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diff --git a/doc/src/index.qdoc b/doc/src/index.qdoc deleted file mode 100644 index e70eff2b..00000000 --- a/doc/src/index.qdoc +++ /dev/null @@ -1,103 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation ([email protected]) -** -** This file is part of the QtQuick3D documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:FDL$ -** GNU Free Documentation License -** Alternatively, this file may be used under the terms of the GNU Free -** Documentation License version 1.3 as published by the Free Software -** Foundation and appearing in the file included in the packaging of -** this file. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms -** and conditions contained in a signed written agreement between you -** and Nokia. -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -/*! - \page index.html - \title QtQuick3D Reference Documentation - \keyword QtQuick3D Reference Documentation - - \image qt3d-logo.png - - QtQuick3D adds 3D content to \l{http://qt.nokia.com/qtquick/}{Qt Quick's} cross-platform ability and coding power. - Developers of fluid user interfaces can now enhance their applications with 3D - content in the same way icons and pixmaps would be used in a 2D application. - - QtQuick3D is a product resulting from the \l{http://doc.qt.nokia.com/qt3d-snapshot}{Qt3D project}. Qt3D is a set of powerful - cross-platform C++ API's for 3D programming using OpenGL. - - QtQuick3D is made up of the QML bindings for Qt3D (called QML3D) plus - Qt Creator integration, and other supporting tools. Qt3D may be used to - extend QtQuick3D by creating new user-defined QML3D items using C++. - - OpenGL hardware was designed for 3D acceleration and QtQuick3D allows applications - to utilise that 3D hardware fully. - - QtQuick3D is the Qt Quick product for scripting 3D applications in QML. Apps can be - 2D QML applications with a small amount of simple 3D content; through to complex - 3D scenes, containing 3D assets - such as complex 3D models, and shader effects. - - In QtQuick3D scripts are written in QML, and rendered with the power of Qt & C++. - - Qt3D research continues and if the features you're looking for are not in QtQuick3D - yet you may find them in the \l{http://doc.qt.nokia.com/qt3d-snapshot/index.html}{Qt3D research project}. - - Check the Qt3D research project for upcoming features like \bold{stereoscopic support}, - which will enable your programs to take advantage of special hardware that displays a different image to each eye. - We are readying QtQuick3D for stereo support and in some places you may see references to it, - however it is \bold{not supported yet}. - - QtQuick3D displays \bold{3D content} that is \bold{ready to be enhanced} by stereoscopic - hardware, but out-of-the-box QtQuick3D works just fine on regular non-stereo displays - and does not require special glasses or displays to use it. - - See the \l{Tutorials and Examples} for an introduction to using QtQuick3D and Qt3D. - - \table 100% - \header - \o Getting Started - \o Functionality Areas - \o API Reference - \row - \o \list - \o \l{qt3d-building.html}{Building} - \o \l{qt3d-examples.html}{Tutorials and Examples} - \o \l{Writing a scene format plug-in for Qt3D}{Scene format plug-ins} - \o \l{qt3d-contrib.html}{Contributing} - \o \l{qt3d-acceptance.html}{Acceptance tests} - \o \l{qt3d-troubleshooting.html}{Troubleshooting Quick3D} - \endlist - - \o \list - \o \l{Qt3D Arrays and Vertex Buffers}{Arrays and Vertex Buffers} - \o \l{Qt3D Geometry}{Geometry Building} - \o \l{Qt3D Graphics View Integration}{Graphics View Integration} - \o \l{Qt3D Materials}{Materials} - \o \l{Qt3D Math}{Mathematical Primitives} - \o \l{Qt3D Painting}{Painting in 3D} - \o \l{Qt3D Scene Management}{Scene Management} - \o \l{Qt3D Texture Handling}{Texture Management} - \o \l{Qt3D Viewing}{Viewing Widgets} - \endlist - - \o \list - \o \l{qt3d-all-classes.html}{All Classes} - \o \l{All Namespaces}{QGL Namespace} - \o \l{QtQuick3D for Scripting 3D Apps in QML}{QtQuick3D Elements} - \o \l{Stock Shapes for QtQuick3D}{QML/3D Stock Shapes} - \endlist - \endtable -*/ |