, and long press to invoke Siri on macOS. These are all customisable in our companion app as well.</p><p>When we launched Altar I we got some feedback that although the overall shape of the device was easy to transport, the dial would sometimes get caught on things like people’s bags. So now it’s detachable. It also lets us slim down the Altar II packaging to make it more efficient, which is better for the environment. </p><h2 id="what-are-the-main-changes-from-altar-i">What are the main changes from Altar I?</h2><p>There’s a question to answer here first: Why make a successor to Altar I at all? When I sat down at my desk after shipping Altar I, I put it next to my Apple Magic Keyboard, and I thought: 'Hmm, I think I have unfinished business here.' Don’t get me wrong, I adore Altar I, and I’m incredibly proud of it. I thought with all the learnings from Altar I, it'd be possible to go even further and make an even more impressive product that could supplant the likes of the Magic Keyboard. But I would only make a successor product if it could be a true generational leap and an improvement in every way over Altar I.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Hgc2AXrjfnfNtjGMPUUyEH" name="altar-ii-3" alt="A side profile of the Altar II showing how slim it is, with only the orange-topped M-Dial sticking up above the keys." src="https://cdn.mos.cms.futurecdn.net/Hgc2AXrjfnfNtjGMPUUyEH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Andrew Emerson)</span></figcaption></figure><p>And that’s what Altar II is. It really is a generational leap. Almost nothing carries over between the two devices, we’ve taken the opportunity to build everything from the ground up. </p><p>The most noticeable difference is the thickness. Altar II is almost 70% thinner than Altar I. Which is especially impressive when you consider that Altar I is itself a “low-profile” keyboard! </p><p>The other notable differences are that the switch platform is completely different, so the keycaps and stabilisers are totally redesigned. Of course the Altar II dial is magnetically detachable, and Altar II has a backlight, haptic feedback and a built-in speaker. We really threw everything we had at Altar II, and took so many lessons from Altar I as well.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/this-mechanical-keyboard-is-astonishingly-thin-and-you-can-reserve-one-for-usd1</link>
                                                                            <description>
                            <![CDATA[ How Andrew Emerson made a keyboard that's just 4.75mm thick ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Keyboards & Mice]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Peripherals]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A top-down view of the black Altar II keyboard, showing its compact layout, outlined number keys and orange-striped M-Dial next to a speaker grille labelled “caps”.]]></media:description>                                                            <media:text><![CDATA[A top-down view of the black Altar II keyboard, showing its compact layout, outlined number keys and orange-striped M-Dial next to a speaker grille labelled “caps”.]]></media:text>
                                <media:title type="plain"><![CDATA[A top-down view of the black Altar II keyboard, showing its compact layout, outlined number keys and orange-striped M-Dial next to a speaker grille labelled “caps”.]]></media:title>
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                                                            <title><![CDATA[ I think we’re getting a touchscreen Mac, and here’s why that excites me ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's almost 11 years ago that I first went freelance. I needed a computer fast, but I was also watching my money carefully. I'd heard so many horror stories of late-paying clients, I figured it was better to have money in the bank than waste it on the absolute <a href="https://www.creativebloq.com/features/best-laptops-for-graphic-design">best laptop</a> available. So I bought a touchscreen Chromebook. </p><p>I was going to be mainly writing and editing, rather than designing or making videos. So although it was basic, it did everything I need. A stopgap, I told myself, until I could afford something “proper”.</p><p>I said all this to myself, I have to add, through gritted teeth. This machine was a <em>huge</em> step-down, power-wise, from the top-of-the-range desktop Mac I'd been able to access as associate editor of Creative Bloq. So what happened next was a total shock. My little Chromebook turned out to be the most enjoyable computer I’ve ever owned. </p><p>Why? Partly because it was so simple. Pretty much all there was on my screen was a browser, and it turned out, that was pretty much all I needed. But also, because it had a touchscreen. And oh my gosh, did I love using that.  </p><p>Suddenly, scrolling through a feature, tapping a link or nudging an image into place felt natural in a way a trackpad never had. It felt like walking on air. I was getting more done, more quickly, but it all seemed so effortless. </p><h2 id="goodbye-to-my-chromebook">Goodbye to my Chromebook</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wdFES7VcvjkH8wCNqJpasY" name="Apple-MacBook-Air-M2-availability-July-2022-macOS-Monterey_big.jpg.slideshow-xlarge_2x.jpg" alt="Woman using Apple MacBook Air in library" src="https://cdn.mos.cms.futurecdn.net/wdFES7VcvjkH8wCNqJpasY-1920-80.jpg" mos="" align="middle" fullscreen="" width="3920" height="2205" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">In my experience, touchscreens make using a laptop easier and boost my productivity </span><span class="credit" itemprop="copyrightHolder">(Image credit: Apple)</span></figcaption></figure><p>It didn’t last, though. As time went on, I started to do different types of work, some of which needed software that wouldn't run in the browser. So over time, I moved to Windows and eventually back to a Mac. </p><p>Today, macOS is the best home for the creative tools I rely on. But because there are no MacBook touchscreens, I’ve never experienced that sense of flow I had on that little Chromebook. Which means I'm super-excited that Apple is about to make my dreams come true.</p><p>Bloomberg’s Mark Gurman, who's rarely wrong about these things, has said that <a href="https://x.com/markgurman/status/2110584725983396061" target="_blank">Apple is preparing to unveil OLED touchscreen versions</a> of the MacBook Pro at an event on 28 October. And the actual laptops could theoretically be in shops as soon as 6 November.</p><p>That’s a shock, because suspicions of touchscreens has been in Apple's DNA ever since Steve Jobs called touchscreen laptops ergonomically terrible back in 2010, stating that stating that "touch surfaces want to be horizontal". Similar remarks have been made since, by software chief Craig Federighi in 2018 and John Ternus, now Apple’s CEO, in 2021. </p><h2 id="a-mixed-experience">A mixed experience</h2><p>I get their point, in theory, at least. Holding your arm up to poke a screen all day isn’t ideal, and nobody wants a display covered in fingerprints. But what I think they're missing is that no one uses a touchscreen as the <em>sole</em> input on a laptop. On my old Chromebook, I didn’t abandon the keyboard and trackpad. I just used whichever one was easiest and quickest in the moment.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xq4Lrb4x4yp6gw9qdULiZR" name="IMG_20260918_154326" alt="MacBook Pro" src="https://cdn.mos.cms.futurecdn.net/xq4Lrb4x4yp6gw9qdULiZR-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A MacBook Pro with a touchscreen would feel unstoppable </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Paul Hatton)</span></figcaption></figure><p>And I think for a broad range of creative work, the potential is huge. Think about scrubbing through a timeline in your video editing software, cropping a photo in Photoshop, pinching to zoom on a layout, or flicking through a client’s PDF proof. These are the kind of tasks that a trackpad is just not designed for. And exactly the kind of tasks that a touchscreen is. </p><p>So I'm excited. Although as ever with Apple, I'm not sure I'll be buying one straight away, because the price is likely to be super-high, especially with memory costs soaring right now. I'm also happy for other people to discover the bugs that will inevitably come with a new release, and for Apple to fix those over time at their expense. </p><p>Over time, though, assuming prices come down, I reckon it's going to be a winner. Because in my view, Macbooks can't be beaten in terms of specs. But using a laptop for creative work isn't just about specs, it's about user experience. And if Apple can recapture that sense of joy I had from that first Chromebook, I’ll be a happy man indeed.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/i-think-were-getting-a-touchscreen-mac-and-heres-why-that-excites-me</link>
                                                                            <description>
                            <![CDATA[ As an ex-Chromebook user, I couldn’t be happier. ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Computers]]></category>
                                                                                                <author><![CDATA[ journo.tommay@gmail.com (Tom May) ]]></author>                    <dc:creator><![CDATA[ Tom May ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/dT9Sds28YazWSnthFky3dW-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future / Ian Evenden]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[I love the Macbook Air, but it&amp;#39;d be so much better with a touchscreen]]></media:description>                                                            <media:text><![CDATA[MacBook Pro 14 M5 Max]]></media:text>
