CryEngine TasterSession Lab
CryEngine TasterSession Lab
Self-study activities
The version of CryEngine used for this taster session is completely free and can
be downloaded from: http://www.cryengine.com/community/downloads.php This
version is no longer maintained or updated by Crytek.
The most up to date and maintained version of CryEngine can be licensed
through Steam for a small monthly fee.
CryEngine is capable of much more than what can be covered in this short
session. If you enjoyed the session it is recommended to spend some more time
on it at home.
There are some excellent introduction tutorials available at World of Level Design:
http://www.worldofleveldesign.com/categories/cat_cryengine_3_sdk.php
Tutorial
In this tutorial you will use the CryEngine Sandbox level editor to create a terrain that
can be used as a basis for a level.
2 When you use CryEngine for the first time you will need to create an account. Use
the following link to do so: http://www.cryengine.com/community/ucp.php?
mode=register
Tick the box to agree with the Terms of Use and use an email address that you will
be able to access through a web browser as you will be send an email to confirm
your registration.
Use your newly created login and password to start the CryEngine Editor
Click OK to confirm
7 Moving and panning in the The Speed of your movement can be set at the
editor is quite similar to other bottom of the viewport.
3D tools and games.
Use the Right-mouse button to
look around.
Use the Middle-mouse button
to Pan within the viewport.
Use the W, A, S, D keys to
move.
Use the Left-Mouse button to When moving you can also hold Shift to move
click-select or drag-select faster.
objects in the viewport.
14 Texturing Terrain
15 Notice how the terrain is
extremely pale. When
zoomed in, a generic
checkerboard texture is
visible. This is the default
terrain material.
Time to add something more
interesting
29 Creating Roads
30 CryEngine features a
powerful tool to create Roads
and Rivers based on splines.
Let’s start with the roads.
In the RollupBar go to the first
tab; Objects.
Select Misc and next in
Object Type; select Road
40 Generating terrain and applying materials and textures are just the first steps in
creating a level. CryEngine offers a great selection of tools to create beautiful
landscapes and engaging gameplay situations. The engine features a fully
costomisable day and night cycle. There are tools to generate road and rivers.
Trees and foliage can be painted on the terrain. And Flow Graph offers a visual,
node based interface to created scripted gameplay sequences.