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00:00Aquí es lo nuevo en el equipo de FC26 de Football Ultimate para el FC26.
00:04Un amplio expansión de FUT competitiva estructura,
00:07con eventos de eventos, incluidas gauntletes,
00:09y el retorno de los torneos,
00:11introduciendo más formas de competir y ganar recompensas.
00:14Un revampo de rivales y champs,
00:16incluyendo el removimiento de los cualificaciones
00:18y la additionión de la segunda edición de la Liga de Weekend League.
00:21Un gran improvements para los discos en los draws,
00:24más repetible evos,
00:26y una experiencia de ganas de ganas,
00:28powered por la comunidad feedback,
00:30y estuvo específicamente para Ultimate Team.
00:34Vamos a comenzar con Live Events,
00:36un nuevo lugar para una variedad de competiciones,
00:38empezando con el retorno de los torneos.
00:40Durante por la demanda popular,
00:42torneos son la gran cantidad de fútbol,
00:44con ganas avanzando,
00:47y los ganas volviendo a la lobby.
00:50El torneos aseguró que siempre enfrenta un enemigo en el mismo torneo,
00:54guaranteeing intense matchups every step of the way.
00:58You'll compete for unique, tournament-specific rewards
01:00and have regular opportunities
01:02to experience the intensity
01:04and glory of knockout football throughout the season.
01:07Gauntlets are a new live event,
01:09designed to test your club depth,
01:11making every one of your players more important
01:13and challenging your ability to compete with different squads.
01:16Each gauntlet consists of a set number of matches.
01:19But here's the catch.
01:21You must use a completely new squad every single match.
01:24Unlike tournaments,
01:26you won't get knocked out when you lose,
01:28but the more wins you get,
01:29the better your rewards will be.
01:31Live events are also replacing
01:33and reinventing friendlies.
01:35Live events, including gauntlets and tournaments,
01:38can have squad requirements,
01:39house rules
01:40and newly added entry requirements,
01:42allowing you to qualify for events
01:44by completing objectives,
01:46such as winning a qualifier tournament.
01:48We've also made big changes to rivals and champs
01:51based on your feedback.
01:53Bounties are the first huge addition to rivals,
01:56one-game objectives that pop up every few matches
01:58and give you a chance at immediate rewards.
02:01Complete the challenge
02:02and you'll earn weekly reward points,
02:04accelerated progress,
02:05season pass points or even packs.
02:07Bounties won't always be about the win,
02:09with challenges like score the first goal
02:11giving you a chance to earn rewards
02:13regardless of the match result.
02:15Checkpoints have also been improved
02:17to help players who felt stuck
02:18in difficult divisions,
02:20with the addition of limited checkpoints,
02:22which allow relegation after a set number of losses.
02:25We heard your feedback,
02:27and champions playoffs are no more.
02:29In FC26 you'll qualify for champions directly
02:32by reaching a high enough division
02:34and earning champions qualification points.
02:36And for those lower division players,
02:38we're introducing Challenges,
02:41a second tier of champions
02:43that allows people of different skill levels
02:45to experience the thrill of weekend league.
02:47But don't worry, champions will still be the pinnacle,
02:50with stiffer competition and better rewards.
02:53We're building on our improvements in FC25
02:56regarding disconnects.
02:58We know your stance and we agree.
03:00Players shouldn't be able to take wins away from you
03:02by quitting early.
03:03We also know when these quits typically happen,
03:06and when they're the most frustrating.
03:08Late in a game,
03:09after a red card,
03:10or before a penalty.
03:11In FC26 if the score is tied
03:14and your opponent disconnects
03:15in any of these situations,
03:17not just by the menu,
03:18but by any method,
03:19you will receive the win.
03:21Evolutions are changing based on your feedback as well.
03:24In FC26 some evos will be repeatable,
03:27similar to how it works with SBCs and objectives.
03:30Cosmetic evos will now also stack,
03:33and you'll be able to maintain the look of some evos
03:35so you can still boost the players' ratings
03:37without losing existing visuals.
03:39The Ultimate Edition comes with one extra evo slot,
03:42meaning you'll be able to evo two players at once
03:45from the very beginning of the year.
03:47We know these details matter,
03:49and each will make the Ultimate Team experience better,
03:51but the most fundamental change
03:53and the one you've been the most vocal about
03:55is gameplay.
03:56Ultimate Team now has its very own
03:59gameplay experience called Competitive Gameplay.
04:02It's tuned to maximise three things.
04:05Responsiveness,
04:06consistency,
04:07and control.
04:08And it's designed to deliver the fast,
04:10dynamic,
04:11and attacking football you've been asking for.
04:13We mentioned quicker passing,
04:15more fluid dribbling,
04:16fewer AI blocks and tackles,
04:18fewer bounce backs,
04:19and more responsive animations in our gameplay deep dive.
04:22But there are even more ways Competitive Gameplay is tuned for player control and responsiveness.
04:28You'll see fewer goals from Keeper Rebounds.
04:31Although this happens in real life,
04:33we know it's a frustrating way to concede,
04:35and it feels out of your control.
04:37That's the exact feeling Competitive Gameplay is aimed at addressing.
04:40Player stamina is also being treated differently.
04:43As your players tire,
04:45they'll remain just as explosive and agile,
04:47but only when you're controlling them,
04:49to reward active defending and player switching.
04:51One-touch passes are also more responsive.
04:54Now,
04:55passes can sometimes be triggered in as little as one frame
04:58before receiving the ball,
04:59making your players more reactive to split-second decisions you make.
05:03Each of these changes makes the game feel more responsive
05:06and encourages you to be in control,
05:08which is the feeling we want you to have
05:10when you play Ultimate Team this year.
05:12Ultimate Team is about you,
05:14the players you love,
05:15your tactics,
05:16your favorite modes,
05:17the choices you make as you play.
05:19And we hope that by expanding FUT's competitive structure
05:22with more ways to compete,
05:24improving core parts of the FUT experience,
05:26and introducing competitive gameplay,
05:28that you'll feel in control,
05:30on and off the pitch.
05:32Look out for more FUT info in the pitch notes
05:34right after this and on our social channels.
05:36Pre-order the FC26 Ultimate Edition now,
05:40to get an icon today in FC25,
05:42plus a debut icon in FC26 at launch,
05:46up to 6,000 FC points,
05:48an extra EVO slot and more.
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