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                                                            <title><![CDATA[ A fake Mia Goth selfie fooled the internet, and AI slop is the least of it ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After the announcement of her divorce from Shia LaBeouf, actress Mia Goth was photographed earlier this week wearing a T-shirt reading “MY EX IS MY BIGGEST FAN”. Except she wasn't. It was the work of AI.</p><p>A spokesperson for Goth has called the viral ruse "disconcerting on a fundamental level," pointing the blame at Instagram for allowing the false image to circulate. But could pointing the finger at Meta just be scratching the surface of the issue? </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:495px;"><p class="vanilla-image-block" style="padding-top:125.05%;"><img id="t3c7yvFwLKaFow8xdedSvP" name="HUrf4-eWYAAHlt-" alt="Ai image of Mia Goth wearing a t shirt reading "MY EX IS MY BIGGEST FAN"" src="https://cdn.mos.cms.futurecdn.net/t3c7yvFwLKaFow8xdedSvP-1920-80.jpg" mos="" align="middle" fullscreen="" width="495" height="619" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: @miagoth_ via Instagram)</span></figcaption></figure><p>The AI images of Goth appeared on the verified @miagoth_ Instagram account, which, despite the name, has no affiliation with the actress. Believing the fan account was real, numerous news sources reported on the AI images, further spreading the false information. </p><p>“The fact that this fan account meets Instagram’s criteria to qualify for a ‘blue check’ is disconcerting on a fundamental level,” says Christine Tripicchio, spokesperson for Goth. “Beyond that, it is incomprehensible that Instagram evidently prioritizes the dissemination of forged and manipulated images over the protection and integrity of a public figure’s likeness.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="goqBmrwReCVkjFpg6A6Juk" name="GettyImages-457508936" alt="Mia Goth and ex husband Shia LaBeouf" src="https://cdn.mos.cms.futurecdn.net/goqBmrwReCVkjFpg6A6Juk-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>While Meta certainly has its own issues with AI slop, it's worth bringing into question how audiences and 'news' sources alike are quick to be trusting of AI imagery. AI labelling is simply not keeping up with the quantity of slop content. And when fan accounts can easily charade under the status of a blue checkmark, is it surprising that Goth's AI likeness went viral?</p><p>There's an undeniable level of parasociality between celebs and the public when it comes to social media, making stars appear more accessible and relatable. The internet loves a bit of drama, and the refinement of AI technology only makes it easier to stir the pot; Mia Goth's 'selfie' was too good to resist.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:71.45%;"><img id="dVHvYzSFCewU9sPKPnx7jL" name="GettyImages-2266288748" alt="Mia Goth at the Oscars" src="https://cdn.mos.cms.futurecdn.net/dVHvYzSFCewU9sPKPnx7jL-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1829" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>Whether the AI image of Goth was created as a playful (albeit inappropriate) gesture to her divorce news or with the more malicious intent of creating fake drama, the rise of AI celebrity hoaxes is concerning. With recent deepfake drama like the <a href="https://www.creativebloq.com/ai/new-fake-taylor-swift-tiktok-scam-reveals-scary-reality-of-ai-deepfakes">Taylor Swift TikTok scam</a>, it's unsurprising that stars are increasingly taking a <a href="https://www.creativebloq.com/ai/taylor-swift-takes-a-landmark-stand-against-ai-deepfakes">stand against AI deepfakes</a> by trademarking their voice and likeness.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/a-fake-mia-goth-selfie-fooled-the-internet-and-ai-slop-is-the-least-of-it</link>
                                                                            <description>
                            <![CDATA[ Has social media become a breeding ground for parasocial drama? ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 17 Oct 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[AI]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Mia Goth]]></media:description>                                                            <media:text><![CDATA[Mia Goth]]></media:text>
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                                                            <title><![CDATA[ Ikea throws shade at Tesla with "safe and affordable" flying car ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Tesla proved it still has a knack for spectacular marketing stunts this week, revealing what could be the world's second flying car in a livestreamed event. The <a href="https://www.creativebloq.com/news/teslas-flying-car-is-as-convincing-as-the-cybertruck-being-a-boat">flying Tesla Roadster Rocket Edition</a> – or at least a concept for it – was made to drive up a halfpipe, perform a kickflip and then glide to the ground using SpaceXAI thrusters and compressed air. </p><p>The production car won't arrive until at least 2028, may not be road legal and can be reserved by invite only, reportedly requiring a deposit of $500,000. For anyone not able to part with that amount of money on a reservation agreement that explicitly states that there's no guarantee of delivery, Ikea thinks it has a safer, more affordable option that's available in store today.</p><div class="instagram-embed"><blockquote class="instagram-media"  data-instgrm-version="6" style="width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><p><a href="https://www.instagram.com/p/DejGj2EvzZC/" target="_blank">A post shared by IKEA Taiwan (@ikea_taiwan)</a></p><p>A photo posted by </p></blockquote></div><p>Ikea's marketing departments already have a reputation for ingenious quick thinking. We recently saw it jump on <a href="https://www.creativebloq.com/entertainment/movies-tv-shows/ikea-goes-viral-with-racy-photo-of-a-wicker-bench">2026's Wicker trend</a> faster than you can say "Alexander Skarsgård". But Ikea Taiwan's response to the Tesla Roadster concept's flying abilities is as impressive as the car's own 0.9-second 0-60mph record.</p><p>Its answer for a Tesla Roadster Rocket Edition setup suitable for any home is to combine a 4-piece <a href="https://www.ikea.com/us/en/cat/lillabo-series-11673/" target="_blank">$12.99 Ikea Lillabo toy car set </a>with a <a href="https://www.ikea.com/us/en/p/brokglim-bath-towel-white-10612033/" target="_blank">Brokglim bath towel</a>. "Real life, baby," it says in the Instagram post above, echoing Tesla's caption in its own post below, before adding "Safe, affordable."</p><div class="instagram-embed"><blockquote class="instagram-media"  data-instgrm-version="6" style="width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><p><a href="https://www.instagram.com/p/DeiamCRTJrt/" target="_blank">A post shared by Tesla (@teslamotors)</a></p><p>A photo posted by </p></blockquote></div><p>I'm not sure how you're supposed to fix the towel in the air like that, and I don't think the Lillabo has a fan-based suction system to keep it on the track, but kids have even more imagination than Tesla; I'm sure they can work something out. You could also try a <a href="https://www.amazon.com/Juegos-pista-carreras-coches-regalos/dp/B0FG1ZDB7L" target="_blank">slot car race track.</a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/ikea-throws-shade-at-tesla-with-safe-and-affordable-flying-car</link>
                                                                            <description>
                            <![CDATA[ You just have to use a little imagination. ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 10:23:34 +0000</pubDate>                                                                                                                                <updated>Sat, 17 Oct 2026 10:24:06 +0000</updated>
                                                                                                                                            <category><![CDATA[Product Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Tesla / Ikea]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Tesla flying Roadster and Ikea version]]></media:description>                                                            <media:text><![CDATA[Tesla flying Roadster and Ikea version]]></media:text>
                                <media:title type="plain"><![CDATA[Tesla flying Roadster and Ikea version]]></media:title>
                                                    </media:content>
