diff options
Diffstat (limited to 'examples/quick3d/solarsystem_qml')
-rw-r--r-- | examples/quick3d/solarsystem_qml/main.cpp | 73 | ||||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qml/attribution.txt | 4 | ||||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qml/moon-texture.jpg | bin | 111322 -> 0 bytes | |||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qml/planet.jpg | bin | 90353 -> 0 bytes | |||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qml/solar.fsh | 70 | ||||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qml/solar.jpg | bin | 103406 -> 0 bytes | |||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qml/solar.vsh | 175 | ||||
-rwxr-xr-x | examples/quick3d/solarsystem_qml/qml/solar2.jpg | bin | 144007 -> 0 bytes | |||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qml/solarsystem_qml.qml | 130 | ||||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qtquick3d.ico | bin | 67646 -> 0 bytes | |||
-rw-r--r-- | examples/quick3d/solarsystem_qml/qtquick3d.png | bin | 4050 -> 0 bytes | |||
-rw-r--r-- | examples/quick3d/solarsystem_qml/solarsystem_qml.desktop | 7 | ||||
-rw-r--r-- | examples/quick3d/solarsystem_qml/solarsystem_qml.pro | 17 | ||||
-rw-r--r-- | examples/quick3d/solarsystem_qml/solarsystem_qml.rc | 1 |
14 files changed, 0 insertions, 477 deletions
diff --git a/examples/quick3d/solarsystem_qml/main.cpp b/examples/quick3d/solarsystem_qml/main.cpp deleted file mode 100644 index 443ec11b..00000000 --- a/examples/quick3d/solarsystem_qml/main.cpp +++ /dev/null @@ -1,73 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation ([email protected]) -** -** This file is part of the QtQuick3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QtGui/QApplication> -#include <QtDeclarative/QDeclarativeEngine> - -#include "qdeclarativeview3d.h" - -#include "../qmlres.h" - -int main(int argc, char *argv[]) -{ - QApplication app(argc, argv); - - QDeclarativeView3D view; - QString qml = q_get_qmldir(QLatin1String("qml/solarsystem_qml.qml")); - - view.setSource(QUrl::fromLocalFile(qml)); - - QObject::connect(view.engine(), SIGNAL(quit()), &app, SLOT(quit())); - -#ifdef Q_OS_SYMBIAN - view.setAttribute(Qt::WA_LockLandscapeOrientation, true); - view.setResizeMode(QDeclarativeView::SizeRootObjectToView); - view.showFullScreen(); -#else - if (QApplication::arguments().contains(QLatin1String("-maximize"))) - view.showMaximized(); - else if (QApplication::arguments().contains(QLatin1String("-fullscreen"))) - view.showFullScreen(); - else - view.show(); -#endif - - return app.exec(); -} diff --git a/examples/quick3d/solarsystem_qml/qml/attribution.txt b/examples/quick3d/solarsystem_qml/qml/attribution.txt deleted file mode 100644 index 28fe61c3..00000000 --- a/examples/quick3d/solarsystem_qml/qml/attribution.txt +++ /dev/null @@ -1,4 +0,0 @@ -Image files based on textures courtesy of: -qzma.deviantart.com -sirius-sdz.deviantart.com - diff --git a/examples/quick3d/solarsystem_qml/qml/moon-texture.jpg b/examples/quick3d/solarsystem_qml/qml/moon-texture.jpg Binary files differdeleted file mode 100644 index b6955e38..00000000 --- a/examples/quick3d/solarsystem_qml/qml/moon-texture.jpg +++ /dev/null diff --git a/examples/quick3d/solarsystem_qml/qml/planet.jpg b/examples/quick3d/solarsystem_qml/qml/planet.jpg Binary files differdeleted file mode 100644 index aab7f7b1..00000000 --- a/examples/quick3d/solarsystem_qml/qml/planet.jpg +++ /dev/null diff --git a/examples/quick3d/solarsystem_qml/qml/solar.fsh b/examples/quick3d/solarsystem_qml/qml/solar.fsh deleted file mode 100644 index b85bd708..00000000 --- a/examples/quick3d/solarsystem_qml/qml/solar.fsh +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation ([email protected]) -** -** This file