diff options
Diffstat (limited to '3rdparty/assimp/code/MaterialSystem.h')
-rw-r--r-- | 3rdparty/assimp/code/MaterialSystem.h | 246 |
1 files changed, 0 insertions, 246 deletions
diff --git a/3rdparty/assimp/code/MaterialSystem.h b/3rdparty/assimp/code/MaterialSystem.h deleted file mode 100644 index 1504b688..00000000 --- a/3rdparty/assimp/code/MaterialSystem.h +++ /dev/null @@ -1,246 +0,0 @@ -/* -Open Asset Import Library (ASSIMP) ----------------------------------------------------------------------- - -Copyright (c) 2006-2010, ASSIMP Development Team -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the ASSIMP team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the ASSIMP Development Team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file MaterialSystem.h - * Definition of the #MaterialHelper utility class. - */ -#ifndef AI_MATERIALSYSTEM_H_INC -#define AI_MATERIALSYSTEM_H_INC - -#include "../include/aiMaterial.h" -namespace Assimp { - -// ---------------------------------------------------------------------------------------- -/** Internal material helper class deriving from aiMaterial. - * - * Intended to be used to fill an aiMaterial structure more easily. - */ -class ASSIMP_API MaterialHelper : public ::aiMaterial -{ -public: - - // Construction and destruction - MaterialHelper(); - ~MaterialHelper(); - - // ------------------------------------------------------------------------------ - /** @brief Add a property with a given key and type info to the material - * structure - * - * @param pInput Pointer to input data - * @param pSizeInBytes Size of input data - * @param pKey Key/Usage of the property (AI_MATKEY_XXX) - * @param type Set by the AI_MATKEY_XXX macro - * @param index Set by the AI_MATKEY_XXX macro - * @param pType Type information hint - */ - aiReturn AddBinaryProperty (const void* pInput, - unsigned int pSizeInBytes, - const char* pKey, - unsigned int type , - unsigned int index , - aiPropertyTypeInfo pType); - - // ------------------------------------------------------------------------------ - /** @brief Add a string property with a given key and type info to the - * material structure - * - * @param pInput Input string - * @param pKey Key/Usage of the property (AI_MATKEY_XXX) - * @param type Set by the AI_MATKEY_XXX macro - * @param index Set by the AI_MATKEY_XXX macro - */ - aiReturn AddProperty (const aiString* pInput, - const char* pKey, - unsigned int type = 0, - unsigned int index = 0); - - // ------------------------------------------------------------------------------ - /** @brief Add a property with a given key to the material structure - * @param pInput Pointer to the input data - * @param pNumValues Number of values in the array - * @param pKey Key/Usage of the property (AI_MATKEY_XXX) - * @param type Set by the AI_MATKEY_XXX macro - * @param index Set by the AI_MATKEY_XXX macro - */ - template<class TYPE> - aiReturn AddProperty (const TYPE* pInput, - unsigned int pNumValues, - const char* pKey, - unsigned int type = 0, - unsigned int index = 0); - - // ------------------------------------------------------------------------------ - /** @brief Remove a given key from the list. - * - * The function fails if the key isn't found - * @param pKey Key to be deleted - */ - aiReturn RemoveProperty (const char* pKey, - unsigned int type = 0, - unsigned int index = 0); - - // ------------------------------------------------------------------------------ - /** @brief Removes all properties from the material. - * - * The data array remains allocated so adding new properties is quite fast. - */ - void Clear(); - - // ------------------------------------------------------------------------------ - /** Computes a hash (hopefully unique) from all material properties - * The hash value reflects the current property state, so if you add any - * proprty and call this method again, the resulting hash value will be - * different. - * - * @param includeMatName Set to 'true' to take all properties with - * '?' as initial character in their name into account. - * Currently #AI_MATKEY_NAME is the only example. - * @return Unique hash - */ - uint32_t ComputeHash(bool includeMatName = false); - - // ------------------------------------------------------------------------------ - /** Copy the property list of a material - * @param pcDest Destination material - * @param pcSrc Source material - */ - static void CopyPropertyList(MaterialHelper* pcDest, - const MaterialHelper* pcSrc); - -public: - // For internal use. That's why it's public. - void _InternDestruct(); -}; - - -// ---------------------------------------------------------------------------------------- -template<class TYPE> -aiReturn MaterialHelper::AddProperty (const TYPE* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ - return AddBinaryProperty((const void*)pInput, - pNumValues * sizeof(TYPE), - pKey,type,index,aiPTI_Buffer); -} - -// ---------------------------------------------------------------------------------------- -template<> -inline aiReturn MaterialHelper::AddProperty<float> (const float* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ - return AddBinaryProperty((const void*)pInput, - pNumValues * sizeof(float), - pKey,type,index,aiPTI_Float); -} - -// ---------------------------------------------------------------------------------------- -template<> -inline aiReturn MaterialHelper::AddProperty<aiUVTransform> (const aiUVTransform* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ - return AddBinaryProperty((const void*)pInput, - pNumValues * sizeof(aiUVTransform), - pKey,type,index,aiPTI_Float); -} - -// ---------------------------------------------------------------------------------------- -template<> -inline aiReturn MaterialHelper::AddProperty<aiColor4D> (const aiColor4D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ - return AddBinaryProperty((const void*)pInput, - pNumValues * sizeof(aiColor4D), - pKey,type,index,aiPTI_Float); -} - -// ---------------------------------------------------------------------------------------- -template<> -inline aiReturn MaterialHelper::AddProperty<aiColor3D> (const aiColor3D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ - return AddBinaryProperty((const void*)pInput, - pNumValues * sizeof(aiColor3D), - pKey,type,index,aiPTI_Float); -} - -// ---------------------------------------------------------------------------------------- -template<> -inline aiReturn MaterialHelper::AddProperty<aiVector3D> (const aiVector3D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ - return AddBinaryProperty((const void*)pInput, - pNumValues * sizeof(aiVector3D), - pKey,type,index,aiPTI_Float); -} - -// ---------------------------------------------------------------------------------------- -template<> -inline aiReturn MaterialHelper::AddProperty<int> (const int* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ - return AddBinaryProperty((const void*)pInput, - pNumValues * sizeof(int), - pKey,type,index,aiPTI_Integer); -} -} // ! namespace Assimp - -#endif //!! AI_MATERIALSYSTEM_H_INC |