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                                                            <title><![CDATA[ Wired headphones are suddenly all the rage, and the best we've tested has £40 off ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Wired headphones have seen a resurgence of interest in 2026 as people cotton on to what audiophiles already knew: they usually offer a better listening experience for the money, with superior sound, zero latency and no charging requirements. Wired headphones have taken off so much among the rich and famous, that some have suggested that wires hanging from ears is now a sign of class, despite the fact that you can find professional-quality wired cans for less than the nearest Bluetooth equivalent.</p><p>The good news for non celebs is that the <a href="https://www.wexphotovideo.com/sennheiser-hd-480-pro-professional-headphones-3313335/" target="_blank">Sennheiser 480 Pro is reduced by £40 from £339 to £229 at Wex</a>. We've tested and reviewed dozens of headphones and this is our favourite closed-back option so far, as reviewed in our guide to the <a href="https://www.creativebloq.com/tech/headphones-earbuds/ive-tried-and-tested-100-wired-headphones-and-these-are-the-best-ive-heard">best wired headphones</a>.</p><div class="product"><a data-dimension112="87b0e174-c973-11f1-8596-778943ab25c6" data-action="https://www.creativebloq.com/Deal%20Block" data-label="480 Pro" data-dimension48="480 Pro" data-dimension25="£299" href="https://www.wexphotovideo.com/sennheiser-hd-480-pro-professional-headphones-3313335/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:621px;"><p class="vanilla-image-block" style="padding-top:117.07%;"><img id="BjUe2xPSsMMA4fYcrrU99R" name="Screenshot 2026-10-16 120730" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/BjUe2xPSsMMA4fYcrrU99R-1920-80.png" mos="" align="middle" fullscreen="" width="621" height="727" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.wexphotovideo.com/sennheiser-hd-480-pro-professional-headphones-3313335/" target="_blank" rel="nofollow" data-dimension112="87b0e174-c973-11f1-8596-778943ab25c6" data-action="https://www.creativebloq.com/Deal%20Block" data-label="480 Pro" data-dimension48="480 Pro" data-dimension25="£299">480 Pro: was £339 now £299</a></strong><br>This excellent professional headphone from German audio specialist Sennheiser has an accurate, neutral sound and a design that makes it comfortable to use for hours. </p><p>Anyone coming from mainstream wireless headphones with a traditional 'V-curve' tuning of high bass and treble is likely to be surprised at how much detail these headphones reveal in the mid-range, bringing out sounds and instruments you might not have noticed before. For many people, the discovery is a one-way street.<a class="view-deal button" href="https://www.wexphotovideo.com/sennheiser-hd-480-pro-professional-headphones-3313335/" target="_blank" rel="nofollow" data-dimension112="87b0e174-c973-11f1-8596-778943ab25c6" data-action="https://www.creativebloq.com/Deal%20Block" data-label="480 Pro" data-dimension48="480 Pro" data-dimension25="£299">View Deal</a></p></div><h2 id="why-the-sennheiser-480-pro-are-our-favourite-closed-back-wired-headphones">Why the Sennheiser 480 Pro are our favourite closed-back wired headphones</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/zQAD5iA89d2HYpGoXvYwGa-1920-80.jpg" alt="Photos of the Sennheiser 480 Pro on a light wood table top. " /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/N6JVSWM6KPoHJeciSRA3Ua-1920-80.jpg" alt="Photos of the Sennheiser 480 Pro on a light wood table top. " /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FSedBhvZM2rqL9o4Pm8yba-1920-80.jpg" alt="Photos of the Sennheiser 480 Pro on a light wood table top. " /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/SvaZwK5dYXNk4CwHvBoqZa-1920-80.jpg" alt="Photos of the Sennheiser 480 Pro on a light wood table top. " /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dQzfCcBDnTwk5hWsYBEYYa-1920-80.jpg" alt="Photos of the Sennheiser 480 Pro on a light wood table top. " /><figcaption><small role="credit">Future</small></figcaption></figure></figure><p>The Sennheiser HD480 Pro only came out in the summer of 2026, but they immediately stood out in the world of closed-back wired headphones. They're very well tuned, incredibly comfortable and they look cool too. While designed for professional studio use, they're also a treat for audiophiles or anyone who wants to discover what makes a neutral wired earphone so special.</p><p>The clear, largely uncoloured sound profile evades the issue of overly boomy bass and unrealistic timbre that haunts the closed-back headphone space. Passive noise isolation is well executed and the mature tuning fits all kinds of music at all volume levels.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/deals/wired-headphones-are-suddenly-all-the-rage-and-the-best-weve-tested-has-gbp40-off</link>
                                                                            <description>
                            <![CDATA[ With their excellent neutral sound profile, the Sennheiser 480 Pro are a one-way street. ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 09:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 17 Oct 2026 22:50:09 +0000</updated>
                                                                                                                                            <category><![CDATA[Headphones & Earbuds]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Photos of the Sennheiser 480 Pro on a light wood table top. ]]></media:description>                                                            <media:text><![CDATA[Photos of the Sennheiser 480 Pro on a light wood table top. ]]></media:text>
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                                                            <title><![CDATA[ Olivia Rodrigo’s expectations music video hit with AI allegations ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Olivia Rodrigo has finally released the music video for her new song Expectations featuring fellow pop princess Chappell Roan. The playful retro game show-inspired video was met with a shower of praise from fans – that was until some eagle-eyed viewers spotted something awry.</p><p>While the music video itself is a masterpiece of storytelling, set and <a href="https://www.creativebloq.com/character-design/tips-5132643">character design</a>, a tiny animated section has been accused of using AI. Having previously denounced the use of AI in her music, the allegations come as a shock for many of Rodrigo's fans.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gsZauX8gwxo" allowfullscreen></iframe></div></div><p>The controversial scene in question features cartoon Rodrigo and Roan flying past on a wheel-of-fortune-inspired spaceship. Observant fans were quick to notice that one shot appears to remove one of Chappell's hands, while Olivia appears to have inherited her missing extremity. </p><p>Is it the work of AI, or simply a bit of good ol' human error? Either way, fans were dissapointed by the blunder. "Not the AI..." one fan wrote, while another added, "No way, and I just liked a tweet cheering her for not using AI." </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2110970305040843102"><p lang="en" dir="ltr">where is chappell’s other arm and why does Olivia have three hands 😭 https://t.co/s9S5JDLdH2<a href="https://twitter.com/cantworkitout/status/2110970305040843102">October 16, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Recently telling <a href="https://www.hollywoodreporter.com/music/music-features/olivia-rodrigo-interview-daisy-chain-festival-album-stardom-1236723322/" target="_blank">The Hollywood Reporter</a>, "I would never use AI in any of my music. Absolutely no,” the AI allegations came as a surprise to many. Some fans came to Olivia's defence, claiming, "This mistake happens in 2d animation all the time," while another wrote, "Honestly, I think the artist might’ve just messed up the colors because honestly it’s the only mistake I saw in those drawings and it’s a minor mistake."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wl8zdW"></div>                            </div>                            <script src="https://kwizly.com/embed/Wl8zdW.js" async></script><p>For more design news, check out why <a href="https://www.creativebloq.com/ai/tyla-hit-with-heated-ai-allegations-over-new-animated-music-video">Tyla was hit with heated AI allegations </a>over her new animated music video or take a look at <a href="https://www.creativebloq.com/news/apple-musics-miserable-new-logo-is-giving-mixed-messages">Apple Music's new logo</a> that's giving major mixed messages.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/olivia-rodrigos-expectations-music-video-hit-with-ai-allegations</link>
                                                                            <description>
                            <![CDATA[ Not to alarm you, but Chappell Roan appears to be missing an arm… ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Entertainment]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Olivia Rodrigo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Olivia Rodrigo and Chappell Roan in the expectations music video]]></media:description>                                                            <media:text><![CDATA[Olivia Rodrigo and Chappell Roan in the expectations music video]]></media:text>
                                <media:title type="plain"><![CDATA[Olivia Rodrigo and Chappell Roan in the expectations music video]]></media:title>