is part of the QtQuick3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** $QT_END_LICENSE$ -** -****************************************************************************/ - -uniform sampler2D qt_Texture0; -uniform sampler2D qt_Texture1; -varying mediump vec4 lightingColor; -varying highp vec4 texCoord0; -uniform mediump float glowFactor; - -void main(void) -{ - vec4 unlitColor0 = texture2D(qt_Texture0, texCoord0.st); - vec4 unlitColor1 = texture2D(qt_Texture1, texCoord0.st); - - // interpolate between the two textures - vec4 unlitColor = mix(unlitColor0, unlitColor1, glowFactor); - - // Apply lighting - vec4 litColor = lightingColor * unlitColor; - // Normally, we'd just paint this lit colour like so: -// gl_FragColor = litColor; - - // However, we want a cool glow effect, because the sun is generating - // it's own light. - - // Multiplying the color by itself will washing out the darker colours, - // leaving the brighter colours brighter by comparison - vec4 powerColor = unlitColor * unlitColor; - powerColor = powerColor * powerColor ; - - // Then combine the higher contrast color and the lit color - gl_FragColor= mix(litColor, powerColor, glowFactor); -} diff --git a/examples/quick3d/solarsystem_qml/qml/solar.jpg b/examples/quick3d/solarsystem_qml/qml/solar.jpg Binary files differdeleted file mode 100644 index 86f5921a..00000000 --- a/examples/quick3d/solarsystem_qml/qml/solar.jpg +++ /dev/null diff --git a/examples/quick3d/solarsystem_qml/qml/solar.vsh b/examples/quick3d/solarsystem_qml/qml/solar.vsh deleted file mode 100644 index 420bc701..00000000 --- a/examples/quick3d/solarsystem_qml/qml/solar.vsh +++ /dev/null @@ -1,175 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation ([email protected]) -** -** This file is part of the QtQuick3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** $QT_END_LICENSE$ -** -****************************************************************************/ - -attribute highp vec4 qt_Vertex; -attribute highp vec3 qt_Normal; -attribute highp vec4 qt_MultiTexCoord0; -uniform highp mat4 qt_ModelViewProjectionMatrix; -uniform highp mat4 qt_ModelViewMatrix; -uniform highp mat3 qt_NormalMatrix; -varying highp vec4 texCoord0; - -// varying values for per-pixel lighting -varying mediump vec4 lightingColor; -varying highp vec3 normal; -varying highp vec3 lightDirection; -varying highp vec3 halfVector; -varying highp vec3 vertexToLight; - -// Varying values for per-vertex lighting -varying mediump vec4 litCombinedColor; - -// These structs are copied from the QGLShaderProgramEffect documentation -struct qt_MaterialParameters { - mediump vec4 emission; - mediump vec4 ambient; - mediump vec4 diffuse; - mediump vec4 specular; - mediump float shininess; -}; -uniform qt_MaterialParameters qt_Material; - -struct qt_SingleLightParameters { - mediump vec4 position; - mediump vec3 spotDirection; - mediump float spotExponent; - mediump float spotCutoff; - mediump float spotCosCutoff; - mediump float constantAttenuation; - mediump float linearAttenuation; - mediump float quadraticAttenuation; -}; -uniform qt_SingleLightParameters qt_Light; - -// This is a pretty standard lighting function, adapted from QGLLitMaterial. -// The changes are mostly just renaming to improve readablity, but some -// unecessary features are removed too (e.g. support for two-sided materials) - -void qLightVertex(vec4 vertex, vec3 normal) -{ - // Start with the material's emissive color and the ambient scene color, - // which have been combined into the emission parameter. - vec4 color = qt_Material.emission; - vec4 scolor = qt_Material.specular; - - // Viewer is at infinity. - vec3 toEye = vec3(0, 0, 1); - - // Determine the angle between the normal and the light