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Topicals Markscheme 1.1 Data Representation - Number System

This document contains sample exam questions and answers related to computer science. It includes questions on topics like binary number representation, hexadecimal conversion, and overflow in binary addition. The document also provides model answers and marking schemes for various past Cambridge computer science exam papers from 2009 to 2016.

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Shafeeque Ahmed
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0% found this document useful (1 vote)
384 views6 pages

Topicals Markscheme 1.1 Data Representation - Number System

This document contains sample exam questions and answers related to computer science. It includes questions on topics like binary number representation, hexadecimal conversion, and overflow in binary addition. The document also provides model answers and marking schemes for various past Cambridge computer science exam papers from 2009 to 2016.

Uploaded by

Shafeeque Ahmed
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CAMBRIDGE COMPUTER SCIENCE AHMED THAKUR

OL COMPUTER SCIENCE – 2210/01


TOPICAL MARKING SCHEMES

1.1 INFORMATION
REPRESENTATION

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AHMED THAKUR [email protected], 0300-8268885
CAMBRIDGE COMPUTER SCIENCE AHMED THAKUR

OL COMPUTER SCIENCE – 2210/01


TOPICAL MARKING SCHEMES

1.1.1 INORMATION
REPRESETATION - NUMBER
SYSTEM

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AHMED THAKUR [email protected], 0300-8268885
CAMBRIDGE COMPUTER SCIENCE AHMED THAKUR

Q1 2016-SP, P1

13 (a) (i)

0 1 0 0 0 0 0 1
LOCATION1

LOCATION2 0 1 0 0 0 0 1 1
[2]

(ii) 41
43 [2]

(b) FA97 [4]

(c) – easier to identify values


– easier to spot errors [2]

Q2 2015-SP, P1

4 (a) 1 mark for hours; 1 mark for minutes

1 6 : 4 9
1 mark 1 mark [2]

(b) 1 mark for each digit


st
0 0 0 1 1 digit
nd
0 1 1 1 2 digit
rd
0 0 1 0 3 digit
th
1 0 0 1 4 digit [4]

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AHMED THAKUR [email protected], 0300-8268885
CAMBRIDGE COMPUTER SCIENCE AHMED THAKUR

Q3 2016-June, P12

3 (a) 1 mark for each nibble

0100 1010 1111 [3]

(b) (i) 0 1 1 0 1 0 0 1 105 hours 1 mark


00011111 31 minutes 1 mark
00110010 50 seconds 1 mark
[3]

(ii) 1F [1]

Q4 2016-June, P11

7 (a) 1 mark for each correct binary value


3 0 0 1 1

0 1 0 1
5 [2]

(b) [2]

0 0 0 1 1
1 0 0 1 9 1 mark

0 1 0 0 4
1 1 1 0 E 1 mark

Q5 2015-June, P12

10 (a) 1 mark for two correct lines, 2 marks for four correct lines

0 1 1 0 1 1 0 0
L (108):
0 1 1 0 1 0 0 1
I (105):
0 1 1 0 0 1 1 1
G (103):
0 1 1 0 1 1 1 0
N (110):
[4]

(b) 1 mark for each correct binary value


1 mark for each correct hexadecimal value

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AHMED THAKUR [email protected], 0300-8268885
CAMBRIDGE COMPUTER SCIENCE AHMED THAKUR
hexidecimal

L: 1 1 0 1 1 0 0 0 D8

G: 1 1 0 0 1 1 1 0 CE [4]

Q6 2014-Nov, P12

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AHMED THAKUR [email protected], 0300-8268885
CAMBRIDGE COMPUTER SCIENCE AHMED THAKUR
Q7 2013-Nov, P12

(11) (a) 54 [1]

(b) – multiplied by 2
– value 27 is doubled (to become 54) [1]

(c) 108 [1]

(d) (i) 0 0 1 0 1 1 1 0

(ii) 184
(iii) – no more places left in register/binary number
– the left most 1 bit would disappear
– number would become 112 (0111 0000) instead of 368
– number would be greater than 255
– overflow [1]

(e) – divided by 2
– the number will be halved [1]

Q8 2009-Nov

15 (a) TAB: 0 1 1 1 0 1
FRET: 0 1 0 0 1 0 [2]

(c) Any two from:


can store music directly onto digital, optical media/mp3 players
easy to modify music by simply changing binary values
easy to teach somebody how to play an instrument
easy to convert music for other instruments
allows auto play back through interfaces
uses less memory [2]

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AHMED THAKUR [email protected], 0300-8268885

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