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                                                            <title><![CDATA[ Angry Birds just flapped its way into the Kelly Clarkson feud with a cheeky animated poster design ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The internet has been split this week by the heated feud that erupted between singer Kelly Clarkson and Brooklyn novelty shop Art of Play. It's a been a striking example of how brands could benefit from having a clear strategy for how to react when they inadvertently get caught up in the celebrity news cycle.</p><p>It might seem sensible at this for anyone else to stay out of it and let them sort it out between themselves, but not Angry Birds 3. The upcoming movie has jumped on the controversy to cheekily remind the world that it's due for release at cinemas in a couple of months.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2110872755516346753"><p lang="en" dir="ltr">What Doesn't Kill You Makes You...Angry. The #AngryBirdsMovie3 is only in theatres December 23. https://t.co/QLMjKSNZjj<a href="https://twitter.com/cantworkitout/status/2110872755516346753">October 15, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>If you somehow missed the online scuffle of the week, the controversy is basically a “he said, she said” row over a $15,000 mechanical bird, and whether Kelly Clarkson was or wasn't treated like she couldn't afford it. The singer says that when she asked about the bird at Art of Play, a member of staff offered to find her a cheaper alternative. Writing on X, she compared the experience to a scene from Pretty Woman in a post that's received over 11,000 comments.</p><p>The shop then responded to complain that it was being hounded by Kelly Clarkson fans and claimed that the bird, called Molly, hadn't been for sale in the first place.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2109433351019094451"><p lang="en" dir="ltr">Cool, cool. Sure, it wasn’t for sale. That’s the narrative Art of Play is gonna go with 👍 so the whole conversation we had when I asked you if it was for sale whilst pointing to the price tag hanging on the wall with the title Singing Bird didn’t happen as you elevator eyed me saying in a condescending tone “yes, it’s for sale but it costs 15,000 dollars so if you’d like me to find something comparable for you I can.” That all never happened and now it’s not for sale. Okay, cool. So you’re not only rude, you’re also a liar. Got it ✅ And by the way, I obviously support small businesses because I was literally at a small business trying to purchase things. I love small businesses and know they are important and I always support them, but you don’t get a free pass to treat people less than in your store just because you are a small business. It’s not that hard to be kind. I never blast people but you my friend were an exception. Your store is really cool. Unfortunately, you aren’t.<a href="https://twitter.com/cantworkitout/status/2109433351019094451">October 11, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>It's not an obvious branding opportunity, but Angry Birds 3 quickly saw the potential. In the animation above posted on the same platform, Chuck, AKA Yellow Bird, is cast in the role of Molly. He doesn't take sides, instead sitting back to watch others being angry for a change, but the animated poster design pokes fun at Molly's price tag, pointing out that we can see Chuck for the price of a movie ticket.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/angry-birds-just-flapped-its-way-into-the-kelly-clarkson-feud-in-a-cheeky-animated-poster-design</link>
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                            <![CDATA[ Chuck shows that anything can be a marketing opportunity. ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 07:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Movies & TV Shows]]></category>
                                                    <category><![CDATA[Entertainment]]></category>
                                                    <category><![CDATA[Film & Video]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Paramount / Kelly Clarkson]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Angry Birds and Kelly Clarkson]]></media:description>                                                            <media:text><![CDATA[Angry Birds and Kelly Clarkson]]></media:text>
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                                                            <title><![CDATA[ Tesla's 'flying car' is as convincing as the Cybertruck being a boat ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Tesla flying car is finally here... or at least it will be in 2028... maybe. At an event livestreamed from SpaceXAI's Texas testing facility yesterday, the company drove a concept model for the long-promised rocket-boosted Roadster up a ramp and into the air on a stage set reminiscent of a David Copperfield show.</p><p>In a pre-programmed sequence with no driver, the two-seater concept vehicle performed a kickflip off a half-pipe before gliding to the ground. It was later shown to lift off from stationary and 'hop' over a row of parked vehicles.</p><p>"Flying cars are real," Elon Musk said, perhaps referring to rival company Alef's Model A?</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/7p5LxFdc-Qg" allowfullscreen></iframe></div></div><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/r5vsHHPVhJg" allowfullscreen></iframe></div></div><p>Tesla's next-gen Roadster electric sports car has been in development for around a decade. Musk wrote on Twitter back in 2018 that there would be a "SpaceX option package" featuring "10 small rocket thrusters" to improve acceleration, top speed, braking and cornering. "Maybe they will even allow a Tesla to fly," he wrote then.</p><p>Delivery was initially slated for 2020. The company now says 2028. </p><p>The concept car at yesterday's event was fitted with rechargeable "ultra high-pressure air tanks" to achieve vertical propulsion and to cushion landings. It was able to cling to the steel ramp in the demo thanks to a fan suction system.</p><p>The thrusters can also fire rearwards to increase acceleration. This allowed the car to reach 60 miles per hour in 0.81 seconds, Tesla said.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Lq3qNaxk2cECoCRYKWStFJ-1920-80.jpg" alt="Tesla flying car Roadster" /><figcaption><small role="credit">Tesla</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HM6SCCe7Fb2QShngzZYS7J-1920-80.jpg" alt="Tesla flying car Roadster" /><figcaption><small role="credit">Tesla</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cRQk4JxaUBYDS33ku2mn2J-1920-80.jpg" alt="Tesla flying car Roadster" /><figcaption><small role="credit">Tesla</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KvgvdzEQxcJAgDCkWUkwzg-1920-80.jpg" alt="Tesla Roadster" /><figcaption><small role="credit">Tesla</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/WrDD6NzS7BBrog7c3Ui5Fh-1920-80.jpg" alt="Tesla Roadster" /><figcaption><small role="credit">Tesla</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Gq4Yqe8soRAbJa8KBVsFCJ-1920-80.jpg" alt="Tesla flying car Roadster" /><figcaption><small role="credit">Tesla</small></figcaption></figure></figure><p>Tesla chief designer Franz von Holzhausen has said that the Roadster's angular design and scissor doors were inspired by an "aerospace aesthetic", while Musk described the concept vehicle as "what happens when you have a collaboration with the world's best car company and the world's best rocket company".</p><p>"Success is not guaranteed" but "it will probably work" said the CEO, who in 2022 claimed that the <a href="https://www.creativebloq.com/design/product-design/a-driver-believed-elon-musks-wildest-cybertruck-design-claim-and-it-didnt-end-well">Cybertruck would be "waterproof enough to serve briefly as a boat</a>, so it can cross rivers, lakes & even seas that aren’t too choppy". </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/1575508498430820352"><p lang="en" dir="ltr">Cybertruck will be waterproof enough to serve briefly as a boat, so it can cross rivers, lakes & even seas that aren’t too choppy<a href="https://twitter.com/cantworkitout/status/1575508498430820352">September 29, 2022</a></p></blockquote></figure><div class="see-more__filter"></div></div><div class="instagram-embed"><blockquote class="instagram-media"  data-instgrm-version="6" style="width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><p><a href="https://www.instagram.com/p/DI2l-pZpHnr/" target="_blank">A post shared by CHP Truckee (@chp_truckee)</a></p><p>A photo posted by </p></blockquote></div><p>The concept Roadster's gymnastics were impressive, but whether there's any real-world use for them is another matter. Requiring heavy tanks packed with compressed air, along with the valves and thrusters needed to contain and release it, the 'flying' can only last a matter of seconds before the tanks need to be refilled. That inefficiency makes the flying Roadster feel like a very elaborate gimmick.<br><br>On the <a href="https://www.tesla.com/roadster" target="_blank">Tesla website</a> reserving a basic version with no boosters requires a £50,000 deposit while a “Thrust” version with rearward boosters for acceleration requires a $250,000 deposit. A single-seater “Rocket” variant with a “full flight system” is labelled as being available only by invitation. It's not clear whether that variant would be road legal at all, but buyers certainly won't be jumping over traffic or driving up buildings along public roads.</p><p>The bigger question is whether yesterday's theatre matters for regular customers and whether it can do anything to help repair confidence in the Tesla brand. Since the announcement of the Roadster in 2017, competitors like Rimac, Porsche, Xiaomi and BYD have already delivered high-performance electric cars, nudging Tesla out of the spotlight in a category it once hoped to dominate. There's also the upcoming <a href="https://www.creativebloq.com/design/product-design/jaguars-dramatic-type-01-finally-makes-sense-of-the-controversial-rebrand">Jaguar Type-01</a>, <a href="https://www.creativebloq.com/design/product-design/the-bentley-torcal-is-finally-a-luxury-ev-design-that-people-like">Bentley Torcal</a> and <a href="https://www.creativebloq.com/design/branding/why-the-ferrari-luce-is-so-controversial-and-how-the-car-brand-should-respond">Ferrari Luce</a>.</p><p>It seems the markets may have become skeptical of the CEO who cried wolf. Tesla shares remain down by 4.5% on last week and over 16% for the year to date.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/stmWapR3CWY" allowfullscreen></iframe></div></div><p>The Roadster isn't the first design for a car that can hover a bit. Alef Aeronautics has begun limited hand-built production on its Model A for controlled testing.</p><p>“Welcome, Tesla, to the flying car race; we’ve been here alone for eleven years,” CEO Jim Dukhovny commented after Tesla's event. The California-based company posted a video on YouTube showing its Model A 'flying' over a Tesla Roadster. "This flight marks 1000th recorded flight by Alef flying car," it claimed.</p><p>While Tesla's Roadster uses compressed air thrusters for short hops and glides, Alef's much lighted Model A uses distributed electric propulsion via eight internal, enclosed propellers integrated into a mesh-like shell.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/teslas-flying-car-is-as-convincing-as-the-cybertruck-being-a-boat</link>
