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diff --git a/src/plugins/sceneformats/assimp/qailoader.h b/src/plugins/sceneformats/assimp/qailoader.h
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGL3DSLOADER_H
-#define QGL3DSLOADER_H
-
-#include <QtCore/qurl.h>
-#include <QtCore/qstring.h>
-#include <QtCore/qmap.h>
-
-#include "aiScene.h"
-
-#include "qglbuilder.h"
-
-class aiMaterial;
-
-QT_BEGIN_NAMESPACE
-
-class QAiMesh;
-class QGLSceneNode;
-class QAiSceneHandler;
-class QGLMaterial;
-class QAiScene;
-class QAiLoader
-{
-public:
- QAiLoader(const aiScene *scene, QAiSceneHandler* handler);
- ~QAiLoader();
- QGLSceneNode *loadMeshes();
-private:
- friend class QAiScene;
-
- void loadMesh(aiMesh *);
- void loadNodes(aiNode *, QGLSceneNode *);
- void loadMaterial(aiMaterial *);
- void loadTextures(aiMaterial *, QGLMaterial *);
- QUrl ensureResource(const QString &);
- void optimizeData();
- void optimizeNodes(QGLSceneNode *node = 0, QGLSceneNode *parent = 0);
- void countChildNodeReferences();
-
- const aiScene *m_scene;
- QGLSceneNode *m_root;
- QAiSceneHandler *m_handler;
- QList<QGLSceneNode *> m_nodes;
- QList<QGLMaterial *> m_materials;
- QList<QGLSceneNode *> m_meshes;
- QMap<aiNode *, QGLSceneNode *> m_nodeMap;
- QMap<QGLSceneNode *, int> m_refCounts;
- bool m_hasTextures;
- bool m_hasLitMaterials;
- QGLBuilder m_builder;
-};
-
-QT_END_NAMESPACE
-
-#endif // QGL3DSLOADER_H