Vortice.Dxc 3.8.3

dotnet add package Vortice.Dxc --version 3.8.3
                    
NuGet\Install-Package Vortice.Dxc -Version 3.8.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Vortice.Dxc" Version="3.8.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Vortice.Dxc" Version="3.8.3" />
                    
Directory.Packages.props
<PackageReference Include="Vortice.Dxc" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Vortice.Dxc --version 3.8.3
                    
#r "nuget: Vortice.Dxc, 3.8.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Vortice.Dxc@3.8.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Vortice.Dxc&version=3.8.3
                    
Install as a Cake Addin
#tool nuget:?package=Vortice.Dxc&version=3.8.3
                    
Install as a Cake Tool

Vortice.Windows

License: MIT Build status NuGet

Vortice.Windows is a collection of Win32 and UWP libraries with bindings support for DXGI, WIC, DirectWrite, Direct2D, Direct3D9, Direct3D11, Direct3D12, XInput, XAudio2, X3DAudio, DirectInput, DirectStorage, DirectML, UIAnimation and DirectSound.

This library targets .net9.0 and .net10.0 and uses modern C#, see CHANGELOG for list of changes between commits.

If you are looking for high-performance low level bindings, please visit Vortice.Win32

Sponsors

Please consider becoming a SPONSOR to further help development and to allow faster issue triaging and new features to be implemented. NOTE: any feature request would require a sponsor in order to allow faster implementation and allow this project to continue.

There is a collection of samples available Vortice.Windows.Samples

Credits

Library development, contributions and bugfixes by:

  • Amer Koleci
  • Aaron Sun (DirectML)

SharpDX bindings were used for some platforms to understand how mapping works using SharpGenTools.

Build

In order to compile, make sure no spaces are present in the solution path otherwise SharpGen will fail to generate bindings. Also, you need to install Visual Studio 2022 with the following components:

  • Visual C++ Toolset Component
  • Windows 11 SDK (10.0.26100.0)
  • .NET 10 SDK

Projects using Vortice.Windows

Samples

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on Vortice.Dxc:

Package Downloads
Evergine.DirectX12

Provides DirectX12 rendering implementation for Evergine

WaveEngine.DirectX12

Provides DirectX12 rendering implementation for Wave Engine

Zeckoxe.Vulkan

Package Description

Vultaik

Package Description

ShadowDusk.HLSL

ShadowDusk HLSL front-end: FX9 pre-parse, preprocessor, DXC integration (HLSL to SPIR-V/DXIL via Vortice.Dxc), and the vkd3d-shader DXBC backend (HLSL to SM1–5 D3D bytecode for the DirectX and FNA targets; bundles the vkd3d 1.17 natives for win-x64/linux-x64/osx-x64/osx-arm64). Part of the ShadowDusk.Compiler cross-platform MonoGame/KNI/FNA shader compiler.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on Vortice.Dxc:

Repository Stars
Aminator/DirectX12GameEngine
DirectX 12 .NET game engine
sselecirPyM/Coocoo3D
Experimental MMD renderer using DX12 and DXR.
Version Downloads Last Updated
3.8.3 1,288 3/4/2026
3.8.2 408 1/5/2026
3.8.1 909 12/2/2025
3.8.0-beta 695 12/2/2025
3.7.6-beta 333 9/29/2025
3.7.5-beta 594 7/21/2025
3.7.4-beta 299 4/9/2025
3.7.3-beta 230 3/31/2025
3.7.2-beta 214 3/14/2025
3.7.1-beta 194 2/13/2025
3.7.0-beta 229 12/3/2024
3.6.2 3,783 10/9/2024
3.6.1-beta 188 9/30/2024
3.6.0-beta 196 9/23/2024
3.5.13-beta 232 9/5/2024
3.5.12-beta 201 9/2/2024
3.5.11-beta 176 7/30/2024
3.5.10-beta 204 7/8/2024
3.5.9-beta 211 7/1/2024
3.5.8-beta 370 6/27/2024
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