Twilight Struggle Deluxe Edition, 8th Printing
Weight: 5.0000
COMPONENTS
- 228 Full-color Counters
- One Deluxe 22" x 34" Full-color Mounted Map
- 110 Event Cards
- Two 6-sided Dice
- 2 Full-color Player Aid Cards
Published: 2005, 2006, 2008, 2009, 2011, 2012, 2014, 2015, 2016, 2019, 2021
Designer: Ananda Gupta & Jason Matthews
Cover Art: Rodger B. MacGowan
Map, Card, & Counter Art: Mark Simonitch
Producers: Gene Billingsley, Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch
Designer: Ananda Gupta & Jason Matthews
Cover Art: Rodger B. MacGowan
Map, Card, & Counter Art: Mark Simonitch
Producers: Gene Billingsley, Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch
Price:
$77.00
Additional taxes may apply to international orders.
Note on 8th Printing: This version of the game is identical to the previous printing, with any known errata corrected.
Component Photos (see slideshow at left) by Scott Mansfield.
LIVING RULES
- 2015 Edition Rules
- FAQ v5
- Errata Thread on BGG
- (3) Errata Cards [2.16 Mb pdf]
- Korean Rules
- Portuguese Rules
- Greek Rules
- Turkish Rules
- Turkish Cards
- Korean Card Manifest
- Deluxe cards in Rumanian
- VASSAL Module (3.04a)
- How to Play Podcast (Episode #35)
- iPhone Playaid
- Twilight Struggle Online Competitors Group
- Twilight Strategy - the e-book
- Action Round Zero TS Videos
- Resource for Card Tracking
- 12 Hour Video Strategy Guide from Legendary Tactics
- 7 Minute Twilight Struggle Designer's Quick Strategy Guide with Jason Matthews
- Living Rules
- VASSAL Module 1st Edition
- VASSAL Module 2nd Edition
- Cyberboard Gamebox (Updated 5/8/06) - Courtesy of David Kurtz
- ZunTzu Module - courtesy of Pokke
- BoardGameGeek Hall of Fame '25 Inductee Induction Video
- Academy of Adventure Gaming Arts & Design/GAMA 2024 Hall of Fame Inductee
- Charles S. Roberts Award for Best Modern Era Boardgame 2005
- The International Gamers Award for General Strategy, Two Player 2006
- The International Gamers Award for Historical Simulation, 2006
- BoardGameGeek Golden Geek Award for Best Wargame 2006
- BoardGameGeek Golden Geek Award for Best 2 player game.
- Nominee Games Magazine Best Historical Simulation 2007
- Nominee Origins Awards Historical Boardgame of the Year 2005
- #5 on 3 Minute Board Games List of Top 100 Games of All Time
- #1 on The Discriminating Gamer's List of Top 10 GMT Games
- #15 on Rob's Tabletop World Top 20 GMT Games of All Time
- Baby, It's Cold Outside, via DiceHateMe
- The Gaming Gang
- Ludovox [French]
- The Players' Aid
- Drew Hauge (BGG)
- The Dice Tower
- Forlorn 110 (BGG)
- Ravi Patel (BGG)
- Play Board Games
- Josh Edwards
- Discriminating Gamer Video Review
- FiveThirtyEight
- National Interest
- Forlorn 110 (BGG)
- Under the Radar
- The Daily Worker Placement
- Sassy Board Gamer
- Game Tyrant
- 2 Minute Unboxing Video from Tabletop Gaming Guild
- Video Review from Kovray (starts at 7:25)
- Lavia del Grognard [Italian]
- Meeple Mountain
- Review from PC Guru [Hungarian]
- Destrier Studios
- Podcast Review from Shelf Stable (skip to 12:31)
- Twilight Struggle Play the Experts #1: Slouching Toward Southern Europe by Brian Reynolds
- Twilight Struggle Play the Experts #2: Create a Little Chaos Here by Brian Reynolds
- Twilight Struggle Play the Experts #3: No More Mr. Nice Defcon by Brian Reynolds
- Twilight Struggle Play the Experts #4: Whither the Soviet Tide by Brian Reynolds
- Twilight Struggle Play the Experts #5: A Land War in Asia by Brian Reynolds
- Twilight Struggle Play the Experts #6: How Do You Say Zugzwang? by Brian Reynolds
- Twilight Struggle Play the Experts #7: With Me or Against Me? by Brian Reynolds
- Twilight Struggle Play the Experts #8: The Big Stick to Back It Up by Brian Reynolds
- Fall 1983 Through the Lens of Twilight Struggle by Clio's Board Games
- Willy Brandt and Détente Through the Lens of Twilight Struggle by Clio's Board Games
- Twilight Struggle’s Cold War Legacy by Clio's Board Games
- A New Wargamer’s Guide to Failing Spectacularly at Twilight Struggle (i.e. Lessons Learned from My First Failure) by David Wiley
- Twilight Struggle vs Imperial Struggle – Comparison, by The Boardgames Chronicle
- Harry S. Truman Through the Lens of Twilight Struggle by Clio's Board Games
Description
Twilight Struggle is my all-time favorite game. It is a brilliant first design by the team of Jason Matthews and Ananda Gupta. It takes the card-driven genre of games like We The People, Hannibal: Rome vs. Carthage, and Wilderness War to its highest peak. Every game is different and the game gets better and better as you become more familiar with the individual cards. You are surprised as hidden combos are revealed game after game. Every turn is filled with tension as you try to figure out the best way to play the hand of cards you've been dealt. Gaming simply doesn't get any better than this.
