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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \qmlclass Cube Cube
- \brief The Cube item represents a simple cube in 3D space.
- \since 4.8
- \ingroup qt3d::qml3d::shapes
- \inherits Item3D
-
- The Cube element in QML provides a simple way to create a cube
- object, usually for testing material effects. For example,
- the following QML code displays a cube of size 1.5, centered
- on the origin and covered in the Qt logo texture:
-
- \code
- Cube {
- scale: 1.5
- effect: Effect {
- color: "#aaca00"
- texture: "qtlogo.png"
- }
- }
- \endcode
-
- The Cube element is part of the \c{Qt3D.Shapes} namespace,
- so the following must appear at the top of any QML file that
- references it:
-
- \code
- import Qt3D.Shapes 1.0
- \endcode
-
- The cube can be moved from the origin by specifying the
- Item3D::position property:
-
- \code
- Cube {
- scale: 1.5
- position: Qt.vector3d(1, 0, 5)
- effect: Effect {
- color: "#aaca00"
- texture: "qtlogo.png"
- }
- }
- \endcode
-
- \sa Item3D
-*/