Spencer Yan·Jun 2, 2025This War of MineFriction, Frustration, and the Myth of the Eternal Battlefield in Tom Clancy’s Ghost Recon Breakpoint
Spencer Yan·May 4, 2021The Long, Long DarkOn suicide, survival games, and going on and on and on and onA response icon1A response icon1
Spencer Yan·May 12, 2020An Assassin’s CreedAn examination of violence as ideology in Ubisoft’s major franchises
Spencer Yan·Mar 31, 2020Full transcript for Rock Paper Shotgun interviewThis document is a full transcript of a series of interviews and subsequent discussions between myself and Edwin Evans-Thirlwell about my…
Spencer Yan·Jun 2, 2018The Abiding Place of No DesireReflections on Fugue in VoidA response icon1A response icon1
Spencer Yan·Dec 16, 2017Of Waves and RadiationThe myth of the eternal death in Don DeLillo’s White Noise
Spencer Yan·Dec 3, 2017A Dirty CarnivalRepetition, recursion and eroticism in John Barth’s “Lost in the Funhouse”