                                                                            <description>
                            <![CDATA[ Can the Roadster's gymnastics help Elon Musk's brand regain momentum? ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 16 Oct 2026 21:55:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Product Design]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Tesla]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Tesla flying car Roadster]]></media:description>                                                            <media:text><![CDATA[Tesla flying car Roadster]]></media:text>
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                                                            <title><![CDATA[ Are you triggered by GTA 6's giant Paris advert? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>GTA 6 is now big enough to swallow entire buildings, but the huge ad wrapped around one of the Les Mercuriales towers in Bagnolet, Paris, has a design problem. The guns have been removed from the illustration, even though the game and series famously feature <em>lots of guns</em>.</p><p>The banner recreates <a href="https://www.creativebloq.com/entertainment/gaming/gta-6-official-box-art-is-out-and-rockstar-is-leaning-hard-into-vice-city-nostalgia">Rockstar’s Grand Theft Auto VI cover art</a>, with Lucia and Jason front and centre and joins the growing marketing campaign that started in earnest with yesterday's <a href="https://www.creativebloq.com/news/the-new-gta-vi-trailer-looks-too-good-to-be-real-but-graphics-arent-its-biggest-achievement">GTA 6 launch trailer</a>. Look closely, though, and two weapons have vanished: the pistol Lucia holds in the original, and an assault rifle in another panel.<a href="https://kotaku.com/massive-gta-6-banner-in-paris-features-some-silly-censorship-2000746458"> Kotaku spotted the changes</a> after fans started comparing the finished banner with the official image (X user Rockstar Mags had been following the ad's creation and took photos).</p><p>On paper, removing a gun from an image sounds like a five-minute job. In practice, it leaves Lucia with no pistol and no hand to hold it, and the character in the lower image with an arm thrust into thin air, as if they’ve just spotted a particularly interesting cloud, so a canny zoom has solved the problem. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AYhxo9A625qFbcbvsXmuoN" name="gta-ad-2" alt="A photo of a game cover on a billboard" src="https://cdn.mos.cms.futurecdn.net/AYhxo9A625qFbcbvsXmuoN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Rockstar / Rockstar Mags)</span></figcaption></figure><p>But these guns aren’t background clutter for GTA 6; Rockstar’s art centres on its characters, their poses, and what they’re holding, and the weapons give those silhouettes attitude and tell us a little about who they are and what we can expect from the game. Take them out and the balance tips, leaving gestures that no longer quite make sense. It's a similar, though perhaps less dramatic, edit that made <a href="https://www.creativebloq.com/design/graphic-design/amazons-appallingly-bad-james-bond-posters-have-me-worried-about-007s-future">Amazon's shockingly bad James Bond posters</a> so appalling by removing Bond's famous pistol.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2110298443596124388"><p lang="en" dir="ltr">La fresque de Paris sur les tours Mercuriales est quasiment terminée !La seconde fresque sur les côtes des tours a officiellement débutée ! 🔥 Merci à Théodore (mebta56) pour les photos ! https://t.co/uJumfdV8vc<a href="https://twitter.com/cantworkitout/status/2110298443596124388">October 14, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><h2 id="no-guns-no-problem">No guns, no problem</h2><p>It’s a handy reminder of how tricky it is to adapt key art for different spaces. An image designed for game boxes, websites, and trailers won’t always hold up when blown up across the side of a building, especially when bits have to be cut out because locals don't want a 30ft gun staring down at them as they pop out for a croissant.</p><p>Other GTA 6 murals in the US reportedly keep their weapons, so this looks like a Paris-only tweak for the local area, which also shows how aware Rockstar is of the impact its campaign can have. I get the feeling Rockstar doesn't want to start culture-war fires this time and wants people to focus on the game. </p><p>That said, it’s a strange compromise for a game defined by crime, chaos and bad behaviour. A gun-free GTA is a bit like advertising a racing game without the cars, or James Bond without a Walther PPK. And once you’ve spotted those empty hands, you can’t stop looking for them.</p>        <div class="featured_product_block featured_block_hero" data-id="5118acb0-c963-11f1-9ca9-0d6cd9116b3e">            <a href="https://www.amazon.com/Grand-Theft-Auto-VI-PlayStation-Delivers/dp/B0H6K928WL/ref=sr_1_1" data-model-name="Grand Theft Auto VI (PlayStation 5)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:115.47%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/tbeo9JzYS9vBAc67dnFwM9.jpg" alt="Grand Theft Auto Vi - Playstation 5 (code in Box, Delivers 11/12/26, Playable 11/19/26)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Rockstar Games</div>                                        <div class="featured__title">Grand Theft Auto VI (PlayStation 5)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5118ad3c-c963-11f1-b522-e70111b15039">            <a href="https://www.amazon.com/Grand-Theft-Auto-VI-PlayStation-Delivers/dp/B0H6K49W6Y/ref=sr_1_1" data-model-name="Grand Theft Auto VI (Xbox Series X/S) " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:136.24%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/QcLDvovpUQdsHUN4LuGoK9.jpg" alt="Grand Theft Auto Vi - Xbox Series X|s (code in Box, Delivers 11/12/26, Playable 11/19/26)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Rockstar Games</div>                                        <div class="featured__title">Grand Theft Auto VI (Xbox Series X/S) </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="5118adbe-c963-11f1-a83e-75ec873a0232">            <a href="https://www.amazon.com/Grand-Theft-Auto-VI-Exclusive/dp/B0HJT4Z5RB/ref=sr_1_2" data-model-name="Grand Theft Auto VI: The Album" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/RR9y3DdTzcLq7LbpLY3TN9.jpg" alt="Grand Theft Auto Vi: the Album (amazon Exclusive)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Atlantic Records</div>                                        <div class="featured__title">Grand Theft Auto VI: The Album</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/are-you-triggered-by-the-design-problem-with-gta-6s-giant-paris-advert</link>
                                                                            <description>
                            <![CDATA[ Rockstar's iconic cover art has had its guns removed. ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 16 Oct 2026 14:55:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rockstar / Rockstar Mags]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A photo of a game cover on a billboard]]></media:description>                                                            <media:text><![CDATA[A photo of a game cover on a billboard]]></media:text>
                                <media:title type="plain"><![CDATA[A photo of a game cover on a billboard]]></media:title>
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                                                            <title><![CDATA[ Sydney Sweeney’s racy ad sparked a Gen Z culture war – and Powerade just piled in ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Novig's 'Just Sports' ad shows Sydney Sweeney in a sports kit, strategically covering her naked body to sell a sports prediction market app – come on, admit it, you've all searched for it. It joins Pepsi's 'Wild Cherry' and Callaway's Obsession parody as ads that got us thinking <a href="https://www.creativebloq.com/design/advertising/2026-is-the-year-of-the-cancelled-ad">2026 is the year of the cancelled ad</a>, and like her American Eagle campaign from last year, <a href="https://www.creativebloq.com/design/advertising/a-kick-in-the-face-to-every-woman-sydney-sweeney-torn-apart-for-racy-sports-ad">Sydney Sweeney has been torn apart for this new racy commercial</a>.</p><p>However, Powerade's response, the 'Never Just Sports' campaign, adds one word and turns the whole furore into a different debate about women in sport. The Ogilvy-made campaign has been running on digital screens in New York's Times Square, <a href="https://www.mediaweek.com.au/marketing/powerade" target="_blank">directly opposite the Novig billboard</a>, with images of women swimming and clearing the high jump, and it never mentions Sweeney or Novig; it just nicks the phrase, changes it just enough to make a difference and trusts you to remember the original – but it's also right there next to Sweeney, so it's not hard.