The arc() method is used to create an arc/curve i.e. circles, or parts of circles.
Syntax:
html
Output:
Example 2:
html
Output:
Supported Browsers: The browser supported by HTML canvas arc() Method are listed below:
context.arc(x, y, r, sAngle, eAngle, counterclockwise);Parameters:
- x: This parameter specifies the x-coordinate of the center of the circle.
- y: This parameter specifies the y-coordinate of the center of the circle.
- r: This parameter specifies the radius of the circle.
- sAngle: This parameter specifies the starting angle, in radians( 3 o'clock position of the arc's circle denotes 0).
- eAngle: This parameter specifies the ending angle in radians.
- counterclockwise: This parameter specifies the drawing should be clockwise or anticlockwise. It is false by default which denotes clockwise.
<!DOCTYPE html>
<html>
<head>
<title>
HTML canvas arc() Method
</title>
</head>
<body style="text-align:left;">
<h1>GeeksforGeeks</h1>
<h2>HTML canvas arc() Method</h2>
<canvas id="GFG" width="500" height="200">
</canvas>
<script>
var doc_id = document.getElementById("GFG");
var context = doc_id.getContext("2d");
context.beginPath();
context.strokeStyle = 'green';
context.arc(100, 50, 40, 0, 2 * Math.PI);
context.stroke();
</script>
</body>
</html>
Example 2:
<!DOCTYPE html>
<html>
<head>
<title>
HTML canvas arc() Method
</title>
</head>
<body style="text-align:left;">
<h1>GeeksforGeeks</h1>
<h2>HTML canvas arc() Method</h2>
<canvas id="GFG" width="500" height="200">
</canvas>
<script>
var doc_id = document.getElementById("GFG");
var context = doc_id.getContext("2d");
context.beginPath();
context.fillStyle = 'green';
context.arc(100, 50, 40, 0, 2 * Math.PI);
context.fill();
</script>
</body>
</html>
Supported Browsers: The browser supported by HTML canvas arc() Method are listed below:
- Google Chrome
- Internet Explorer 9.0
- Firefox
- Safari
- Opera