- Alan R. Moon
On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War's most tangible symbol—the Berlin Wall—was relegated to the ash heap of history. Unlike the 20th Century's other great conflict, the Cold War did not end in an explosion of neutrons, but rather, an explosion of human freedom and optimism. We had avoided what many thought inevitable—the destruction of mankind through armed conflict between the Soviet Union and the United States. Overnight, the face of Europe had changed. Suddenly, all things were possible.
That was now 23 years ago. Sadly, we all learned that the end of the Cold War was not "the end of history." Mankind would find new ways to divide itself. While the threat of nuclear holocaust disappeared, newer and more sinister forms of conflict would take its place. Where once superpowers bestrode the globe, decentralized networks and even individuals now command the world's attention.
This Deluxe Edition of Twilight Struggle seeks to capture the feeling of that earlier era. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. Using the card-driven game mechanics pioneered in such award winning games as We the People and Hannibal: Rome vs. Carthage, Twilight Struggle recreates the conflict between the most powerful nation states the world has ever known. The scope of the game covers the entire world as it was found in 1945. Players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Twilight Struggle's Event cards add cover a vast array of historical happenings, from the Berlin Airlift, to the Vietnam War and the U.S. peace movement, to the Cuban Missile Crisis.
This Deluxe Edition of Twilight Struggle marries world-class components, with the sort of world-class game play for which GMT is already known. We cannot think of a better way to commemorate this vital piece of world history. We invite you to relieve an era with the words uttered by one of its most iconic statesmen:
"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are - but a call to bear the burden of a long twilight struggle" - John F. Kennedy
Time scale: Approx. 3-5 years per turn
Map scale: Point-to-point system
Unit scale: Influence markers
Players: 1-2
- Alan R. Moon
On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War's most tangible symbol—the Berlin Wall—was relegated to the ash heap of history. Unlike the 20th Century's other great conflict, the Cold War did not end in an explosion of neutrons, but rather, an explosion of human freedom and optimism. We had avoided what many thought inevitable—the destruction of mankind through armed conflict between the Soviet Union and the United States. Overnight, the face of Europe had changed. Suddenly, all things were possible.
That was now 23 years ago. Sadly, we all learned that the end of the Cold War was not "the end of history." Mankind would find new ways to divide itself. While the threat of nuclear holocaust disappeared, newer and more sinister forms of conflict would take its place. Where once superpowers bestrode the globe, decentralized networks and even individuals now command the world's attention.

This Deluxe Edition of Twilight Struggle seeks to capture the feeling of that earlier era. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. Using the card-driven game mechanics pioneered in such award winning games as We the People and Hannibal: Rome vs. Carthage, Twilight Struggle recreates the conflict between the most powerful nation states the world has ever known. The scope of the game covers the entire world as it was found in 1945. Players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Twilight Struggle's Event cards add cover a vast array of historical happenings, from the Berlin Airlift, to the Vietnam War and the U.S. peace movement, to the Cuban Missile Crisis.
This Deluxe Edition of Twilight Struggle marries world-class components, with the sort of world-class game play for which GMT is already known. We cannot think of a better way to commemorate this vital piece of world history. We invite you to relieve an era with the words uttered by one of its most iconic statesmen:
"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are - but a call to bear the burden of a long twilight struggle" - John F. Kennedy
Time scale: Approx. 3-5 years per turn
Map scale: Point-to-point system
Unit scale: Influence markers
Players: 1-2

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