</p><p>What interests me more than who has the better line or how clever Coca-Cola feels right now is why an ad with a Hollywood actor in a cheeky pose ended up as a row about how women are shown in sport at all, whether we really are returning to 'ads' old dirty tricks', and whether Millennials and Gen Z read the same pictures differently, because I suspect the answer is messier than one lot being offended and the other shrugging.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="snMExTcg5xeAxPBcNT8KBm" name="s-main-2" alt="A women holds sports balls, another woman jumps" src="https://cdn.mos.cms.futurecdn.net/snMExTcg5xeAxPBcNT8KBm-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Novig / Coca-Cola)</span></figcaption></figure><h2 id="one-word-a-very-different-picture">One word, a very different picture</h2><p>Novig's idea is commercially clear: it wants to stand out as a sports-only prediction market app, unlike platforms that let you trade on politics and world affairs. Its CEO says Sweeney helped develop the campaign's creative, and that it's an eye-catching way into something few people care about (I mean, really?). The gag is that she's wearing "just sports", footballs and other kit doing the job of clothes, a play on words that's as subtle as "good jeans".</p><p>Just like American Eagle's slogan, it worked for what was needed at the time, with plenty of attention both good and bad, and Novig reporting a rise in activity on its platform: it claims <a href="https://www.bandt.com.au/powerade-hits-back-at-novigs-sydney-sweeney-ad/" target="_blank">first-time depositors rose more than 218% in the 20 days</a> around the 9 September launch, and the Instagram reel <a href="https://www.ctvnews.ca/world/article/sydney-sweeney-under-fire-from-athletes-over-nude-sports-prediction-ad/" target="_blank">passed 37 million views in four days</a>. (Honestly, if you, like me, never felt clear on what a naked Sweeney and Novig were selling, I'd argue that alone could have driven the search.)</p><p>By contrast, Powerade's athletes skip the Austin Powers prancing-around-his-love-pad routine and use their bodies for sport. The physicality remains, shown as the result of training and competition, with no '90s lads mag revival.</p><p>Yet the bad-ad-versus-good-ad framing is too easy, because women can be glamorous without undermining what they've achieved; Serena Williams and Naomi Osaka have done just that in their careers. So what are these ads actually saying, beyond getting people to look? And who comes out on top?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:66.67%;"><img id="APfEJVNs7rBhKYXQEJeoTJ" name="s-4" alt="A woman jumps a bar in a billboard ad" src="https://cdn.mos.cms.futurecdn.net/APfEJVNs7rBhKYXQEJeoTJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1200" height="800" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Powerade)</span></figcaption></figure><h2 id="gen-z-versus-millennials-again">Gen Z versus Millennials (again)</h2><p>The easy answer is Millennials raised on lad mags and tabloids against a Gen Z fluent in social media and the language of representation, but plenty of Millennials hate sexualised advertising, plenty of Gen Z see Sweeney confidently making her own choices (she's Gen Z herself), and a fair few probably think it's ordinary attention-seeking marketing, so you can't pin a view on a whole generation.</p><p>Millennials watched brands move from traditional ads to blogs, Facebook, and YouTube, and saw influencers take over, while Gen Z grew up with influencer celebrities selling them everything from games to makeup, with brand deals and staged images all muddled together. Gen Z has its own cues for knowing when they’re being sold to (the #ad tag, the suspiciously candid photo), plus the vocabulary to call it out on the spot. Which is how the same billboard can be a knowing joke with one lot and the oldest trick with another.</p><p>So we're in a place where one person sees Sweeney owning her image and getting paid on her own terms, while another sees the old shortcut of using an attractive woman to grab attention, and both can be right, since she can have agency over her image while a brand still uses it to sell something. Powerade is selling too, using a live row to position itself alongside female sports achievement, and it's playing the same attention-grabbing game.</p><p>We've been having the same debate since tobacco ads became a thing in the 1870s, and I'm old enough to remember Madonna making a career out of it, from Material Girl to the Sex book. So what's changed?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CFtEqFqxjYtY3zpgqxooAM" name="syd" alt="Novig ad with Sydeny Sweeney" src="https://cdn.mos.cms.futurecdn.net/CFtEqFqxjYtY3zpgqxooAM-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Novig)</span></figcaption></figure><h2 id="we-ve-been-here-with-sweeney-before">We’ve been here with Sweeney before</h2><p>Sweeney's American Eagle 'Great Jeans' campaign had already been through this, with arguments about beauty standards, race, genetics and political identity, because the "genes" pun plus a blonde, blue-eyed actor led some people to read it as being about far more than denim, and it showed how an ad can pick up a meaning its makers never intended and can't control once the internet gets hold of it. Adweek's Weissbrot <a href="https://www.cnn.com/2025/08/02/entertainment/sydney-sweeney-american-eagle-ad-dunkin-drama-cec" target="_blank">called it a return of “male gaze” advertising</a>, and many people read it as the end of the brand-purpose decade.</p><p>In many ways, that's <a href="https://www.creativebloq.com/design/branding/the-sydney-sweeney-ad-for-american-eagle-revisited-what-can-it-teach-us-about-branding-in-the-2020s">what American Eagle can teach us about branding in the 2020s</a>, because the Novig row is really about how women are presented in ads, here in sports, and whether sexualised imagery undermines female athletes, and whether criticising the ad is an attack on Sweeney's right to make her own choices. When Madonna did it, the provocation at least started a conversation; now polarisation turns everything into a shouting match.</p><p>Female athletes have criticised it, from <a href="https://www.khaleejtimes.com/entertainment/sydney-sweeney-novig-ad-backlash-female-athletes?amp=1" target="_blank">Ariarne Titmus</a> to<a href="https://www.ctvnews.ca/world/article/sydney-sweeney-under-fire-from-athletes-over-nude-sports-prediction-ad/"> Felicity Palmateer</a> and<a href="https://www.espn.com/story/_/id/49943513"> Gracie Kramer</a>; Novig has defended it and kept promoting it, and Powerade elbowed its way in with a polar opposite view, one that, let's be honest, is happy to play off the furore too, only from a different angle: women powering through the water and lifting the weight. </p><h2 id="reactive-ads-are-easy">Reactive ads are easy</h2><p>Powerade's timing has an obvious commercial angle: it chose to wade into a mess, make a point without building awareness from scratch, and the one-word swap hands journalists like me a simple way to describe the idea and write about how clever it all is.</p><p>But Powerade has a history of campaigns focused on mental and physical well-being, hard work, and training, which gives this context beyond a swipe at a rival brand. The response has landed with at least some of the people it's aimed at, too: a female athlete working in marketing <a href="https://www.prweek.com/article/1972432/beyond-sex-sells-cultural-responsibility-modern-marketers" target="_blank">wrote in PRWeek</a> that many women in sport, herself included, greatly appreciated it.</p><p>A reactive ad like Powerade's still has to be judged as advertising, so it's fair to ask whether it gives female athletes a real platform, changes how people see their achievements, or just gets remembered as a clever troll to another saucy Sydney Sweeney campaign. The same goes for any brand taking a stand, because people are wary of companies that adopt a cause only when it becomes useful.</p><p>Powerade could have issued a statement or run a montage of sporting achievements, but instead it took a phrase with a public meaning and flipped it, short enough for a bold ad and with a second life for anyone who's seen Sweeney's butt on a billboard and Novig's pun. For brands, an empowerment slogan, a provocative image or a well-timed reply only gets you so far; what lasts is whatever holds up once the joke or shock wears off.</p><p>Will Gen Z and Millennials agree on what that is? Probably not. As a Gen X, I've seen it all before too. Move on.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/sydney-sweeneys-racy-ad-sparked-a-gen-z-culture-war-and-powerade-just-piled-in</link>
                                                                            <description>
                            <![CDATA[ One added word turned Novig's cheeky celeb ad into a row about women in sport. ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Advertising]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ian Dean ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/quozhVpr48BAH6CBd6saBg-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ian Dean is Editor, Digital Arts &amp; 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He&#039;s also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Two billboard ads]]></media:description>                                                            <media:text><![CDATA[Two billboard ads]]></media:text>
