Creating a Project in Unity

Last Updated : 18 Apr, 2026

Creating a project in Unity is the first step toward building games, simulations or interactive applications. Unity provides a simple interface through its Hub, allowing developers to set up and manage projects efficiently.

Creating a New Project

Open Unity Hub and click the New Project button.

Creating-New-Project-in-Unity
Click New Project button
  • Project Name: Use a meaningful name without spaces or special characters.
  • Location: Choose where to save project files on your computer.
Project-creation-window
Project creation window
  • Template: Select based on your game type.
Project-Templates
Project Templates
  • 2D Core: Best for sprite-based games, platformers, and top-down RPGs
  • 3D Core: Best for standard 3D games with realistic graphics
  • URP (2D/3D): Best for performance-optimized projects for mobile and cross-platform
  • HDRP: Best for high-fidelity 3D games for PC and consoles
  • VR/AR: Best for virtual or augmented reality experiences
  • Mobile: Best for touch-optimized projects for Android/iOS

Beginner tip: Start with 3D Core or 2D Core. URP adds complexity for first-timers.

Project Folder Structure

After clicking Create, Unity generates this folder structure:

Project-Folder-Structure
Project Folder Structure
  • Assets/: Contains all project assets such as scenes, scripts, models, textures, and audio files (Editable by User: Yes)
  • Library/: Stores Unity’s internal cache and imported asset data for performance optimization (Editable by User: No)
  • Packages/: Includes installed packages and project dependencies (Editable by User: No)
  • ProjectSettings/: Holds project-wide settings like build configuration and player settings (Editable by User: Yes)
  • UserSettings/: Stores user-specific editor preferences and local settings (Editable by User: No)

Note: Only Assets/ and ProjectSettings/ need to be tracked. Library/ can be regenerated.

Default Objects in a New Scene

A new 3D scene contains:

Default-Objects
Default Objects
  • Main Camera: Renders what the player sees.
  • Directional Light: Provides illumination and shadows.

A new 2D scene contains only the Main Camera (2D lighting works differently).

Saving Your Project

Unity does not auto-save by default.

  • Save Scene: Ctrl + S (Windows) / Cmd + S (Mac).
  • Save Project: Project settings save automatically, scenes must be saved manually.

Opening Existing Projects

From Unity Hub's Projects tab:

Opening-Existing-Projects
Opening Existing Projects
  • Recent projects appear in the list
  • Click any project to open it
  • Use Add button to locate projects moved to a different folder

Common Issues

  • Project won't open: Check if the correct Unity Editor version is installed
  • Missing templates: Re-run the Unity Hub installer
  • Long first load: This is normal, subsequent loads will be faster
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