Taylor James Interactive·Jan 28, 2021Using GLB metadata in Babylon.jsSupercharge your meshes in Babylon.js by adding custom metadata to the export
Taylor James Interactive·Jan 7, 2020Augmented Reality and Visualization FrameworksAt Taylor James Interactive, we’ve witnessed many premonitions of where the industry will go, and what tech is going to drive it. This…
Taylor James Interactive·Dec 17, 2019Creating Multiplatform Assets For Augmented RealityEven though USDZ Quicklook has been around for a while, it’s still obvious that honing a platform agnostic workflow for AR is something of…