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                                                            <title><![CDATA[ Designers are cringing at Tate McRae’s new single cover ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Singer Tate McRae has released a teaser for her new single Housewife, and while the moody superyacht setting has sparked fan theories, there's one detail designers can't ignore. The font. </p><p>Featuring one of the most <a href="https://www.creativebloq.com/design/fonts-typography/13-of-the-most-iconic-typefaces-ever-made-from-neue-haas-grotesk-to-comic-sans">iconic typefaces</a> of all time, the design has surprised creatives thanks to its unexpected appearance on the single's branding. But while some are clutching their metaphorical pearls, others see the controversial font choice as a return to form for the pop music design world. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2110608134742081552"><p lang="en" dir="ltr">@boomfito https://t.co/90DtXZEeZm<a href="https://twitter.com/cantworkitout/status/2110608134742081552">October 15, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>So what typographical sin has ol' Tate committed? She's used an ultra light Helvetica font. I know, the horror. </p><p>"She will pay for her crimes," one X user wrote, while another joked, "It's grotesque tbh." While one critic claimed "Tate McRae has NO REASON to be using an ultra light Helvetica font," others gestured to album covers of the early 2000s, like Britney's I Love Rock 'N' Roll, and Madonna's Bedtime Stories. Remember those? Exactly... that's why we don't use ultra light Helvetica, folks. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:50.00%;"><img id="Ty7wyecMwqauiVVk9joBWd" name="britmad" alt="Britney Spears I love Rock 'N' Roll album and Madonna Bedtime Stories album" src="https://cdn.mos.cms.futurecdn.net/Ty7wyecMwqauiVVk9joBWd-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="960" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jive/Warner Bros)</span></figcaption></figure><p>For more music news check out <a href="https://www.creativebloq.com/art/digital-art/why-kpop-group-ives-new-album-cover-feels-so-unsettling">why Kpop group IVE's new album cover felt so unsettling</a> or take a look at <a href="https://www.creativebloq.com/design/advertising/phoebe-bridgers-internet-free-album-rollout-isnt-fooling-me">Phoebe Bridgers' 'internet-free' album campaign.</a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/designers-are-cringing-at-tate-mcraes-new-single-cover</link>
                                                                            <description>
                            <![CDATA[ Not the ultra fine! ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 10:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Fonts & Typography]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Tate McRae]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Tate McRae on a boat with a man behind her]]></media:description>                                                            <media:text><![CDATA[Tate McRae on a boat with a man behind her]]></media:text>
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                                                            <title><![CDATA[ This 3D artist explores fractured identities in a striking ZBrush sculpt ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Skander Mallouki is a 3D character and props artist based in Tunisia who loves bouncing between vibrant stylisation and detailed realism. Heavily inspired by game design and fantasy, he uses brings his storytelling to life through digital sculpting, using ZBrush, 3ds Max and Substance Painter (see our guides to the <a href="https://www.creativebloq.com/features/best-3d-modelling-software">best 3D modelling software </a>and the <a href="https://www.creativebloq.com/buying-guides/best-laptops-for-3d-modelling">best laptops for 3D modelling</a>).</p><p>Below, he talks us through four examples of his work.</p><h2 id="wrath-unleashed">Wrath Unleashed</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ep8vVCpSsqFXYYkRn2dbhi" name="UNI270.3DShowcase_extra.3_Wrath_Unleashed" alt="3D art" src="https://cdn.mos.cms.futurecdn.net/ep8vVCpSsqFXYYkRn2dbhi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ep8vVCpSsqFXYYkRn2dbhi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Skander Mallouki )</span></figcaption></figure><p>“This creature contest entry was a specific challenge for me to switch to realism, leveraging my professional skills in texturing and dramatic, mood-driven lighting.” </p><h2 id="pastel-amp-bones">Pastel & Bones</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:768px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="VQK57Z2YtctCj4FqJMJs4i" name="UNI270.3DShowcase_extra.2_Pastel_and_Bones" alt="3D art" src="https://cdn.mos.cms.futurecdn.net/VQK57Z2YtctCj4FqJMJs4i-1920-80.jpg" mos="" align="middle" fullscreen="1" width="768" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VQK57Z2YtctCj4FqJMJs4i-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Skander Mallouki )</span></figcaption></figure><p>“I aimed for a natural flow within a highly stylised look, paying special attention to the hair shapes while maintaining a rapid, decisive sculpting process.” </p><h2 id="project-zero">Project Zero</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:864px;"><p class="vanilla-image-block" style="padding-top:133.33%;"><img id="oP4XzCL4M7NLh2GDL9ZsCi" name="UNI270.3DShowcase_extra.4_Project_Zero" alt="3D art" src="https://cdn.mos.cms.futurecdn.net/oP4XzCL4M7NLh2GDL9ZsCi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="864" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oP4XzCL4M7NLh2GDL9ZsCi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Skander Mallouki )</span></figcaption></figure><p>“This piece focuses on complex metal panelling, precise armour modeling, and glowing emissives. I wanted to balance futuristic cybernetics with an ornate, regal silhouette.” </p><h2 id="fractured-personas">Fractured Personas</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1669px;"><p class="vanilla-image-block" style="padding-top:129.42%;"><img id="YzExLbgo3rJQsVXDotfUYj" name="UNI270.3DShowcase_extra.1_Fractured_Personas" alt="3D art" src="https://cdn.mos.cms.futurecdn.net/YzExLbgo3rJQsVXDotfUYj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1669" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YzExLbgo3rJQsVXDotfUYj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Skander Mallouki )</span></figcaption></figure><p>“Inspired by Ev Ganin’s concept, this piece explores character identity. I focused on telling a deep story while keeping my process streamlined through sculpting and hand-painting in ZBrush.”</p><p>You can see more of Skander’s work on his <a href="https://www.artstation.com/gaarajapanime" target="_blank"><u>ArtStation profile</u></a></p><p><em>This article originally appeared in ImagineFX.</em><a href="https://www.awin1.com/awclick.php?awinmid=2961&awinaffid=103504&clickref=cbq-gb-1125834900022594786&p=https%3A%2F%2Fwww.magazinesdirect.com%2Faz-magazines%2F6936559%2Fimaginefx-magazine-subscription.thtml"><em> Subscribe to ImagineFX</em></a><em> to never miss an issue. Print and digital subscriptions are available.</em></p><h2 id="today-39-s-drawing-tablet-deals">Today's drawing tablet deals</h2><p>See our guide to the <a href="https://www.creativebloq.com/features/best-drawing-tablet">best drawing tablets </a>for more options.</p>        <div class="featured_product_block featured_block_hero" data-id="f70f6c7c-c8ea-11f1-8314-a19c15251ac8">            <a href="https://www.amazon.com/Wacom-Bluetooth-Professional-Graphic-Compatible/dp/B0DFZ2ZRPQ" data-model-name="Intuos Pro Medium" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/iecgVrBHG3fUjRpBWCGEZV.jpg" alt="Wacom Intuos Pro Medium Bluetooth Professional Graphic Drawing Tablet With Pro Pen 3, Compatible With Mac, Windows - 2025 Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Wacom</div>                                        <div class="featured__title">Intuos Pro Medium</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="f70f6cea-c8ea-11f1-8e37-e52215aed08c">            <a href="https://www.amazon.com/13-3-Screen-Artist13-3-Pro-V2-Compatible/dp/B0F6Y18Y5P" data-model-name="Artist 13.3 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:87.35%';><img style="width: 100%" class="featured_image" 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style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/AQTuUu3kMoBBidxtavNSmM.jpg" alt="XPPen Upgraded Artist 15.6 Pro V2 on a white background"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>XPPen</div>                                        <div class="featured__title">Artist 15.6 Pro V2</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="f70f6dbc-c8ea-11f1-b454-89442d952b95">            <a href="https://www.amazon.com/Inspiroy-H640P-Graphics-Battery-Free-Sensitivity/dp/B075T6MTJX" data-model-name="Inspiroy H640p" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:133.33%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/zMahf7n8WzMHPQz9hX3eQm.jpg" alt="drawing tablet product shot"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HUION</div>                                        <div class="featured__title">Inspiroy H640p</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p><em>Creative Bloq is now easier to access than ever before with our on-the-go app, which brings you all the content you know and love from our website, but in a super-streamlined design.</em><br><strong></strong><a href="https://go.redirectingat.com/?id=92X1519156&xcust=cbq_ar_1176348272995164673&xs=1&url=https%3A%2F%2Fapps.apple.com%2Fgb%2Fapp%2Fcreative-bloq-art-design%2Fid6755108630&sref=https%3A%2F%2Fwww.creativebloq.com"><strong>Download the Creative Bloq app for iOS</strong></a><strong></strong><br><strong></strong><a href="https://play.google.com/store/apps/details?id=com.futureplc.peregrine.creativebloq"><strong>Download the Creative Bloq app for Android</strong></a></p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/inspiration/this-3d-artist-explores-fractured-identities-in-a-striking-zbrush-sculpt</link>
