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-rw-r--r--3rdparty/lib3ds/camera.h61
1 files changed, 0 insertions, 61 deletions
diff --git a/3rdparty/lib3ds/camera.h b/3rdparty/lib3ds/camera.h
deleted file mode 100644
index 2d48db80..00000000
--- a/3rdparty/lib3ds/camera.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/* -*- c -*- */
-#ifndef INCLUDED_LIB3DS_CAMERA_H
-#define INCLUDED_LIB3DS_CAMERA_H
-/*
- * The 3D Studio File Format Library
- * Copyright (C) 1996-2007 by Jan Eric Kyprianidis <www.kyprianidis.com>
- * All rights reserved.
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- * License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id: camera.h,v 1.11 2007/06/20 17:04:08 jeh Exp $
- */
-
-#ifndef INCLUDED_LIB3DS_TYPES_H
-#include <lib3ds/types.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * Camera object
- * \ingroup camera
- */
-struct Lib3dsCamera {
- Lib3dsCamera *next;
- char name[64];
- Lib3dsDword object_flags; /*< @see Lib3dsObjectFlags */
- Lib3dsVector position;
- Lib3dsVector target;
- Lib3dsFloat roll;
- Lib3dsFloat fov;
- Lib3dsBool see_cone;
- Lib3dsFloat near_range;
- Lib3dsFloat far_range;
-};
-
-extern LIB3DSAPI Lib3dsCamera* lib3ds_camera_new(const char *name);
-extern LIB3DSAPI void lib3ds_camera_free(Lib3dsCamera *mesh);
-extern LIB3DSAPI void lib3ds_camera_dump(Lib3dsCamera *camera);
-extern LIB3DSAPI Lib3dsBool lib3ds_camera_read(Lib3dsCamera *camera, Lib3dsIo *io);
-extern LIB3DSAPI Lib3dsBool lib3ds_camera_write(Lib3dsCamera *camera, Lib3dsIo *io);
-
-#ifdef __cplusplus
-}
-#endif
-#endif
-