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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef IMAGEDISPLAY_H
-#define IMAGEDISPLAY_H
-
-#include "qglscenenode.h"
-#include "qglmaterialcollection.h"
-
-#include <QString>
-
-QT_BEGIN_NAMESPACE
-class QGLBuilder;
-class QGLTexture2D;
-class QGLPainter;
-QT_END_NAMESPACE
-
-class ThumbnailNode;
-
-class ImageDisplay : public QGLSceneNode
-{
- Q_OBJECT
-public:
- ImageDisplay(QObject *parent, QGLMaterialCollection *materials, qreal wallSize = 4.0);
- ~ImageDisplay();
- int maxImages() const { return m_maxImages; }
- void setMaxImages(int max) { m_maxImages = max; }
-signals:
- void framesChanged();
-public slots:
- void addThumbnailNode(const QUrl &url);
-private:
- QGLSceneNode *m_wall;
- QGLSceneNode *m_frames;
- QGLSceneNode *m_currentWall;
- ThumbnailNode *m_currentFrame;
- QGLAbstractEffect *m_effect;
- bool m_imageSetToDefault;
- int m_count;
- qreal m_size;
- qreal m_frameSize;
- int m_maxImages;
- QImage m_frameImage;
- int m_frameLoadingMaterial;
- QGeometryData m_frameGeometry;
- QGeometryData m_wallGeometry;
- QVector2DArray m_atlasPlaceHolder;
-};
-
-#endif // IMAGEDISPLAY_H