                                                                            <description>
                            <![CDATA[ Check out the 3D art of Skander Mallouki. ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[3D Art]]></category>
                                                    <category><![CDATA[3D]]></category>
                                                                                                <author><![CDATA[ mail@imaginefx.com (ImagineFX staff) ]]></author>                    <dc:creator><![CDATA[ ImagineFX staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/xzY8dedQ6ma3k8nGszgV2m-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Skander Mallouki ]]></media:credit>
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                                                            <title><![CDATA[ Apple Music’s ‘miserable’ new logo is giving mixed messages ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Apple has been going through quite the metamorphosis as of late after releasing the Gen Z-ified MacBook Neo and embracing a playful new brand direction. But it seems its signature minimalism isn't going away completely. </p><p>With the new iOS 27.2 update, Apple debuted a new icon for Apple Music, which caused quite a stir among users. Monochromatic and confusingly basic, the new <a href="https://www.creativebloq.com/graphic-design/pro-guide-logo-design-21221">logo design</a> feels like a regression to Apple's minimalist roots, but not all fans are on board. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2110107538406748317"><p lang="en" dir="ltr">Nobody:Absolutely nobody:Apple: *rebrands Apple Music* https://t.co/RNdcI4u3n2<a href="https://twitter.com/cantworkitout/status/2110107538406748317">October 13, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The new design is essentially a black-and-white version of the previous music note logo, with slightly bolder lines. Completely flat and admittedly a little characterless, the new look confused fans who believed Apple was on the road to embracing a quirkier look. With the recent leak of the <a href="https://www.creativebloq.com/design/logos-icons/the-bold-new-apple-music-logo-signals-the-end-of-minimalism">new Apple Music wordmark,</a> it appeared the brand was waving goodbye to minimalism, but now I'm not so sure. Talk about mixed messages... </p><p>"This ain’t it chief," one X user wrote. "The new Apple Music branding is miserable how do you sap a thing of all of its colour like this and think it's okay?" another added. "My best guess is that they want to turn Apple Music into more of a brand to compete with Spotify, and this new mark will allow artists to provide the color and emphasis in billboard ads," one X user theorised. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="qGUEJVPGwYYGb2GUTbp6uA" name="apple-music-new-logo-red" alt="Apple Music logo" src="https://cdn.mos.cms.futurecdn.net/qGUEJVPGwYYGb2GUTbp6uA-1920-80.jpg" mos="" align="middle" fullscreen="" width="1672" height="941" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Apple)</span></figcaption></figure><p>For more Apple news, check out the<a href="https://www.creativebloq.com/news/apples-homeview-advert-is-stressing-people-out"> chaotic Apple HomeView advert </a>that's proving to be stressful for viewers or take a look at <a href="https://www.creativebloq.com/design/advertising/apples-perfect-iphone-duo-tiktoks-nail-foldable-phone-marketing">Apple's perfect iPhone Duo TikToks</a> that nail foldable phone marketing.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/apple-musics-miserable-new-logo-is-giving-mixed-messages</link>
                                                                            <description>
                            <![CDATA[ I thought we were done with minimalism? ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 08:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Logos & Icons]]></category>
                                                    <category><![CDATA[Design]]></category>
                                                    <category><![CDATA[Graphic Design]]></category>
                                                    <category><![CDATA[Branding]]></category>
                                                                                                                    <dc:creator><![CDATA[ Natalie Fear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/ieMCBUvEp9jucaWRxi3QGg-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Apple Music icon logo]]></media:description>                                                            <media:text><![CDATA[Apple Music icon logo]]></media:text>
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                                                            <title><![CDATA[ Disney's latest Hexed announcement is causing even more controversy ]]></title>
                                                                                                <dc:content><![CDATA[ <p>With just six weeks to go until the release of Hexed, Disney's revealed a new detail that's reignited an old controversy – one of many to have followed the animated movie. Meanwhile, people aren't letting those same-face syndrome accusations go.</p><p>After the great <a href="https://www.creativebloq.com/art/animation/disneys-hexed-trailer-has-sparked-an-enormous-debate-about-movie-framing-and-mise-en-scene">Hexed vertical orientation conspiracy theory</a> and the <a href="https://www.creativebloq.com/art/animation/why-disneys-hexed-character-design-is-so-controversial">character design disappointment</a>, the latest issue concerns an unexpected addition to the cast. It's reminding some people of where they think Disney took the movie's concept from.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/KXO21xZdUaM" allowfullscreen></iframe></div></div><p>Throughout the build up to the release of Hexed, some fans of The Owl House, Dana Terraces' Disney Channel animation that was cut short, have insisted that they think the cancelled show inspired the movie. Disney chief creative officer Jared Bush denied the idea at D23, but it's come up again now that Disney has named Sarah-Nicole Robles as part of the voice cast. The actor previously voiced Patience in Knights of Guinevere and Luz Noceda in The Owl House.</p><p>"They're not even trying to hide it any more," one person complains. </p><p>I'll point out that Sarah-Nicole is a fine actor and previously voiced Señora Ozma in Encanto. I don't think Disney is trying offend anyone here. But it shows the sense of grievance that remains among TOH fans.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2110687834957054262"><p lang="en" dir="ltr">@aakashgupta Totally true! Remove the hair and you can’t tell mom from daughter https://t.co/vQKeRSQApb<a href="https://twitter.com/cantworkitout/status/2110687834957054262">October 15, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Meanwhile, people continue to dissect the Hexed character designs and to diagnose an acute case of <a href="https://www.creativebloq.com/art/animation/modern-disney-characters-suffer-from-same-face-syndrome-but-there-could-be-a-bigger-problem">Disney same-face syndrome</a>. Attention has turned to the question of why mother and daughter Alice and Billie Doe look the same age. </p><p>Disney has a 'rule' that makes it almost impossible for its animations to show a mother who looks a believable age, one person believes. It all goes back to a 1943 paper by Konrad Lorenz "about why babies look cute", apparently: large eyes, a high forehead, small nose and chin and round cheeks. </p><p>"Disney will even draw an old woman with real wrinkles when the role calls for it, like Gramma Tala in Moana. The mom in her forties is the one who falls through the cracks, and Disney Animation hasn't had to solve that much, because it almost never puts a mom at the center of the story," they suggest, writing on X.</p><p>The movie's directors, Josie Trinidad, who was head of story on Ralph Breaks the Internet and Zootopia, and Jason Hand, co-director of Moana 2 head of story on Encanto, have said that Billie is very different from Disney heroines like Moana or Mirabel, with a sharp and more dangerous personality. </p><p>The ensemble voice cast also includes Henry Winkler, Dan Stevens, Rachel Dratch and Ariana Madix.</p><p>Hexed will be released on 25 November.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.creativebloq.com/news/disneys-latest-hexed-announcement-is-causing-even-more-controversy</link>
                                                                            <description>
                            <![CDATA[ Fans of a certain animated series are vexed. ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 07:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Animation]]></category>
                                                    <category><![CDATA[Art]]></category>
                                                                                                <author><![CDATA[ joe.foley@futurenet.com (Joe Foley) ]]></author>                    <dc:creator><![CDATA[ Joe Foley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hbsproUCeW5KrAmq2srjBY-320-70.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The Owl House and Disney&#039;s Hexed]]></media:description>                                                            <media:text><![CDATA[The Owl House and Disney&#039;s Hexed]]></media:text>
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