direction. - vec4 lightPosition = qt_Light.position; - vec3 lightDirection; - if (lightPosition.w == 0.0) - lightDirection = normalize(lightPosition.xyz); - else - lightDirection = normalize(lightPosition.xyz - vertex.xyz); - // Clean up negative values - float angle = max(dot(normal, lightDirection), 0.0); - - // Calculate the ambient and diffuse light components. - vec4 adcomponent = qt_Material.ambient + angle * qt_Material.diffuse; - - // Calculate the specular light components, in case they're needed for - // per-vertex lighting. - vec4 scomponent; - if (angle != 0.0) { - halfVector = normalize(lightDirection + toEye); - angle = max(dot(normal, halfVector), 0.0); - float srm = qt_Material.shininess; - vec4 scm = qt_Material.specular; - if (srm != 0.0) - scomponent = pow(angle, srm) * scm; - else - scomponent = scm; - } else { - scomponent = vec4(0, 0, 0, 0); - } - - // Apply the spotlight angle and exponent. - if (qt_Light.spotCutoff != 180.0) { - vertexToLight = vertex.xyz - lightPosition.xyz; - float spot = max(dot(normalize(vertexToLight), - qt_Light.spotDirection), 0.0); - if (spot < qt_Light.spotCosCutoff) { - adcomponent = vec4(0, 0, 0, 0); - scomponent = vec4(0, 0, 0, 0); - } else { - spot = pow(spot, qt_Light.spotExponent); - adcomponent *= spot; - scomponent *= spot; - } - } - - // Apply attenuation to the colors. - if (lightPosition.w != 0.0) { - float attenuation = qt_Light.constantAttenuation; - float k1 = qt_Light.linearAttenuation; - float k2 = qt_Light.quadraticAttenuation; - if (k1 != 0.0 || k2 != 0.0) { - float len = length(lightPosition.xyz - vertex.xyz); - attenuation += k1 * len + k2 * len * len; - } - color += adcomponent / attenuation; - scolor += scomponent / attenuation; - } else { - color += adcomponent; - scolor += scomponent; - } - - // Generate the final output colors to pass to the fragment shader. - float alpha = qt_Material.diffuse.a; - // This is the combined diffuse and ambient lighting color - lightingColor = vec4(clamp(color.rgb, 0.0, 1.0), alpha); - // Specular lighting and combined color is used for per vertex lighting if - // per-pixel is too expensive or not required. - vec4 specularLightingColor = vec4(clamp(scolor.rgb, 0.0, 1.0), 0.0); - litCombinedColor = clamp(lightingColor + vec4(specularLightingColor.xyz, 0.0), 0.0, 1.0); -} - - void main(void) - { - gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; - texCoord0 = qt_MultiTexCoord0; - - // Calculate the vertex and normal to use for lighting calculations. - highp vec4 vertex = qt_ModelViewMatrix * qt_Vertex; - normal = normalize(qt_NormalMatrix * qt_Normal); - qLightVertex(vertex,normal); -} - diff --git a/examples/quick3d/solarsystem_qml/qml/solar2.jpg b/examples/quick3d/solarsystem_qml/qml/solar2.jpg Binary files differdeleted file mode 100755 index 1aa0f02d..00000000 --- a/examples/quick3d/solarsystem_qml/qml/solar2.jpg +++ /dev/null diff --git a/examples/quick3d/solarsystem_qml/qml/solarsystem_qml.qml b/examples/quick3d/solarsystem_qml/qml/solarsystem_qml.qml deleted file mode 100644 index 1b98f89c..00000000 --- a/examples/quick3d/solarsystem_qml/qml/solarsystem_qml.qml +++ /dev/null @@ -1,130 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation ([email protected]) -** -** This file is part of the QtQuick3D examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** $QT_END_LICENSE$ -** -****************************************************************************/ -//! [1] -import QtQuick 1.0 -import Qt3D 1.0 -import Qt3D.Shapes 1.0 - -Viewport { - width: 800; height: 600 - showSceneGraph: true - - //! [0] - SphereMesh { - id: planetoid - levelOfDetail: 6 - axis: Qt.YAxis - } - //! [0] - - //! [1] - Item3D { - id: sun - Item3D { - transform: [ Scale3D { scale: "0.3, 0.3, 0.3" } ] - mesh: planetoid - } - effect: Effect { texture: "solar.jpg" } - transform: [ - Rotation3D { id: spin; axis: "0,1,0"; angle: 0 } - ] - NumberAnimation { target: spin; property: "angle"; to: 360; duration: 10000; running: true; loops: Animation.Infinite } - } - //! [1] - Item3D { - id: earth_system - transform: [ - Translation3D { id: earth_orbit_distance; translate: "2,0,0" }, - Rotation3D { id: earth_orbit; axis: "0,1,0"; angle: 0 }, - Rotation3D { id: orbit_tilt; axis: "0,0,1"; angle: 20 } - ] - NumberAnimation { target: earth_orbit; property: "angle"; to: 360; duration: 20000; - running: true; loops: Animation.Infinite } - Item3D { - Item3D { - id: earth - Item3D { - transform: [ Scale3D { scale: "0.15, 0.15, 0.15" } ] - mesh: planetoid - } - transform: [ - Rotation3D { id: earth_spin; axis: "0,1,0"; angle: 0 } - ] - NumberAnimation { target: earth_spin; property: "angle"; to: 360; duration: 2000; - running: true; loops: Animation.Infinite } - effect: Effect { texture: "planet.jpg" } - } - Item3D { - id: moon - Item3D { - transform: [ Scale3D { scale: "0.09, 0.09, 0.09" } ] - mesh: planetoid - } - transform: [ - Translation3D { id: moon_orbit_distance; translate: "0.5,0,0" }, - Rotation3D { id: moon_orbit; angle: 0; axis: "0,1,0" }, - Rotation3D { id: moon_orbit_tilt; angle: 90; axis: "1,0,0" } - ] - NumberAnimation { target: moon_orbit; property: "angle"; to: 360; duration: 8000; - running: true; loops: Animation.Infinite } - effect: Effect { texture: "moon-texture.jpg" } - } - } - } - Rectangle { - id: quit - width: parent.width - height: parent.height / 8 - color: "blue" - opacity: 0.5 - Text { - id: quit_button - anchors.centerIn: parent - text: qsTr("Quit") - font.bold: true - font.pointSize: 24 - color: "white" - } - MouseArea { - onClicked: Qt.quit() - anchors.fill: parent - } - } -} diff --git a/examples/quick3d/solarsystem_qml/qtquick3d.ico b/examples/quick3d/solarsystem_qml/qtquick3d.ico Binary files differdeleted file mode 100644 index c695ac72..00000000 --- a/examples/quick3d/solarsystem_qml/qtquick3d.ico +++ /dev/null diff --git a/examples/quick3d/solarsystem_qml/qtquick3d.png b/examples/quick3d/solarsystem_qml/qtquick3d.png Binary files differdeleted file mode 100644 index 8351083e..00000000 --- a/examples/quick3d/solarsystem_qml/qtquick3d.png +++ /dev/null diff --git a/examples/quick3d/solarsystem_qml/solarsystem_qml.desktop b/examples/quick3d/solarsystem_qml/solarsystem_qml.desktop deleted file mode 100644 index 8fecffe2..00000000 --- a/examples/quick3d/solarsystem_qml/solarsystem_qml.desktop +++ /dev/null @@ -1,7 +0,0 @@ -[Desktop Entry] -Type=Application -Name=Solar System -Icon=/usr/share/icons/hicolor/80x80/apps/qtquick3d.png -Exec=/usr/bin/invoker --type=e -s /usr/bin/solarsystem_qml -fullscreen -OnlyShowIn=X-MeeGo; -X-MeeGo-Logical-Id=qtn_comm_appname_solarsystem_qml diff --git a/examples/quick3d/solarsystem_qml/solarsystem_qml.pro b/examples/quick3d/solarsystem_qml/solarsystem_qml.pro deleted file mode 100644 index 0baedc0c..00000000 --- a/examples/quick3d/solarsystem_qml/solarsystem_qml.pro +++ /dev/null @@ -1,17 +0,0 @@ -TEMPLATE = app -TARGET = solarsystem_qml -CONFIG += qt warn_on - -INSTALL_DIRS = qml -CONFIG += qt3d_deploy_qml qt3dquick_deploy_pkg -include(../../../pkg.pri) -qtcAddDeployment() - -SOURCES += main.cpp - -OTHER_FILES += \ - solarsystem_qml.rc \ - solarsystem_qml.desktop - -RC_FILE = solarsystem_qml.rc - diff --git a/examples/quick3d/solarsystem_qml/solarsystem_qml.rc b/examples/quick3d/solarsystem_qml/solarsystem_qml.rc deleted file mode 100644 index 1b6228c9..00000000 --- a/examples/quick3d/solarsystem_qml/solarsystem_qml.rc +++ /dev/null @@ -1 +0,0 @@ -IDI_ICON1 ICON DISCARDABLE "qtquick3d.ico" |