The channel() function is an inbuilt function in the GraphicsMagick library which is used to extract a particular channel from the image.
Syntax:
channel( channelType )
Parameters: This function accepts a single parameter channelType which holds the type of channel name. The types of channels are Red, Green, Blue, Opacity, Matte, Cyan, Magenta, Yellow, Black, or Gray.
Return Value: This function returns the GraphicsMagick object.
Example 1:
// Include gm library
const gm = require('gm');
// Import the image
gm('1.png')
// Invoke borderColor() function
// and set border color to green
.borderColor('Green')
// Invoke resize function
.border(10, 30)
// Invoke Channel function
// with 'All' parameter
.channel('All')
// Process and Write the image
.write("channel-all1.png", function (err) {
if (!err) console.log('done');
});
Output:
Example 2:
// Include gm library
const gm = require('gm');
//Import the image
gm(600, 300, 'white')
// Set the color for the stroke
.stroke("green", 3)
// Set the font
.font("Helvetica.ttf", 60)
// Call to drawText Function
.drawText(100, 280, "GeeksforGeeks!")
// Invoke borderColor() function
// and set border color to green
.borderColor("Green")
// Invoke border function
.border(62, 32)
// Invoke Channel function
// with 'All' parameter
.channel('Green')
// Process and write the image
.write("channel-green.png", function (err) {
if (!err) console.log('done');
});
Output:
Reference: