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Create 3D Text With A Transparent Background Using Blender: © 2016 Ryann Mccorkell Ryann - Ca

The document provides step-by-step instructions for creating 3D text with a transparent background in Blender. It describes how to add and edit text, apply a font and material, position a light source, and render the text with an alpha channel to achieve transparency. Key steps include editing the text, setting the extrusion and origin, rotating and positioning the text object, adding and adjusting a point light, applying a color material, and configuring the render output to RGBA with alpha transparency.

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Matthew Brooks
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0% found this document useful (0 votes)
135 views4 pages

Create 3D Text With A Transparent Background Using Blender: © 2016 Ryann Mccorkell Ryann - Ca

The document provides step-by-step instructions for creating 3D text with a transparent background in Blender. It describes how to add and edit text, apply a font and material, position a light source, and render the text with an alpha channel to achieve transparency. Key steps include editing the text, setting the extrusion and origin, rotating and positioning the text object, adding and adjusting a point light, applying a color material, and configuring the render output to RGBA with alpha transparency.

Uploaded by

Matthew Brooks
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Create 3D Text with a transparent background using Blender

1) OpenBlender2.74

2) PressEsctoclearthelaunchscreen

3) WiththedefaultinstallationofBlender,inthe3DViewportyouhave3items,acube,a
cameraandalight.

4) Whenyouwanttoselectanobjectinthe3DViewportyouhoveryoumoustaboveitand
rightclick.

5) Ifyoutrytoleftclickanyoftheseitemsyouwillmoveyour3Dcursor.Ifyoueverneedto
resetityoucanuseSHIFT+C.

6) Wearentgoingtoneedourcubeforthistutorialsohoveryourmouseaboveitandright
clicktoselectit.

7) PressDeleteonyourkeyboardandthenEnter(orclickDelete).

8) Youcanrotatearoundinthe3Dscenebyclickingyourmiddlemousebutton/wheel,at
yourdesiredpivotpoint,holdingitdownandmovingyourmousebackandforth.

9) HoldShiftanddragyourmousewhileholdingdownthemiddlemousebutton/wheelto
pan.

10) Scrollyourmousewheeltozoominandout.

11) IfyoulookuponthetoplefthandcornerofyourviewportyoullseethetextUser
Perspectivethatsyourcurrentview.

12) YoucanusethenumbersonyourNumPadasshortcuttosomecommonviews.1
Front,7Topand3Left,youcanalsoholdCtrlandpressthesenumberstogettheir
oppositeCtrl+1Back,Ctrl+7bottom,andCtrl+3Right.

13) Forourpurposeswewanttolookdownfromthetopsowellpress7onournumpad.

14) Fromthemenuatthebottomofthe3DViewportwindowselectAdd>Text

15) Textisaddedtotheviewport.

16) Wewanttoeditthetextsoifyoutakealookdownatthebottomofthe3DViewport
againyoullseeatogglebuttonthatsaysObjectmode.IfyoupressTabonyour
keyboard,youllseeitswitchfromobjectmodetoeditmode,andourtextwillbecome

2016 Ryann McCorkell


ryann.ca
Create 3D Text with a transparent background using Blender

editable.

17) PressBackspaceafewtimestoremovetheTextandthenenteryourdesiredwordor
phrase,ImgoingtobeusingSALE.

18) TabbackintoObjectmode.

19) Ontherighthandsideyoullfindthepropertiespanel,andselectDatatab,theiconfor
whichlooksliketheletterF.

20) OntheDatatab,lookforthefontsubpanelandpressthefoldericontotherightof
Regulartoloadanewfontfromafile.IhaveafreefontthatIdownloadedform
dafont.comcalledBullyonmydesktop,inyourcaseyoucanbrowsetoanyfontonyour
harddrivethatyoudliketouse(mostfontsareinstalledinc:/windows/fonts).

21) Afteryouselectyourfontthetextwillupdatetoyournewfont

22) Whilestillinthepropertiespanel,datatab,gouponesubpaneltoGeometry

23) Settheextrudeto0.1

24) FromtoolmenuontheleftselectSetOrigin>SetOrigintoGeometry.Thecenterpoint
willmovetothecenterofthetext.

25) PressShift+Ctoresetthecursorincaseithasbeenmovedoffcenteraccidently.

26) Object>Snap>SelectiontoCursor.Thismovestheobjecttothecenterofthe3D
Viewport.

27) PressRforRotateXfortheAxisand90forthedegrees.

28) Nowpress1(Front)onyourNumpadandthentheperiod(.)buttonnextto0onyour
numpadtocenterfocusthecameraonyourselection.

29) Clickandholdmymiddlemousebuttontopivotaroundourtextobject.Pivotuntilyou
findanangleyoudliketorenderandpressctrl+alt+Numpad[0]

30) Youcandoatestrenderhere,bypressingF12.

31) Youcanseeyoursaletextrendered,butclearlythelightingisntquiteright.Wellwork
onafewdetailsaboutthatnow.Tocleartherender,switchthemainwindowfrom
UV/Imageeditorbackto3DViewport.

2016 Ryann McCorkell
ryann.ca
Create 3D Text with a transparent background using Blender

32) Useyourscrollwheeltozoomoutandpivotandlocateourlight.Asyoucanseeitsfar
aboveandbehindouttext.

33) RightclicktoselectthelightobjectandifyoulookatthePropertiespanel,Datatab
(whichnowhasadifferenticonspecifictothistypeofobject).

34) Youcanseethatweareusingapointlight,youcanconsiderapointlighttobevery
similartoalightbulb.

35) Press7onyourNumPadtoswitchintoTopView,zoomandpanaroundsothatyoucan
seeyourcamera,textandlightinthescene.

36) Youllseethatyouhave3axishandlesonyourlightobject.Leftclickanddragbythe
coloredY(green)andX(red)handlestomovethepointlighttothecorneronegridunit
tothefrontandrightofthetextobject.

37) Press1onyourNumPadtoviewthetextfromthefrontviewagain,scrolloutuntilyou
canseeyourpointlight.LeftclickanddragbytheZ(blue)handletomovethelightdown
untilitsjustaboveyourtextobject.

38) PressF12topreviewyourrender.

39) TheRenderisbetterlitnowbutbutthegreycolorisntveryexciting.

40) SwitchthemainwindowbackfromUV/Imageeditorto3DViewport

41) Selectthetextobjectbyrightclickingit.

42) InthePropertiespanel,selectthematerialstab.

43) PresstheNewbutton,anewmaterialslotiscreated

44) RenamethematerialtomatText

45) FromtheDiffusesubpanelclickinthecolorselectorandbrowsethewheeltoselecta
newcolor,forthistutorialwevepickedRed.

46) Imincreasingtheintensityto1.0.

47) Press12topreview.

2016 Ryann McCorkell


ryann.ca
Create 3D Text with a transparent background using Blender

48) ThecolorofthetextisnowRed.

49) PlaywiththelightlocationusingtheX,Y,Zhandles,pressingF12torenderuntilyouare
happywithyourtext.

50) Additionallightscanalsobeaddedtothescene.

51) Ifweweretorenderhere,therenderwouldappearwithagreybackground.Since
wereprobablygoingtobelayeringthisinacompositionwedprefertohavea
transparentbackground.

52) WerecurrentlyusingtheBlenderRenderer.

53) InthepropertieseditorselecttheRendertab.UndertheOutputsubpanelensurethat
youhaveRGBAselected

54) UndertheShadingsubpanelswitchtheAlphadropdownfromSkytoAlpha

55) PressF12torender.

56) IfyouaresatisfiedwithyourImagechooseImage>SaveImageAstosaveaPNG.

57) Youcannowimportthisimageintoyourcomposition.

2016 Ryann McCorkell


ryann.ca

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