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  • 2 weeks ago
Co-Writers/Co-Directors/Partners Helene Cattet & Bruno Forzani talk to The Inside Reel about concept, colors and planning in regards to their new film: "Reflection In A Dead Diamond" from Shudder.
Transcript
00:00Music
00:17And I knew what I would end up with this long way of destruction.
00:40We talked about sort of DIYing a lot of what you like to do.
00:44But the thing that really got me, Bruno, from the get-go, was Never Say Never Again as the influence off the bat.
00:52It's funny because for me, it's one of my childhood memories, this Never Say Never, because it was shot in the area where I was living.
01:04But when we've watched it again, it's a bit the same thing as our movie, in fact.
01:08But in a more straightforward action movie, for sure.
01:13But it's the same thematic, in fact.
01:15Yeah, that's funny.
01:16Yeah, it's funny.
01:17Because for us, the starting point was a mix between James Bond and Death in Venice.
01:25From Visconti.
01:26From Visconti.
01:27And so it's, you know, like a spy you remember his past and things like that.
01:34And so that was the starting point.
01:38And after, what inspired us a lot was Sunset Boulevard, you know, for the côté mise en abîme.
01:49The character himself, though, how did he come into it?
02:17Was it just an amalgamation of different characters?
02:20It's funny because when I think about him, he reminds me of Umberto D.
02:25But it's not Umberto D. It's more James Bond.
02:29But in fact, it's really Fabio Testi who inspired us, the character.
02:33Because he has done these genre movies in Italy, like Italian Western, Eurocrime.
02:41But he played in very big authors' movies like De Sica, Zulewski, Chabrol.
02:49And so it was that mix that we tried to do with this movie, you know, to mix like a popular cinema with more author cinema.
02:57And he was the perfect key to enter this world, in fact.
03:00But the visuals, I mean, to take nothing away from the sort of idea of the story, but the visuals and the way they play.
03:07You know, because there is that, there's almost a samurai aspect at some point.
03:11There's so many influences in that way.
03:13The illusion is the main subject of the movie, illusion of a world, of a life, etc.
03:23So, in fact, we used this op art, who is the art of the...
03:30Optical illusion.
03:32Optical illusion.
03:32So, we used a lot of things from op art, like the costumes, like the props, the sets.
03:45And so we worked a lot on it, and with the lights, to have this illusion, this atmosphere of illusion and mirrors.
03:59For me, there are three colors.
04:02It's blue, because it was about the sea.
04:06And for us, it was a blue film.
04:09But we had a lot of problems with the meteo, and it became sometimes gray, but blue.
04:15And after, for the more psychedelic part, it's more maybe the red.
04:20And as Hélène said about op art, there were a lot of reflections, so it's like silver.
04:27There are two people who are very strong.
04:29I'm not a million, but a dizaine of millions of barrels.
04:34Don't you worry about it.
04:38My resources are infinite.
04:39I'm not a million, but a lot of people are infinite.
04:54I'm not a million, but a lot of people are infinite.
04:54It's structure, because the thing is, you guys always are very interesting with structure.
05:04But this, because it's reflective of existence, in a way, it has to take on a certain thing.
05:10Could you talk about structure in terms of how you had to look at both shooting and editing?
05:16We have written the script with colors, in fact, because there are several layers, several realities, several layers of narration.
05:24Yeah, and several time, several temporality.
05:31So, in fact, it's very precise in the writing.
05:36And so, we still, we are thinking about the editing when we are writing.
05:43And it's the same structure at the end that varies at the editing.
05:48We are not working on the structure when we edit.
05:52It's all done before.
05:53Because we do all the storyboard regarding the editing.
05:57You know, we don't shoot thousands of shots, and after, we're going to think about it in post-production.
06:04In fact, we really want each shot to have a meaning, like if it was a word.
06:12And with the editing in head, it constructs a sentence.
06:17So, it's really like a language that we try to develop.
06:23Yeah, in fact, we try to be really sensitive.
06:26We try to tell the story through the cinematographic language, but not with the verbal language, not with the dialogue.
06:47Well, because it does have a visual language.
07:08And I can't remember if it was at that screening or I mentioned to somebody else, that's very punk.
07:13Very punk in many ways.
07:15But the thing is, I know you guys are so precise with the way the image looks.
07:20Can you talk about making something feel so spontaneous and energetic?
07:24I remember how into it everybody was, but keep it very structured.
07:29Is that just an energy that you get on set?
07:31The energy comes first from the actor, because when we were talking about Fabio, his character, we talked a lot with him and of his past.
07:44And we used his real past to direct him for the character in the present.
07:49And after, we think, we thought each time about the editing when we do the storyboard.
07:59So, all the transitions are there.
08:02And so, it's that to keep the rhythm.
08:04And we have a lot of shots to do.
08:07There were 1,300 shots to shoot.
08:11Sometimes, they are very small, but it gives all the energy to the film, in fact.
08:16We reconstruct all the sound design, like if it's an animation movie.
08:21We don't take the direct sound on the set.
08:24So, it's a creation.
08:26So, it's really precise.
08:29Yeah, it's that, because in fact, we do the image editing, mute.
08:33So, you have the rhythm of the image.
08:36And the rhythm of the image will give all the rhythm to the sound.
08:40And it's not, you know, when you do a video music, you have the music and you do the editing of the image of the music.
08:45It's the opposite.
08:46It's the opposite.
08:47It's the image who gives the rhythm to the sound.
08:50Smile.
08:51Smile.
08:51Smile.
09:15Smile.
09:16Smile.
09:16Smile.
09:16Smile.
09:16Smile.
09:16Smile.
09:17Home.
09:17Smile.
09:17Smile.
09:18Smile.
09:19Smile.
09:19—
09:20결eline.
09:212030 —
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